Player Matchup

Awilix
Awilix
ShankDaisy71381
Awilix
Level 151
God Stats
7W - 3L
1,084 SR
Queue Stats
330W - 254L
1,547 Elo+
Party 1
Atlas
Atlas
WastingTime8999
Atlas
Level 127
God Stats
21W - 11L
1,536 SR
Queue Stats
84W - 84L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
lmiskell3
Ao Kuang
Level 126
God Stats
22W - 13L
1,648 SR
Queue Stats
213W - 166L
1,519 Elo+
Party 1
Team Averages
Level 135
1,423 SR
1,496 Elo+

VS

Team Averages
Level 40
1,339 SR
1,384 Elo+
Vamana
Vamana
BrEEzYMackin
Vamana
Level 11
God Stats
0W - 2L
1,382 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 2
Fenrir
Fenrir
paon-frit
Fenrir
Level 44
God Stats
0W - 3L
1,296 SR
Queue Stats
5W - 8L
1,415 Elo+
Solo
Ra
Ra
thtslori
Ra
Level 65
God Stats
2W - 7L
1,339 SR
Queue Stats
273W - 322L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 15
11,394
814
18,912
11,251
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 1 / 11
12,016
858
11,103
11,431
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
lmiskell3
Ao Kuang
17
10 / 1 / 9
12,290
878
13,556
15,295
16,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 7 / 0
9,816
701
3,940
18,187
13,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
paon-frit
Fenrir
13
0 / 9 / 1
8,373
598
4,999
17,317
7,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 8 / 2
9,374
670
10,305
14,535
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
24
Kills
4
4
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
7
0
0.43
W
4
2
15
5.75
W
10
1
11
15.5
W
Ao Kuang
lmiskell3
Ao Kuang
10
1
9
14.5
L
Fenrir
paon-frit
Fenrir
0
9
1
0.06
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
19,244
37,977
Taken
50,039
32,603
Mitigated
28,200
11,853
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,940
1,700
1,106
2,391
18,187
13,691
0
7,637
9,907
0
13,800
W
18,912
9,068
0
572
11,251
5,999
0
4,213
7,038
0
69,106
W
11,103
2,813
0
4,292
11,431
9,770
591
2,929
8,502
32,568
0
W
Ao Kuang
lmiskell3
Ao Kuang
13,556
3,862
1,298
5,691
15,295
16,834
22
3,388
11,907
46,502
0
L
Fenrir
paon-frit
Fenrir
4,999
1,330
0
490
17,317
7,952
124
9,641
7,312
0
13,778
L
10,305
379
821
2,429
14,535
6,557
0
6,143
8,143
47,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
27,563
160
Minions Killed
101
0
Camps Cleared
0
783,800
Distance Traveled
612,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,816
701
10
1
0
199,150
0
W
Awilix
11,394
814
74
5
0
265,528
3
W
Atlas
12,016
858
33
2
0
255,810
1
W
Ao Kuang
12,290
878
53
4
0
262,462
0
L
Fenrir
8,373
598
22
2
0
191,299
0
L
Ra
9,374
670
69
5
0
221,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role