Player Matchup

Zeus
Zeus
Kckcarl
Zeus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 6L
1,888 Elo+
Party 2
Artio
Artio
MadSchoolBus
Artio
Level 148
God Stats
6W - 3L
1,561 SR
Queue Stats
378W - 161L
1,851 Elo+
Party 2
Lancelot
Lancelot
TheMooableDuck
Lancelot
Level 154
God Stats
1W - 2L
1,226 SR
Queue Stats
239W - 88L
1,846 Elo+
Party 2
Team Averages
Level 136
1,429 SR
1,861 Elo+

VS

Team Averages
Level 142
1,560 SR
1,598 Elo+
Olorun
Olorun
JoeltheJackal
Olorun
Level 155
God Stats
0W - 2L
1,535 SR
Queue Stats
64W - 48L
1,607 Elo+
Party 1
Artio
Artio
Thx4NothinObama
Artio
Level 145
God Stats
0W - 2L
1,515 SR
Queue Stats
61W - 60L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
xpgtximp
Heimdallr
Level 125
God Stats
0W - 1L
1,631 SR
Queue Stats
7W - 10L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kckcarl
Zeus
17
1 / 0 / 4
10,460
654
21,651
2,722
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 4
10,464
654
4,885
15,287
20,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
18
4 / 0 / 2
11,313
707
12,649
14,851
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,920
558
6,003
10,372
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 1 / 0
10,078
630
5,321
22,564
23,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
xpgtximp
Heimdallr
15
0 / 2 / 0
9,106
569
9,392
11,505
5,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Zeus
Kckcarl
Zeus
1
0
4
3
W
1
0
4
3
W
Lancelot
4
0
2
5
L
0
1
0
0
L
Heimdallr
xpgtximp
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,185
Damage
20,716
32,860
Taken
44,441
33,334
Mitigated
33,862
15,027
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,003
3,077
1,943
3,218
10,372
4,788
0
4,786
5,376
31,191
4,668
W
Zeus
Kckcarl
Zeus
21,651
1,009
0
541
2,722
1,175
1,180
1,101
1,621
70,012
0
W
4,885
665
1,291
5,480
15,287
20,194
194
4,195
11,092
24,486
0
W
Lancelot
12,649
3,029
0
7,715
14,851
11,965
860
5,668
9,183
0
58,255
L
5,321
514
820
6,527
22,564
23,775
0
15,091
6,756
19,220
0
L
Heimdallr
xpgtximp
Heimdallr
9,392
3,785
0
1,510
11,505
5,299
0
6,724
4,546
0
44,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
28,104
179
Minions Killed
163
0
Camps Cleared
0
979,765
Distance Traveled
847,538
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,920
558
62
4
0
264,032
1
W
Zeus
10,460
654
93
6
0
257,398
2
W
Artio
10,464
654
19
1
0
355,259
6
W
Lancelot
11,313
707
67
4
0
367,108
3
L
Artio
10,078
630
28
2
0
329,212
5
L
Heimdallr
9,106
569
73
5
0
254,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role