Player Matchup

Izanami
Izanami
Aeris6666
Izanami
Level 61
God Stats
1W - 1L
1,287 SR
Queue Stats
5W - 4L
1,429 Elo+
Solo
King Arthur
King Arthur
Allaboutthc
King Arthur
Level 128
God Stats
32W - 44L
1,424 SR
Queue Stats
638W - 745L
1,344 Elo+
Party 2
Hel
Hel
CageX4
Hel
Level 98
God Stats
2W - 0L
1,747 SR
Queue Stats
48W - 64L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
JayyyDawg
Ah Puch
Level 49
God Stats
3W - 2L
1,459 SR
Queue Stats
54W - 29L
1,666 Elo+
Party 1
Tyr
Tyr
ShinoMaebure
Tyr
Level 48
God Stats
5W - 0L
1,712 SR
Queue Stats
43W - 17L
1,739 Elo+
Party 1
Team Averages
Level 77
1,526 SR
1,513 Elo+

VS

Team Averages
Level 82
1,520 SR
1,456 Elo+
Yu Huang
Yu Huang
Chuckyy Duck
Yu Huang
Level 78
God Stats
0W - 2L
1,266 SR
Queue Stats
387W - 396L
1,374 Elo+
Solo
Ymir
Ymir
Fsinthechat
Ymir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 31L
1,599 Elo+
Solo
Amaterasu
Amaterasu
LtDownSyndrome0
Amaterasu
Level 69
God Stats
26W - 17L
1,599 SR
Queue Stats
250W - 303L
1,432 Elo+
Solo
Anhur
Anhur
RichardShooter
Anhur
Level 160
God Stats
2W - 4L
1,734 SR
Queue Stats
435W - 414L
1,509 Elo+
Solo
Ne Zha
Ne Zha
susybaka69
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 228L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeris6666
Izanami
12
0 / 5 / 0
8,288
395
4,539
12,793
3,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Allaboutthc
King Arthur
17
2 / 0 / 4
10,563
503
16,434
20,161
24,549
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hel
CageX4
Hel
14
0 / 4 / 3
8,203
391
4,074
8,283
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
JayyyDawg
Ah Puch
17
5 / 2 / 6
11,002
524
13,949
19,103
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 0 / 4
11,484
547
22,949
16,011
12,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chuckyy Duck
Yu Huang
15
0 / 6 / 2
9,385
447
7,190
15,907
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 5
9,807
467
6,950
17,832
17,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
LtDownSyndrome0
Amaterasu
17
1 / 2 / 2
10,648
507
10,728
28,108
24,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 1 / 2
12,128
578
13,783
17,143
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
susybaka69
Ne Zha
14
3 / 6 / 5
9,499
452
8,305
17,098
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
11
11
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aeris6666
Izanami
0
5
0
0
W
King Arthur
Allaboutthc
King Arthur
2
0
4
4
W
Hel
CageX4
Hel
0
4
3
0.38
L
Yu Huang
Chuckyy Duck
Yu Huang
0
6
2
0.17
L
1
0
5
3.5
W
Ah Puch
JayyyDawg
Ah Puch
5
2
6
4
L
Amaterasu
LtDownSyndrome0
Amaterasu
1
2
2
1
L
6
1
2
7
W
8
0
4
10
L
Ne Zha
susybaka69
Ne Zha
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,945
Damage
46,956
76,351
Taken
96,088
51,597
Mitigated
66,186
29,007
Healing
39,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aeris6666
Izanami
4,539
2,932
0
2,810
12,793
3,467
272
689
12,104
0
62,494
W
King Arthur
Allaboutthc
King Arthur
16,434
1,515
0
3,829
20,161
24,549
111
2,062
18,099
0
86,477
W
Hel
CageX4
Hel
4,074
285
2,709
1,829
8,283
2,791
432
811
7,472
39,894
0
L
Yu Huang
Chuckyy Duck
Yu Huang
7,190
321
356
3,468
15,907
7,271
252
4,693
11,214
71,111
0
L
6,950
2,421
3,467
3,681
17,832
17,598
0
3,885
13,377
35,001
2,532
W
Ah Puch
JayyyDawg
Ah Puch
13,949
1,172
0
10,361
19,103
8,606
0
4,036
15,067
101,805
0
L
Amaterasu
LtDownSyndrome0
Amaterasu
10,728
5,574
0
17,987
28,108
24,973
133
3,986
24,122
0
85,706
L
13,783
4,989
0
8,732
17,143
7,984
1,234
2,001
15,142
0
120,916
W
22,949
5,671
0
7,469
16,011
12,184
0
6,337
9,674
0
113,275
L
Ne Zha
susybaka69
Ne Zha
8,305
3,469
0
1,633
17,098
8,360
0
4,009
13,089
0
62,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,540
Gold Earned
51,467
617
Minions Killed
601
0
Camps Cleared
0
2,021,786
Distance Traveled
1,957,678
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,288
395
107
5
0
327,785
0
W
King Arthur
10,563
503
138
7
0
396,813
6
W
Hel
8,203
391
71
3
0
387,959
0
L
Yu Huang
9,385
447
134
6
0
358,259
1
L
Ymir
9,807
467
42
2
0
426,486
9
W
Ah Puch
11,002
524
143
7
0
440,189
3
L
Amaterasu
10,648
507
152
7
0
396,276
2
L
Anhur
12,128
578
184
9
0
365,701
9
W
Tyr
11,484
547
158
8
0
469,040
1
L
Ne Zha
9,499
452
89
4
0
410,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role