Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
Level 64
God Stats
9W - 5L
1,592 SR
Queue Stats
33W - 49L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
tochisloc
Cernunnos
Level 49
God Stats
8W - 7L
1,644 SR
Queue Stats
29W - 46L
1,298 Elo+
Party 2
Team Averages
Level 67
1,579 SR
1,395 Elo+

VS

Team Averages
Level 87
1,496 SR
1,377 Elo+
Cthulhu
Cthulhu
Lord Alex Fong
Cthulhu
Level 58
God Stats
3W - 1L
1,494 SR
Queue Stats
17W - 33L
1,326 Elo+
Party 1
Merlin
Merlin
LuxraiZ
Merlin
Level 122
God Stats
10W - 3L
1,555 SR
Queue Stats
61W - 44L
1,479 Elo+
Solo
Thanatos
Thanatos
bruno boyan 576
Thanatos
Level 81
God Stats
5W - 6L
1,440 SR
Queue Stats
27W - 56L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 8
8,040
804
3,475
9,563
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
12
6 / 2 / 4
7,607
761
7,730
6,051
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
tochisloc
Cernunnos
13
2 / 1 / 8
7,371
737
5,568
9,660
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,767
677
5,949
9,328
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
LuxraiZ
Merlin
13
2 / 2 / 1
7,657
766
9,169
4,517
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
10
1 / 5 / 1
6,819
682
4,550
7,236
2,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
8
6
L
0
4
2
0.25
L
Merlin
LuxraiZ
Merlin
2
2
1
1.25
L
Thanatos
1
5
1
0.3
W
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
6
2
4
4
W
Cernunnos
tochisloc
Cernunnos
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
19,668
25,274
Taken
21,081
16,318
Mitigated
14,117
10,734
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,475
718
575
5,848
9,563
9,266
172
5,610
3,953
0
7,166
L
5,949
291
201
1,064
9,328
9,409
0
2,351
6,977
12,729
0
L
Merlin
LuxraiZ
Merlin
9,169
326
0
630
4,517
1,857
0
2,561
1,956
38,616
0
L
Thanatos
4,550
144
0
3,323
7,236
2,851
0
2,926
4,310
0
25,828
W
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
7,730
1,151
0
856
6,051
2,675
454
3,137
2,914
20,425
0
W
Cernunnos
tochisloc
Cernunnos
5,568
3,040
0
3,455
9,660
4,377
528
6,377
3,283
0
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,018
Gold Earned
21,243
90
Minions Killed
118
0
Camps Cleared
0
491,878
Distance Traveled
537,560
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,040
804
10
1
0
188,022
3
L
Cthulhu
6,767
677
11
1
0
189,683
0
L
Merlin
7,657
766
71
7
0
170,717
1
L
Thanatos
6,819
682
36
4
0
177,160
1
W
Morgan Le Fay
7,607
761
22
2
0
138,015
4
W
Cernunnos
7,371
737
58
6
0
165,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role