Player Matchup

Sylvanus
Sylvanus
Lost Soul Death
Sylvanus
Level 129
God Stats
1W - 3L
1,529 SR
Queue Stats
66W - 63L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
RabbiBoomBoom
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,442 Elo+
Party 3
Odin
Odin
Restriction16
Odin
Level 125
God Stats
5W - 3L
1,710 SR
Queue Stats
560W - 608L
1,447 Elo+
Solo
Izanami
Izanami
ThatOneg1ng3r
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,420 Elo+
Party 3
Bacchus
Bacchus
mojuji
Bacchus
Level 137
God Stats
0W - 1L
1,476 SR
Queue Stats
16W - 10L
1,563 Elo+
Party 2
Team Averages
Level 87
1,543 SR
1,473 Elo+

VS

Team Averages
Level 109
1,545 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlohaSnackBhar
Achilles
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 124L
1,454 Elo+
Solo
Terra
Terra
ItsKaazi
Terra
Level 78
God Stats
1W - 0L
1,493 SR
Queue Stats
19W - 18L
1,470 Elo+
Party 1
Medusa
Medusa
JayTerrel
Medusa
Level 109
God Stats
9W - 3L
1,657 SR
Queue Stats
272W - 283L
1,447 Elo+
Solo
Sol
Sol
Ridxh
Sol
Level 100
God Stats
3W - 0L
1,577 SR
Queue Stats
25W - 17L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 2 / 3
8,900
636
10,093
15,273
15,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 8 / 2
7,643
546
5,744
15,645
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
6,408
458
0
0
0
Izanami
19
3 / 5 / 2
9,567
683
20,769
21,768
13,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
mojuji
Bacchus
15
0 / 6 / 2
8,425
602
9,535
23,545
37,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 2 / 13
10,758
768
15,486
11,441
6,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
17
6 / 2 / 10
10,423
745
11,880
18,802
19,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
ItsKaazi
Terra
17
1 / 0 / 16
10,781
770
7,037
11,772
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
JayTerrel
Medusa
19
6 / 0 / 13
10,962
783
15,621
10,193
5,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Ridxh
Sol
17
3 / 1 / 12
9,949
711
19,216
14,018
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
5
Kills
21
21
Deaths
5
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
13
5.75
W
Achilles
6
2
10
5.5
W
Terra
ItsKaazi
Terra
1
0
16
9
W
Medusa
JayTerrel
Medusa
6
0
13
12.5
L
Sylvanus
2
2
3
1.75
L
0
8
2
0.13
L
0
0
0
0
W
Sol
Ridxh
Sol
3
1
12
9
L
Izanami
3
5
2
0.8
L
Bacchus
mojuji
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,141
Damage
69,240
76,231
Taken
66,226
75,509
Mitigated
50,419
26,741
Healing
46,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,486
4,885
112
3,417
11,441
6,860
1,932
2,876
8,565
0
31,910
W
Achilles
11,880
2,120
1,976
6,877
18,802
19,257
43
4,322
14,480
120
18,422
W
Terra
ItsKaazi
Terra
7,037
452
14,430
6,275
11,772
11,474
0
4,665
7,107
11,448
0
W
Medusa
JayTerrel
Medusa
15,621
6,460
3,191
2,120
10,193
5,877
1,874
3,890
6,303
0
42,863
L
Sylvanus
10,093
2,526
6,583
6,346
15,273
15,385
193
5,513
9,578
25,977
1,917
L
5,744
2,498
607
916
15,645
9,014
28
4,667
10,683
0
8,960
L
0
0
0
0
0
0
0
0
0
0
0
W
Sol
Ridxh
Sol
19,216
7,068
2,703
5,083
14,018
6,951
538
3,511
10,507
32,107
0
L
Izanami
20,769
13,947
440
7,911
21,768
13,210
174
7,997
13,539
0
49,072
L
Bacchus
mojuji
Bacchus
9,535
270
960
2,978
23,545
37,900
0
8,196
14,683
17,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
52,873
119
Minions Killed
177
0
Camps Cleared
0
909,591
Distance Traveled
1,311,167
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,758
768
39
3
0
226,049
3
W
Achilles
10,423
745
15
1
0
272,490
0
W
Terra
10,781
770
15
1
0
301,051
0
W
Medusa
10,962
783
62
4
0
258,607
2
L
Sylvanus
8,900
636
38
3
0
241,583
0
L
Ne Zha
7,643
546
11
1
0
222,983
0
L
Odin
6,408
458
0
0
0
0
0
W
Sol
9,949
711
46
3
0
252,970
0
L
Izanami
9,567
683
60
4
0
213,641
2
L
Bacchus
8,425
602
10
1
0
231,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role