Player Matchup

Maui
Maui
ChaosAAB
Maui
Level 114
God Stats
2W - 1L
1,754 SR
Queue Stats
19W - 16L
1,581 Elo+
Party 2
Hercules
Hercules
MYWAFFLSRSOGGY
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
x2tomx
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,547 Elo+
Party 2
Team Averages
Level 123
1,585 SR
1,587 Elo+

VS

Team Averages
Level 95
1,749 SR
1,962 Elo+
Zeus
Zeus
ImhHighh
Zeus
Level 17
God Stats
8W - 0L
1,970 SR
Queue Stats
82W - 11L
1,977 Elo+
Party 1
Bakasura
Bakasura
Stussyƒ6
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,976 Elo+
Party 1
Hercules
Hercules
Zackgasm
Hercules
Level 145
God Stats
2W - 0L
1,777 SR
Queue Stats
93W - 18L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 1 / 2
7,333
733
4,951
11,076
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
9
0 / 4 / 4
6,093
609
5,317
12,321
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
x2tomx
Nu Wa
11
2 / 7 / 2
6,725
673
8,058
9,973
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 2 / 4
8,087
809
8,783
7,469
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Stussyƒ6
Bakasura
14
4 / 1 / 6
8,408
841
8,162
11,423
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Zackgasm
Hercules
14
3 / 1 / 6
8,114
811
12,613
10,831
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
12
12
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
2
1
2
3
W
Zeus
5
2
4
3.5
L
Hercules
0
4
4
0.5
W
Bakasura
Stussyƒ6
Bakasura
4
1
6
7
W
Hercules
Zackgasm
Hercules
3
1
6
6
L
Nu Wa
x2tomx
Nu Wa
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
29,558
33,370
Taken
29,723
21,626
Mitigated
18,263
4,522
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,951
1,157
289
1,677
11,076
9,843
0
2,890
7,041
15,216
0
W
Zeus
8,783
801
0
2,140
7,469
2,566
719
3,798
3,593
29,187
0
L
Hercules
5,317
889
0
2,076
12,321
8,200
0
4,600
6,374
0
12,653
W
Bakasura
Stussyƒ6
Bakasura
8,162
4,739
0
5,261
11,423
6,435
1,320
4,277
6,918
0
26,434
W
Hercules
Zackgasm
Hercules
12,613
4,812
0
4,541
10,831
9,262
342
5,099
5,486
133
35,599
L
Nu Wa
x2tomx
Nu Wa
8,058
3,202
0
480
9,973
3,583
0
1,435
7,673
22,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,151
Gold Earned
24,609
63
Minions Killed
153
0
Camps Cleared
0
487,732
Distance Traveled
561,430
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,333
733
20
2
0
181,999
0
W
Zeus
8,087
809
48
5
0
168,020
0
L
Hercules
6,093
609
10
1
0
163,064
3
W
Bakasura
8,408
841
62
6
0
218,817
4
W
Hercules
8,114
811
43
4
0
174,593
1
L
Nu Wa
6,725
673
33
3
0
142,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role