Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
EXQ-frothy-care
Terra
Level 29
God Stats
2W - 0L
1,850 SR
Queue Stats
43W - 9L
1,707 Elo+
Party 1
Freya
Freya
HydraOps
Freya
Level 159
God Stats
5W - 2L
1,681 SR
Queue Stats
99W - 68L
1,642 Elo+
Party 1
Team Averages
Level 112
1,677 SR
1,616 Elo+

VS

Team Averages
Level 64
1,418 SR
1,370 Elo+
Zhong Kui
Zhong Kui
SchruteFarms483
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Snowman FP
Danzaburou
Level 28
God Stats
0W - 3L
1,161 SR
Queue Stats
6W - 13L
1,318 Elo+
Party 2
Cerberus
Cerberus
Tender boy4952
Cerberus
Level 79
God Stats
4W - 4L
1,594 SR
Queue Stats
128W - 182L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 0 / 6
11,297
753
18,619
14,003
6,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 13
11,462
764
11,224
20,168
27,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
HydraOps
Freya
18
10 / 0 / 3
12,682
845
21,544
17,920
8,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SchruteFarms483
Zhong Kui
15
2 / 6 / 1
9,820
655
16,614
17,956
12,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Snowman FP
Danzaburou
15
1 / 6 / 1
9,414
628
11,257
15,414
7,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
14
0 / 3 / 3
8,930
595
9,788
26,008
31,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
6
8
W
0
3
13
2.17
W
Freya
HydraOps
Freya
10
0
3
11.5
L
Zhong Kui
SchruteFarms483
Zhong Kui
2
6
1
0.42
L
Danzaburou
Snowman FP
Danzaburou
1
6
1
0.25
L
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,387
Damage
37,659
52,091
Taken
59,378
43,099
Mitigated
50,644
20,384
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
18,619
5,262
0
720
14,003
6,828
789
5,988
8,015
0
63,627
W
11,224
1,362
2,619
5,822
20,168
27,515
637
11,293
8,875
33,829
0
W
Freya
HydraOps
Freya
21,544
7,080
0
11,223
17,920
8,756
1,389
9,201
8,719
72,717
0
L
Zhong Kui
SchruteFarms483
Zhong Kui
16,614
1,693
441
5,815
17,956
12,461
1,015
9,980
7,976
42,712
0
L
Danzaburou
Snowman FP
Danzaburou
11,257
4,803
228
3,505
15,414
7,037
680
8,194
7,220
0
32,076
L
Cerberus
9,788
1,187
532
5,271
26,008
31,146
98
14,618
11,390
28,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
28,164
206
Minions Killed
169
0
Camps Cleared
0
835,527
Distance Traveled
735,193
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,297
753
79
5
0
310,870
1
W
Terra
11,462
764
31
2
0
289,414
3
W
Freya
12,682
845
96
6
0
235,243
1
L
Zhong Kui
9,820
655
78
5
0
240,375
3
L
Danzaburou
9,414
628
40
3
0
228,470
1
L
Cerberus
8,930
595
51
3
0
266,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role