Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
Forant
Loki
Platinum I
Level 160
God Stats
8W - 14L
1,422 SR
Queue Stats
430W - 433L
2,009 MMR
Solo
Pele
Pele
Platinum III
TannarXD
Pele
Platinum III
Level 152
God Stats
4W - 5L
1,502 SR
Queue Stats
129W - 130L
1,857 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,485 SR
1,673 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,603 SR
2,191 MMR
Khepri
Khepri
Platinum I
BeenBanned
Khepri
Platinum I
Level 66
God Stats
10W - 10L
1,488 SR
Queue Stats
76W - 75L
2,044 MMR
Solo
Kukulkan
Kukulkan
Masters
ElEchizero
Kukulkan
Masters
Level 160
God Stats
3W - 1L
1,782 SR
Queue Stats
194W - 173L
2,646 MMR
Solo
Kali
Kali
Masters
Niekoth
Kali
Masters
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
2,676 MMR
Solo
King Arthur
King Arthur
Platinum IV
Peraking
King Arthur
Platinum IV
Level 129
God Stats
19W - 17L
1,537 SR
Queue Stats
226W - 224L
1,624 MMR
Solo
Rama
Rama
Diamond V
h3LL6ixth
Rama
Diamond V
Level 159
God Stats
8W - 2L
1,708 SR
Queue Stats
191W - 183L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 0
8,024
502
9,582
9,637
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
12
0 / 4 / 0
7,111
444
5,939
12,295
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
 
Geb
11
0 / 6 / 1
6,549
409
3,676
16,895
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
Forant
Loki
12
2 / 6 / 0
7,241
453
6,005
17,531
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
13
0 / 4 / 0
7,898
494
8,409
18,649
11,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangHadesAtlas

VS

Bans
Yu HuangIshtarNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeenBanned
Khepri
13
0 / 0 / 11
8,614
538
3,442
7,882
7,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
ElEchizero
Kukulkan
15
1 / 2 / 4
8,928
558
10,569
8,037
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Niekoth
Kali
17
13 / 0 / 3
11,267
704
15,730
19,599
10,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Peraking
King Arthur
17
4 / 0 / 2
10,929
683
16,731
12,749
17,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
16
5 / 1 / 2
10,030
627
12,077
10,917
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
23
23
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Chiron
 
Chiron
0
4
0
0
L
Geb
 
Geb
0
6
1
0.08
W
Khepri
BeenBanned
Khepri
0
0
11
5.5
W
Kukulkan
ElEchizero
Kukulkan
1
2
4
1.5
L
Loki
Forant
Loki
2
6
0
0.33
W
Kali
Niekoth
Kali
13
0
3
14.5
W
King Arthur
Peraking
King Arthur
4
0
2
5
L
Pele
0
4
0
0
W
Rama
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,611
Damage
58,549
75,007
Taken
59,184
38,113
Mitigated
43,897
17,895
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,582
487
103
1,882
9,637
3,784
0
3,351
6,286
87,856
0
L
Chiron
 
Chiron
5,939
2,177
332
2,649
12,295
4,209
0
1,765
10,529
0
55,762
L
Geb
 
Geb
3,676
667
322
2,719
16,895
11,921
0
5,542
11,353
11,022
1,732
W
Khepri
BeenBanned
Khepri
3,442
524
2,663
2,149
7,882
7,038
0
3,825
4,057
18,091
0
W
Kukulkan
ElEchizero
Kukulkan
10,569
1,995
0
847
8,037
3,754
1,914
4,158
3,879
92,863
0
L
Loki
Forant
Loki
6,005
2,078
0
3,902
17,531
6,608
0
3,159
14,372
0
44,714
W
Kali
Niekoth
Kali
15,730
8,338
0
8,822
19,599
10,901
400
2,708
16,891
0
94,578
W
King Arthur
Peraking
King Arthur
16,731
2,830
0
1,490
12,749
17,114
82
0
12,749
442
103,869
L
Pele
8,409
2,212
0
5,986
18,649
11,591
0
636
18,013
0
75,034
W
Rama
12,077
10,184
0
5,608
10,917
5,090
3,900
1,964
8,953
0
93,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
49,768
516
Minions Killed
646
0
Camps Cleared
0
1,452,950
Distance Traveled
1,636,367
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,024
502
167
10
0
290,616
5
L
Chiron
7,111
444
113
7
0
259,892
4
L
Geb
6,549
409
10
1
0
309,080
4
W
Khepri
8,614
538
19
1
0
325,490
7
W
Kukulkan
8,928
558
166
10
0
321,080
3
L
Loki
7,241
453
84
5
0
303,986
2
W
Kali
11,267
704
128
8
0
379,892
2
W
King Arthur
10,929
683
181
11
0
323,862
6
L
Pele
7,898
494
142
9
0
289,376
4
W
Rama
10,030
627
152
10
0
286,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role