Player Matchup

Sol
Sol
HornyOnMain
Sol
Level 93
God Stats
2W - 0L
1,886 SR
Queue Stats
100W - 6L
2,166 Elo+
Party 1
Cabrakan
Cabrakan
JoelDaAzzhole
Cabrakan
Level 160
God Stats
29W - 6L
1,882 SR
Queue Stats
1,643W - 548L
1,979 Elo+
Party 1
Vamana
Vamana
XxMercurexX
Vamana
Level 158
God Stats
38W - 7L
1,949 SR
Queue Stats
389W - 90L
1,997 Elo+
Party 1
Team Averages
Level 137
1,906 SR
2,047 Elo+

VS

Team Averages
Level 57
1,399 SR
1,441 Elo+
Fenrir
Fenrir
Flick0Fleek
Fenrir
Level 24
God Stats
0W - 2L
1,134 SR
Queue Stats
6W - 7L
1,239 Elo+
Party 2
Ganesha
Ganesha
Spirerock
Ganesha
Level 107
God Stats
4W - 7L
1,610 SR
Queue Stats
42W - 43L
1,704 Elo+
Solo
Medusa
Medusa
kepiblanc
Medusa
Level 39
God Stats
2W - 3L
1,453 SR
Queue Stats
6W - 8L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,117
902
12,901
5,363
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
JoelDaAzzhole
Cabrakan
13
0 / 0 / 6
7,106
790
2,242
6,413
8,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
12
4 / 1 / 3
8,120
902
6,325
8,512
7,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 0
6,263
696
2,473
10,590
8,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Spirerock
Ganesha
10
0 / 4 / 0
5,771
641
3,027
8,036
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
kepiblanc
Medusa
10
0 / 3 / 1
6,094
677
2,686
6,941
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
0
0.5
W
5
0
2
6
W
Cabrakan
JoelDaAzzhole
Cabrakan
0
0
6
3
L
Ganesha
Spirerock
Ganesha
0
4
0
0
W
Vamana
4
1
3
5.5
L
Medusa
kepiblanc
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
8,186
20,288
Taken
25,567
18,186
Mitigated
15,864
8,207
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,473
708
126
969
10,590
8,204
0
6,189
4,401
0
9,207
W
12,901
7,003
0
3,026
5,363
2,484
3,006
372
4,991
55,970
0
W
Cabrakan
JoelDaAzzhole
Cabrakan
2,242
304
234
1,770
6,413
8,535
217
870
5,543
12,519
0
L
Ganesha
Spirerock
Ganesha
3,027
280
0
375
8,036
4,313
0
4,446
3,590
20,672
0
W
Vamana
6,325
3,406
934
2,243
8,512
7,167
506
1,869
6,643
0
25,106
L
Medusa
kepiblanc
Medusa
2,686
1,230
0
546
6,941
3,347
0
4,607
2,334
0
17,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,343
Gold Earned
18,128
138
Minions Killed
92
0
Camps Cleared
0
559,185
Distance Traveled
505,271
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,263
696
37
4
0
186,335
4
W
Sol
8,117
902
85
9
0
173,236
2
W
Cabrakan
7,106
790
12
1
0
191,472
0
L
Ganesha
5,771
641
0
0
0
159,109
1
W
Vamana
8,120
902
41
5
0
194,477
1
L
Medusa
6,094
677
55
6
0
159,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role