Player Matchup

Kali
Kali
Darealfabo
Kali
Level 40
God Stats
14W - 6L
1,575 SR
Queue Stats
36W - 63L
1,289 Elo+
Party 1
Athena
Athena
MOCH Hydro
Athena
Level 109
God Stats
2W - 0L
1,755 SR
Queue Stats
16W - 28L
1,296 Elo+
Party 1
Ah Puch
Ah Puch
WaxenJester6988
Ah Puch
Level 26
God Stats
10W - 8L
1,465 SR
Queue Stats
14W - 18L
1,331 Elo+
Party 1
Team Averages
Level 58
1,599 SR
1,305 Elo+

VS

Team Averages
Level 97
1,285 SR
1,343 Elo+
Tiamat
Tiamat
ARMYofO_N_E
Tiamat
Level 114
God Stats
1W - 3L
1,295 SR
Queue Stats
218W - 244L
1,403 Elo+
Party 2
Thanatos
Thanatos
DeathTheKid0810
Thanatos
Level 69
God Stats
37W - 43L
1,382 SR
Queue Stats
149W - 195L
1,332 Elo+
Party 2
King Arthur
King Arthur
INFERNOII7
King Arthur
Level 107
God Stats
0W - 3L
1,178 SR
Queue Stats
33W - 59L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 5
15,612
781
18,836
19,289
10,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
MOCH Hydro
Athena
18
1 / 3 / 10
12,327
616
5,351
24,420
27,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 2 / 7
14,044
702
22,357
16,568
7,708
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
0 / 2 / 5
12,476
624
19,545
14,633
10,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
18
4 / 5 / 1
12,394
620
18,613
19,797
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
INFERNOII7
King Arthur
17
2 / 8 / 2
12,201
610
11,799
27,011
34,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
5
1.25
W
9
1
5
11.5
L
Thanatos
4
5
1
0.9
L
King Arthur
INFERNOII7
King Arthur
2
8
2
0.38
W
Athena
MOCH Hydro
Athena
1
3
10
2
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,544
Damage
49,957
60,277
Taken
61,441
45,694
Mitigated
55,935
14,925
Healing
19,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
19,545
1,442
527
7,787
14,633
10,598
0
6,885
7,748
71,224
0
W
18,836
11,359
0
5,557
19,289
10,453
151
8,554
10,522
0
87,485
L
Thanatos
18,613
2,451
60
10,532
19,797
10,884
0
10,097
9,700
0
41,314
L
King Arthur
INFERNOII7
King Arthur
11,799
1,348
0
458
27,011
34,453
0
11,124
15,887
0
44,208
W
Athena
MOCH Hydro
Athena
5,351
1,176
844
2,879
24,420
27,533
526
6,063
17,623
16,126
0
W
22,357
2,227
492
5,153
16,568
7,708
858
5,329
10,857
80,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
37,071
230
Minions Killed
220
0
Camps Cleared
0
1,030,823
Distance Traveled
1,008,565
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,476
624
117
6
0
353,118
4
W
Kali
15,612
781
94
5
0
399,496
0
L
Thanatos
12,394
620
61
3
0
328,280
3
L
King Arthur
12,201
610
42
2
0
327,167
8
W
Athena
12,327
616
20
1
0
305,626
0
W
Ah Puch
14,044
702
116
6
0
325,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role