Player Matchup

Neith
Neith
Hippho
Neith
Level 127
God Stats
2W - 2L
1,396 SR
Queue Stats
175W - 159L
1,568 Elo+
Party 3
Kukulkan
Kukulkan
ItMorbinTime331
Kukulkan
Level 147
God Stats
1W - 0L
1,600 SR
Queue Stats
102W - 93L
1,530 Elo+
Party 1
Horus
Horus
MockTiger
Horus
Level 89
God Stats
3W - 2L
1,499 SR
Queue Stats
24W - 19L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Spooky979
Baron Samedi
Level 135
God Stats
3W - 0L
1,881 SR
Queue Stats
96W - 84L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
Veltayne
Cliodhna
Level 157
God Stats
13W - 12L
1,552 SR
Queue Stats
310W - 287L
1,587 Elo+
Party 3
Team Averages
Level 131
1,586 SR
1,561 Elo+

VS

Team Averages
Level 146
1,519 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
PlayerOfDeath
Thor
Level 156
God Stats
1W - 1L
1,797 SR
Queue Stats
143W - 138L
1,473 Elo+
Party 2
Osiris
Osiris
XxDamagaZx
Osiris
Level 158
God Stats
1W - 3L
1,368 SR
Queue Stats
140W - 143L
1,489 Elo+
Party 2
Sobek
Sobek
kingofsummerland
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,527 Elo+
Party 2
Hera
Hera
re666bornCFH
Hera
Level 128
God Stats
16W - 20L
1,428 SR
Queue Stats
157W - 198L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hippho
Neith
16
3 / 1 / 4
9,946
553
13,531
10,433
4,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
17
3 / 2 / 7
10,306
573
10,884
8,960
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
MockTiger
Horus
12
0 / 3 / 11
8,613
479
7,166
14,839
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Spooky979
Baron Samedi
18
6 / 0 / 3
11,722
651
18,549
10,909
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Veltayne
Cliodhna
15
7 / 2 / 6
10,111
562
13,259
18,924
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 3 / 4
8,827
490
9,209
18,415
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 1
8,565
476
5,887
19,663
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
XxDamagaZx
Osiris
15
0 / 3 / 1
8,962
498
4,880
14,440
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 3
8,269
459
8,141
24,197
23,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 2
8,529
474
5,342
11,708
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
7
8
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
4
0.67
W
Neith
Hippho
Neith
3
1
4
5
W
Kukulkan
3
2
7
3.25
W
Horus
MockTiger
Horus
0
3
11
1.83
L
3
5
1
0.7
W
Baron Samedi
Spooky979
Baron Samedi
6
0
3
7.5
W
Cliodhna
Veltayne
Cliodhna
7
2
6
5
L
Osiris
XxDamagaZx
Osiris
0
3
1
0.17
L
2
3
3
1.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,389
Damage
33,459
64,065
Taken
88,423
37,027
Mitigated
49,149
28,808
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,209
3,636
0
7,068
18,415
6,354
1,271
3,621
14,794
0
73,809
W
Neith
Hippho
Neith
13,531
5,891
0
5,010
10,433
4,584
2,720
1,363
9,070
0
88,818
W
Kukulkan
10,884
1,078
0
1,913
8,960
4,710
805
2,864
6,096
94,762
0
W
Horus
MockTiger
Horus
7,166
3,004
1,232
3,723
14,839
12,912
264
6,041
8,798
0
17,937
L
5,887
1,261
0
2,802
19,663
7,332
0
5,255
14,408
0
70,530
W
Baron Samedi
Spooky979
Baron Samedi
18,549
3,160
1,229
5,167
10,909
7,034
2,226
342
10,567
107,000
0
W
Cliodhna
Veltayne
Cliodhna
13,259
1,332
0
10,534
18,924
7,787
0
3,675
15,249
0
77,337
L
Osiris
XxDamagaZx
Osiris
4,880
1,295
0
5,122
14,440
8,419
981
9,749
4,691
0
66,635
L
8,141
827
383
9,744
24,197
23,729
130
6,836
17,361
26,225
2,671
L
5,342
1,380
0
1,828
11,708
3,315
60
3,972
7,736
67,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
43,152
544
Minions Killed
515
0
Camps Cleared
0
1,823,193
Distance Traveled
1,647,603
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,827
490
132
7
0
287,555
4
W
Neith
9,946
553
126
7
0
338,956
2
W
Kukulkan
10,306
573
140
8
0
342,892
1
W
Horus
8,613
479
18
1
0
375,335
9
L
Thor
8,565
476
105
6
0
347,888
4
W
Baron Samedi
11,722
651
158
9
0
311,112
6
W
Cliodhna
10,111
562
102
6
0
454,898
6
L
Osiris
8,962
498
118
7
0
350,184
5
L
Sobek
8,269
459
44
2
0
355,153
4
L
Hera
8,529
474
116
6
0
306,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role