Player Matchup

Ne Zha
Ne Zha
Jabzzyyy
Ne Zha
Level 103
God Stats
11W - 7L
1,610 SR
Queue Stats
460W - 417L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
LeprosyParty
Sylvanus
Level 87
God Stats
7W - 9L
1,505 SR
Queue Stats
421W - 381L
1,577 Elo+
Party 1
Ares
Ares
PeanutPyro
Ares
Level 89
God Stats
6W - 0L
1,827 SR
Queue Stats
393W - 333L
1,560 Elo+
Party 1
Nemesis
Nemesis
SlightlySoberSam
Nemesis
Level 64
God Stats
3W - 0L
1,864 SR
Queue Stats
112W - 112L
1,507 Elo+
Solo
Cerberus
Cerberus
Zoots1
Cerberus
Level 147
God Stats
10W - 6L
1,613 SR
Queue Stats
800W - 774L
1,653 Elo+
Solo
Team Averages
Level 98
1,684 SR
1,583 Elo+

VS

Team Averages
Level 122
1,556 SR
1,606 Elo+
Bellona
Bellona
DanaDg
Bellona
Level 126
God Stats
2W - 3L
1,558 SR
Queue Stats
125W - 98L
1,616 Elo+
Party 2
Ishtar
Ishtar
Hard4Medusa
Ishtar
Level 109
God Stats
1W - 2L
1,544 SR
Queue Stats
262W - 238L
1,479 Elo+
Solo
Ra
Ra
LowdRaz
Ra
Level 141
God Stats
4W - 4L
1,608 SR
Queue Stats
198W - 187L
1,603 Elo+
Party 2
Ullr
Ullr
NoDadJordan
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 10L
1,755 Elo+
Solo
Sobek
Sobek
SCORCH DO
Sobek
Level 129
God Stats
4W - 3L
1,571 SR
Queue Stats
131W - 121L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jabzzyyy
Ne Zha
20
6 / 3 / 18
13,361
703
42,797
29,375
23,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
LeprosyParty
Sylvanus
19
2 / 2 / 19
12,820
675
15,850
32,600
41,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 19
13,468
709
18,531
35,259
56,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 3 / 16
14,051
740
27,674
27,842
22,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Zoots1
Cerberus
20
7 / 2 / 21
12,883
678
23,221
30,584
47,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanaDg
Bellona
19
3 / 7 / 6
12,356
650
12,851
28,075
32,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
18
1 / 9 / 6
10,808
569
29,333
27,895
14,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 7
12,408
653
28,420
20,950
15,458
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 3
11,974
630
21,871
23,311
14,349
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SCORCH DO
Sobek
20
0 / 4 / 10
11,727
617
22,066
38,634
59,548
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
44
30
Kills
12
13
Deaths
30
93
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
DanaDg
Bellona
3
7
6
0.86
L
Ishtar
1
9
6
0.44
W
Ne Zha
Jabzzyyy
Ne Zha
6
3
18
5
W
Sylvanus
LeprosyParty
Sylvanus
2
2
19
5.75
L
3
3
7
2.17
L
5
7
3
0.93
W
5
3
19
4.83
L
Sobek
SCORCH DO
Sobek
0
4
10
1.25
W
10
3
16
6
W
Cerberus
Zoots1
Cerberus
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,073
Damage
114,541
155,660
Taken
138,865
190,475
Mitigated
135,892
87,728
Healing
57,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DanaDg
Bellona
12,851
1,525
3,741
3,489
28,075
32,219
25
12,573
15,502
0
20,145
L
Ishtar
29,333
11,554
3,329
4,966
27,895
14,318
720
11,774
16,121
0
49,063
W
Ne Zha
Jabzzyyy
Ne Zha
42,797
7,412
5,925
12,351
29,375
23,565
3,440
9,389
19,986
0
84,637
W
Sylvanus
LeprosyParty
Sylvanus
15,850
3,984
22,894
12,529
32,600
41,037
94
11,134
21,466
28,643
0
L
28,420
1,992
17,352
8,087
20,950
15,458
506
6,789
14,161
68,931
0
L
21,871
14,940
1,216
1,243
23,311
14,349
0
10,354
12,957
0
30,925
W
18,531
1,696
2,609
5,927
35,259
56,013
35
12,473
22,786
28,395
0
L
Sobek
SCORCH DO
Sobek
22,066
1,590
1,855
12,357
38,634
59,548
56
17,226
21,408
37,149
0
W
27,674
9,525
5,786
6,859
27,842
22,557
68
7,569
20,273
1,304
36,565
W
Cerberus
Zoots1
Cerberus
23,221
699
1,453
11,395
30,584
47,303
329
9,921
20,663
55,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,583
Gold Earned
59,273
252
Minions Killed
229
0
Camps Cleared
0
1,777,606
Distance Traveled
1,592,478
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,356
650
19
1
0
347,612
1
L
Ishtar
10,808
569
50
3
0
288,179
1
W
Ne Zha
13,361
703
65
3
0
386,756
0
W
Sylvanus
12,820
675
26
1
0
286,355
0
L
Ra
12,408
653
109
6
0
352,925
5
L
Ullr
11,974
630
25
1
0
260,983
0
W
Ares
13,468
709
23
1
0
346,164
0
L
Sobek
11,727
617
26
1
0
342,779
7
W
Nemesis
14,051
740
28
1
0
394,725
0
W
Cerberus
12,883
678
110
6
0
363,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role