Player Matchup

Janus
Janus
 
Janus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dragtos
Ishtar
Level 153
God Stats
5W - 5L
1,557 SR
Queue Stats
49W - 62L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marcosfang98
Tsukuyomi
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 48L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
ShinzuLT
Ne Zha
Level 123
God Stats
21W - 7L
2,090 SR
Queue Stats
104W - 55L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
jodores
Kuzenbo
Level 154
God Stats
3W - 6L
1,385 SR
Queue Stats
529W - 554L
1,412 Elo+
Solo
Team Averages
Level 127
1,606 SR
1,483 Elo+

VS

Team Averages
Level 41
1,514 SR
1,334 Elo+
Cthulhu
Cthulhu
Drigaum
Cthulhu
Level 3
God Stats
2W - 6L
1,510 SR
Queue Stats
2W - 11L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
Emonauta
Kukulkan
Level 2
God Stats
0W - 4L
1,355 SR
Queue Stats
0W - 8L
1,227 Elo+
Party 1
Nike
Nike
LucaBovi92
Nike
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,372 Elo+
Party 1
Scylla
Scylla
alvarobsal
Scylla
Level 124
God Stats
1W - 1L
1,705 SR
Queue Stats
56W - 48L
1,477 Elo+
Party 1
Chernobog
Chernobog
theusmah
Chernobog
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 0 / 21
13,885
1,157
19,522
4,029
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Dragtos
Ishtar
20
9 / 2 / 19
13,367
1,114
21,941
9,775
5,091
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Marcosfang98
Tsukuyomi
20
4 / 0 / 25
12,858
1,072
17,732
6,963
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
ShinzuLT
Ne Zha
20
20 / 0 / 17
15,867
1,322
41,298
12,086
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
jodores
Kuzenbo
19
3 / 2 / 30
13,441
1,120
14,853
18,297
31,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drigaum
Cthulhu
16
0 / 10 / 1
10,472
873
9,102
31,988
36,571
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Emonauta
Kukulkan
16
0 / 10 / 2
10,683
890
2,781
19,249
7,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
1 / 5 / 1
10,911
909
5,433
23,499
23,944
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
alvarobsal
Scylla
17
1 / 10 / 1
11,733
978
9,365
27,476
7,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
theusmah
Chernobog
16
2 / 9 / 2
11,283
940
16,061
21,399
7,633
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
11
44
Kills
4
4
Deaths
44
112
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
21
18.5
W
Ishtar
Dragtos
Ishtar
9
2
19
9.25
L
Cthulhu
Drigaum
Cthulhu
0
10
1
0.05
L
Kukulkan
Emonauta
Kukulkan
0
10
2
0.1
L
1
5
1
0.3
W
Tsukuyomi
Marcosfang98
Tsukuyomi
4
0
25
16.5
W
Ne Zha
ShinzuLT
Ne Zha
20
0
17
28.5
L
Scylla
alvarobsal
Scylla
1
10
1
0.15
W
Kuzenbo
jodores
Kuzenbo
3
2
30
9
L
Chernobog
theusmah
Chernobog
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,346
Damage
42,742
51,150
Taken
123,611
50,887
Mitigated
83,489
12,918
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,522
606
498
2,128
4,029
1,896
0
1,919
2,110
61,698
0
W
Ishtar
Dragtos
Ishtar
21,941
16,591
0
0
9,775
5,091
0
5,386
4,389
0
34,521
L
Cthulhu
Drigaum
Cthulhu
9,102
423
878
1,120
31,988
36,571
0
8,308
23,216
21,499
0
L
Kukulkan
Emonauta
Kukulkan
2,781
658
0
0
19,249
7,626
0
5,808
13,189
24,201
0
L
5,433
502
0
0
23,499
23,944
0
6,701
16,546
3,689
12,151
W
Tsukuyomi
Marcosfang98
Tsukuyomi
17,732
3,365
0
360
6,963
3,962
0
3,288
3,425
0
44,216
W
Ne Zha
ShinzuLT
Ne Zha
41,298
14,008
0
6,822
12,086
8,379
0
5,398
6,688
0
64,403
L
Scylla
alvarobsal
Scylla
9,365
503
0
0
27,476
7,715
0
6,354
20,585
47,583
0
W
Kuzenbo
jodores
Kuzenbo
14,853
4,440
1,436
1,674
18,297
31,559
0
6,811
11,168
18,705
0
L
Chernobog
theusmah
Chernobog
16,061
9,785
0
0
21,399
7,633
0
7,204
14,007
0
45,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,418
Gold Earned
55,082
263
Minions Killed
244
14
Camps Cleared
2
1,227,578
Distance Traveled
942,363
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,885
1,157
118
10
1
250,553
1
W
Ishtar
13,367
1,114
31
3
3
206,886
2
L
Cthulhu
10,472
873
26
2
0
201,301
0
L
Kukulkan
10,683
890
54
5
0
149,885
2
L
Nike
10,911
909
24
2
0
219,922
0
W
Tsukuyomi
12,858
1,072
71
6
2
267,583
4
W
Ne Zha
15,867
1,322
35
3
8
258,087
3
L
Scylla
11,733
978
95
8
0
192,368
0
W
Kuzenbo
13,441
1,120
8
1
0
244,469
0
L
Chernobog
11,283
940
45
4
2
178,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role