Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CS x Zak
Izanami
Level 27
God Stats
4W - 5L
1,452 SR
Queue Stats
9W - 12L
1,285 Elo+
Party 1
Merlin
Merlin
Cublodon
Merlin
Level 128
God Stats
4W - 2L
1,526 SR
Queue Stats
9W - 3L
1,569 Elo+
Party 1
Team Averages
Level 94
1,493 SR
1,451 Elo+

VS

Team Averages
Level 64
1,255 SR
1,212 Elo+
Heimdallr
Heimdallr
ChevyXTacoMan
Heimdallr
Level 124
God Stats
1W - 6L
1,237 SR
Queue Stats
98W - 122L
1,393 Elo+
Solo
Bacchus
Bacchus
Flame-ej1
Bacchus
Level 28
God Stats
2W - 14L
1,117 SR
Queue Stats
35W - 81L
1,107 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ITz_REALz_GUYz
Tsukuyomi
Level 39
God Stats
1W - 2L
1,412 SR
Queue Stats
41W - 97L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 0 / 7
9,749
886
10,610
11,653
11,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
CS x Zak
Izanami
13
4 / 0 / 7
8,545
777
5,027
6,263
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Cublodon
Merlin
14
5 / 0 / 9
9,268
843
14,181
5,881
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChevyXTacoMan
Heimdallr
13
0 / 2 / 0
7,527
684
6,928
8,169
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Flame-ej1
Bacchus
10
0 / 7 / 0
7,065
642
5,294
14,972
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
ITz_REALz_GUYz
Tsukuyomi
10
0 / 6 / 0
6,473
588
4,462
12,461
5,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
15
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
7
9.5
W
Izanami
CS x Zak
Izanami
4
0
7
7.5
L
Heimdallr
ChevyXTacoMan
Heimdallr
0
2
0
0
W
Merlin
Cublodon
Merlin
5
0
9
9.5
L
Bacchus
Flame-ej1
Bacchus
0
7
0
0
L
Tsukuyomi
ITz_REALz_GUYz
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
16,684
23,797
Taken
35,602
16,990
Mitigated
24,323
6,424
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,610
2,762
1,674
2,291
11,653
11,674
871
2,807
8,846
0
30,566
W
Izanami
CS x Zak
Izanami
5,027
3,525
0
1,827
6,263
2,883
1,499
1,594
4,669
0
18,054
L
Heimdallr
ChevyXTacoMan
Heimdallr
6,928
2,145
0
460
8,169
4,391
0
3,425
4,744
0
39,172
W
Merlin
Cublodon
Merlin
14,181
320
0
632
5,881
2,433
612
1,128
4,753
41,463
0
L
Bacchus
Flame-ej1
Bacchus
5,294
1,126
0
972
14,972
14,718
0
6,066
8,906
15,551
0
L
Tsukuyomi
ITz_REALz_GUYz
Tsukuyomi
4,462
1,133
0
876
12,461
5,214
37
4,726
7,735
0
16,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
21,065
126
Minions Killed
110
0
Camps Cleared
0
729,090
Distance Traveled
561,148
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,749
886
34
3
0
279,354
1
W
Izanami
8,545
777
43
4
0
196,929
0
L
Heimdallr
7,527
684
66
6
0
185,794
1
W
Merlin
9,268
843
49
4
0
252,807
2
L
Bacchus
7,065
642
22
2
0
188,018
1
L
Tsukuyomi
6,473
588
22
2
0
187,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role