Player Matchup

Tsukuyomi
Tsukuyomi
AZTicklr
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 47L
1,772 Elo+
Party 1
Freya
Freya
MySaiyanPride
Freya
Level 108
God Stats
17W - 7L
1,689 SR
Queue Stats
524W - 386L
1,725 Elo+
Party 1
Ymir
Ymir
YMIRisCOOL
Ymir
Level 67
God Stats
117W - 56L
1,730 SR
Queue Stats
174W - 85L
1,771 Elo+
Party 1
Team Averages
Level 108
1,640 SR
1,756 Elo+

VS

Team Averages
Level 106
1,511 SR
1,415 Elo+
Neith
Neith
Hiiya
Neith
Level 128
God Stats
1W - 2L
1,726 SR
Queue Stats
12W - 24L
1,343 Elo+
Party 2
Yu Huang
Yu Huang
MAGELORDDJ
Yu Huang
Level 78
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 21L
1,293 Elo+
Party 2
Maui
Maui
Palun98
Maui
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AZTicklr
Tsukuyomi
15
2 / 3 / 6
10,907
682
12,380
16,633
7,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
11 / 1 / 3
13,127
820
22,899
24,154
12,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 0 / 8
12,323
770
4,900
18,191
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hiiya
Neith
15
1 / 5 / 2
9,810
613
19,445
17,179
9,290
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
MAGELORDDJ
Yu Huang
14
0 / 6 / 3
9,555
597
8,543
12,926
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
Palun98
Maui
16
3 / 3 / 0
11,198
700
9,043
16,312
21,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AZTicklr
Tsukuyomi
2
3
6
1.67
L
Neith
Hiiya
Neith
1
5
2
0.4
L
Yu Huang
MAGELORDDJ
Yu Huang
0
6
3
0.25
W
11
1
3
12.5
L
Maui
Palun98
Maui
3
3
0
1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
37,031
58,978
Taken
46,417
42,456
Mitigated
37,623
24,715
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AZTicklr
Tsukuyomi
12,380
3,564
280
3,295
16,633
7,267
0
4,447
12,186
0
67,822
L
Neith
Hiiya
Neith
19,445
6,038
317
2,047
17,179
9,290
0
10,610
6,569
0
48,771
L
Yu Huang
MAGELORDDJ
Yu Huang
8,543
705
0
479
12,926
6,666
0
8,016
4,910
26,052
0
W
22,899
7,830
0
17,826
24,154
12,635
1,044
7,851
16,303
77,379
0
L
Maui
Palun98
Maui
9,043
2,378
247
2,943
16,312
21,667
0
9,189
7,123
27,179
0
W
4,900
926
0
3,314
18,191
22,554
231
5,586
12,605
20,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
30,563
208
Minions Killed
123
0
Camps Cleared
0
925,973
Distance Traveled
812,628
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,907
682
64
4
0
313,684
7
L
Neith
9,810
613
62
4
0
276,835
5
L
Yu Huang
9,555
597
42
3
0
253,170
0
W
Freya
13,127
820
121
8
0
275,424
1
L
Maui
11,198
700
19
1
0
282,623
3
W
Ymir
12,323
770
23
1
0
336,865
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role