Player Matchup

Odin
Odin
 
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LaGrenuda
Ullr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 1
Chronos
Chronos
StockElchingon
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 1
Atlas
Atlas
kouta6770
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 1
Tsukuyomi
Tsukuyomi
youngbip
Tsukuyomi
Level 125
God Stats
8W - 1L
1,695 SR
Queue Stats
243W - 226L
1,507 Elo+
Solo
Team Averages
Level 129
1,539 SR
1,390 Elo+

VS

Team Averages
Level 122
1,538 SR
1,483 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LittleBeast26
Jormungandr
Level 129
God Stats
5W - 3L
1,626 SR
Queue Stats
747W - 841L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Pamther
Kukulkan
Level 146
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 4L
1,549 Elo+
Solo
Fenrir
Fenrir
ThePettyOne3180
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,392 Elo+
Solo
Apollo
Apollo
Wild_Beast_209
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 2 / 16
10,911
682
5,277
12,715
15,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
20
4 / 3 / 14
11,881
743
7,664
12,994
7,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 2 / 18
12,767
798
20,739
16,368
9,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
kouta6770
Atlas
15
3 / 8 / 7
10,823
676
10,142
22,806
23,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
youngbip
Tsukuyomi
20
12 / 2 / 12
13,986
874
23,634
22,315
12,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
0 / 0 / 0
7,328
458
0
0
0
Jormungandr
LittleBeast26
Jormungandr
20
3 / 6 / 10
12,137
759
16,741
24,033
32,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Pamther
Kukulkan
20
5 / 4 / 7
11,739
734
21,726
14,801
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 11 / 9
9,618
601
8,298
19,860
16,086
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 5 / 8
11,934
746
17,237
17,117
9,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
26
Kills
15
17
Deaths
26
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
16
4.5
L
Ullr
 
Ullr
0
0
0
0
W
Ullr
4
3
14
3.67
L
Jormungandr
LittleBeast26
Jormungandr
3
6
10
1.33
L
Kukulkan
Pamther
Kukulkan
5
4
7
2.13
W
6
2
18
7.5
L
1
11
9
0.5
L
6
5
8
2
W
Atlas
kouta6770
Atlas
3
8
7
0.81
W
Tsukuyomi
youngbip
Tsukuyomi
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,456
Damage
64,002
87,198
Taken
75,811
68,432
Mitigated
66,613
34,059
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,277
914
3,085
2,682
12,715
15,961
522
4,200
8,515
0
13,880
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
7,664
4,361
387
1,765
12,994
7,078
1,796
8,287
4,707
0
23,909
L
Jormungandr
LittleBeast26
Jormungandr
16,741
3,480
491
2,753
24,033
32,678
40
10,031
14,002
44,083
0
L
Kukulkan
Pamther
Kukulkan
21,726
2,233
1,259
3,932
14,801
8,160
1,186
5,914
8,887
49,513
0
W
20,739
9,316
2,300
5,721
16,368
9,241
3,334
7,672
8,696
41,868
0
L
8,298
777
0
66
19,860
16,086
0
8,506
11,354
0
12,279
L
17,237
10,804
1,352
4,419
17,117
9,689
110
6,430
10,687
0
30,641
W
Atlas
kouta6770
Atlas
10,142
3,331
1,717
2,683
22,806
23,250
31
6,863
15,943
20,082
0
W
Tsukuyomi
youngbip
Tsukuyomi
23,634
7,647
3,196
10,523
22,315
12,902
1,867
11,445
10,870
0
55,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,368
Gold Earned
52,756
179
Minions Killed
164
0
Camps Cleared
0
1,442,732
Distance Traveled
968,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,911
682
12
1
0
330,103
0
L
Ullr
7,328
458
0
0
0
0
0
W
Ullr
11,881
743
40
3
0
242,465
0
L
Jormungandr
12,137
759
54
3
0
225,981
0
L
Kukulkan
11,739
734
65
4
0
247,971
2
W
Chronos
12,767
798
52
3
0
303,945
0
L
Fenrir
9,618
601
5
0
0
237,216
0
L
Apollo
11,934
746
40
3
0
257,261
0
W
Atlas
10,823
676
18
1
0
255,542
0
W
Tsukuyomi
13,986
874
57
4
0
310,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role