Player Matchup

Odin
Odin
CaptnCaliber
Odin
Level 89
God Stats
7W - 4L
1,539 SR
Queue Stats
244W - 300L
1,438 Elo+
Solo
Kali
Kali
KeysIQ
Kali
Level 93
God Stats
34W - 46L
1,459 SR
Queue Stats
492W - 616L
1,389 Elo+
Party 1
Ymir
Ymir
LoveIsObsession
Ymir
Level 20
God Stats
42W - 33L
1,545 SR
Queue Stats
58W - 50L
1,419 Elo+
Party 1
Charybdis
Charybdis
wBaki-
Charybdis
Level 94
God Stats
2W - 4L
1,311 SR
Queue Stats
506W - 625L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
wTime-
Cthulhu
Level 105
God Stats
1W - 2L
1,218 SR
Queue Stats
683W - 757L
1,432 Elo+
Party 1
Team Averages
Level 80
1,414 SR
1,417 Elo+

VS

Team Averages
Level 99
1,518 SR
1,359 Elo+
Tsukuyomi
Tsukuyomi
HforHugo
Tsukuyomi
Level 124
God Stats
2W - 2L
1,721 SR
Queue Stats
94W - 102L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 122
God Stats
336W - 369L
1,542 SR
Queue Stats
863W - 909L
1,475 Elo+
Party 2
Tiamat
Tiamat
Super_Sonic_13
Tiamat
Level 26
God Stats
35W - 55L
1,455 SR
Queue Stats
46W - 80L
1,390 Elo+
Party 2
Nox
Nox
TOPxGUN_7
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,065 Elo+
Solo
Thor
Thor
Yelawwolf
Thor
Level 160
God Stats
2W - 4L
1,370 SR
Queue Stats
87W - 111L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
11,538
549
8,186
22,354
15,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
KeysIQ
Kali
18
2 / 1 / 9
11,209
534
10,663
22,906
11,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 12
11,155
531
6,097
17,520
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
wBaki-
Charybdis
16
4 / 2 / 5
10,369
494
10,956
17,725
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
wTime-
Cthulhu
17
4 / 2 / 12
10,903
519
14,563
15,809
10,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HforHugo
Tsukuyomi
16
5 / 6 / 0
10,992
523
22,477
23,540
18,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
Leo_London
Danzaburou
16
3 / 6 / 1
10,337
492
9,635
20,457
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 2
9,755
465
9,321
14,069
11,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
4,183
199
0
0
0
Thor
17
1 / 4 / 3
9,952
474
8,462
14,472
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
21
Kills
11
11
Deaths
21
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Tsukuyomi
HforHugo
Tsukuyomi
5
6
0
0.83
W
Kali
KeysIQ
Kali
2
1
9
6.5
L
Danzaburou
Leo_London
Danzaburou
3
6
1
0.58
W
4
3
12
3.33
L
2
5
2
0.6
L
0
0
0
0
L
Thor
1
4
3
0.63
W
Charybdis
wBaki-
Charybdis
4
2
5
3.25
W
Cthulhu
wTime-
Cthulhu
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
49,895
96,314
Taken
72,538
65,489
Mitigated
46,165
26,684
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,186
1,542
0
2,720
22,354
15,222
1,788
1,478
19,932
0
68,536
L
Tsukuyomi
HforHugo
Tsukuyomi
22,477
4,199
0
7,786
23,540
18,499
276
6,001
17,539
0
83,119
W
Kali
KeysIQ
Kali
10,663
6,011
0
8,282
22,906
11,659
0
3,001
19,603
0
117,752
L
Danzaburou
Leo_London
Danzaburou
9,635
4,212
0
8,577
20,457
9,388
0
3,887
16,570
0
84,021
W
6,097
1,001
1,178
3,433
17,520
20,954
612
3,193
14,170
34,019
0
L
9,321
500
0
2,752
14,069
11,420
171
6,315
7,754
63,512
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
8,462
1,366
0
3,412
14,472
6,858
1,542
4,457
10,015
0
72,593
W
Charybdis
wBaki-
Charybdis
10,956
5,894
0
7,382
17,725
7,451
2,715
2,714
15,011
0
80,833
W
Cthulhu
wTime-
Cthulhu
14,563
1,446
1,085
2,604
15,809
10,203
213
2,571
13,076
76,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,174
Gold Earned
45,219
556
Minions Killed
506
0
Camps Cleared
0
2,079,573
Distance Traveled
1,404,807
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,538
549
99
5
0
419,638
2
L
Tsukuyomi
10,992
523
142
7
0
365,160
3
W
Kali
11,209
534
173
8
0
476,547
6
L
Danzaburou
10,337
492
121
6
0
286,453
0
W
Ymir
11,155
531
53
3
0
398,269
7
L
Tiamat
9,755
465
114
5
0
388,103
4
L
Nox
4,183
199
0
0
0
0
0
L
Thor
9,952
474
129
6
0
365,091
2
W
Charybdis
10,369
494
94
4
0
358,739
0
W
Cthulhu
10,903
519
137
7
0
426,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role