Player Matchup

Chaac
Chaac
Bllakke
Chaac
Level 122
God Stats
1W - 3L
1,441 SR
Queue Stats
17W - 14L
1,506 Elo+
Party 2
Eset
Eset
Marquelious
Eset
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 4L
1,444 Elo+
Party 2
Loki
Loki
MiniMe590
Loki
Level 66
God Stats
5W - 5L
1,422 SR
Queue Stats
10W - 7L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
Spacem4nSp1ff
Nu Wa
Level 42
God Stats
1W - 3L
1,557 SR
Queue Stats
12W - 18L
1,384 Elo+
Solo
Hachiman
Hachiman
VoltaicSpree
Hachiman
Level 23
God Stats
1W - 4L
1,432 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 2
Team Averages
Level 52
1,424 SR
1,449 Elo+

VS

Team Averages
Level 109
1,582 SR
1,569 Elo+
Discordia
Discordia
Diamond_Frog87
Discordia
Level 88
God Stats
5W - 4L
1,368 SR
Queue Stats
104W - 94L
1,533 Elo+
Solo
Cernunnos
Cernunnos
FallenKingLenin
Cernunnos
Level 133
God Stats
4W - 3L
1,736 SR
Queue Stats
486W - 370L
1,582 Elo+
Party 1
Tyr
Tyr
GuardianSol393
Tyr
Level 128
God Stats
21W - 11L
1,623 SR
Queue Stats
349W - 260L
1,624 Elo+
Party 1
Achilles
Achilles
OneFancySir
Achilles
Level 68
God Stats
62W - 76L
1,466 SR
Queue Stats
243W - 247L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
P3RV5
Tsukuyomi
Level 127
God Stats
11W - 6L
1,715 SR
Queue Stats
381W - 281L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bllakke
Chaac
16
3 / 5 / 5
11,334
1,133
16,061
25,859
25,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 9 / 5
9,733
973
5,683
17,599
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
2 / 12 / 6
10,829
1,083
8,761
22,869
9,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 7
10,280
1,028
15,407
11,891
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
VoltaicSpree
Hachiman
15
3 / 7 / 2
10,551
1,055
5,937
20,553
8,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

63

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diamond_Frog87
Discordia
18
5 / 1 / 22
12,336
1,234
23,975
7,962
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
FallenKingLenin
Cernunnos
19
8 / 1 / 26
12,908
1,291
22,349
10,208
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
9 / 3 / 20
11,939
1,194
15,977
14,434
15,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
OneFancySir
Achilles
18
5 / 1 / 22
11,414
1,141
14,709
15,211
23,157
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
P3RV5
Tsukuyomi
19
11 / 2 / 18
12,867
1,287
17,854
12,341
4,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
146
8
Kills
38
38
Deaths
8
25
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bllakke
Chaac
3
5
5
1.1
W
Discordia
Diamond_Frog87
Discordia
5
1
22
16
W
Cernunnos
FallenKingLenin
Cernunnos
8
1
26
21
W
9
3
20
6.33
L
0
9
5
0.28
L
Loki
2
12
6
0.42
W
Achilles
OneFancySir
Achilles
5
1
22
16
W
Tsukuyomi
P3RV5
Tsukuyomi
11
2
18
10
L
0
5
7
0.7
L
Hachiman
VoltaicSpree
Hachiman
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,849
Damage
94,864
98,771
Taken
60,156
54,155
Mitigated
50,971
7,480
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bllakke
Chaac
16,061
2,537
0
4,417
25,859
25,223
0
5,403
20,456
0
42,946
W
Discordia
Diamond_Frog87
Discordia
23,975
871
0
750
7,962
3,006
0
3,027
4,482
54,217
0
W
Cernunnos
FallenKingLenin
Cernunnos
22,349
10,278
0
792
10,208
4,743
0
3,712
6,171
0
46,278
W
15,977
5,058
0
1,203
14,434
15,488
0
4,711
9,102
0
25,819
L
5,683
1,517
646
635
17,599
7,544
0
5,057
12,542
11,412
0
L
Loki
8,761
2,763
0
386
22,869
9,027
0
2,939
19,930
0
21,585
W
Achilles
OneFancySir
Achilles
14,709
4,399
0
295
15,211
23,157
0
5,057
9,548
0
20,208
W
Tsukuyomi
P3RV5
Tsukuyomi
17,854
4,560
0
2,877
12,341
4,577
0
3,433
7,223
0
40,631
L
15,407
2,495
0
793
11,891
4,200
0
3,068
8,823
35,309
0
L
Hachiman
VoltaicSpree
Hachiman
5,937
3,347
0
603
20,553
8,161
0
7,508
13,045
0
18,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
61,464
178
Minions Killed
207
3
Camps Cleared
10
909,580
Distance Traveled
1,009,568
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,334
1,133
64
6
1
209,274
2
W
Discordia
12,336
1,234
83
8
1
203,739
0
W
Cernunnos
12,908
1,291
52
5
4
186,874
0
W
Tyr
11,939
1,194
19
2
3
206,758
0
L
Eset
9,733
973
23
2
0
163,442
1
L
Loki
10,829
1,083
22
2
1
194,524
0
W
Achilles
11,414
1,141
9
1
0
194,577
0
W
Tsukuyomi
12,867
1,287
44
4
2
217,620
0
L
Nu Wa
10,280
1,028
46
5
1
193,886
0
L
Hachiman
10,551
1,055
23
2
0
148,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role