Player Matchup

Apollo
Apollo
BigDicBob
Apollo
Level 151
God Stats
2W - 5L
1,441 SR
Queue Stats
166W - 164L
1,588 Elo+
Party 3
Merlin
Merlin
SomeWhiteGui
Merlin
Level 124
God Stats
1W - 3L
1,634 SR
Queue Stats
155W - 171L
1,579 Elo+
Party 3
Pele
Pele
Strawnan
Pele
Level 148
God Stats
2W - 5L
1,417 SR
Queue Stats
322W - 320L
1,568 Elo+
Party 2
Achilles
Achilles
iStanTM
Achilles
Level 116
God Stats
22W - 25L
1,558 SR
Queue Stats
453W - 417L
1,551 Elo+
Solo
Xing Tian
Xing Tian
potus98
Xing Tian
Level 117
God Stats
7W - 5L
1,846 SR
Queue Stats
113W - 104L
1,607 Elo+
Party 2
Team Averages
Level 131
1,580 SR
1,579 Elo+

VS

Team Averages
Level 142
1,722 SR
1,640 Elo+
Sol
Sol
Cdub4k
Sol
Level 146
God Stats
3W - 1L
1,642 SR
Queue Stats
70W - 42L
1,667 Elo+
Solo
Baron Samedi
Baron Samedi
GodBonez
Baron Samedi
Level 154
God Stats
7W - 1L
1,868 SR
Queue Stats
40W - 27L
1,656 Elo+
Party 1
Ishtar
Ishtar
IceyPicy
Ishtar
Level 156
God Stats
13W - 7L
1,759 SR
Queue Stats
68W - 52L
1,640 Elo+
Party 1
Fenrir
Fenrir
L3vvv
Fenrir
Level 145
God Stats
51W - 44L
1,590 SR
Queue Stats
563W - 552L
1,592 Elo+
Solo
Terra
Terra
Tonster12
Terra
Level 108
God Stats
3W - 1L
1,754 SR
Queue Stats
69W - 50L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigDicBob
Apollo
11
0 / 3 / 0
5,912
537
3,980
11,153
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
10
0 / 4 / 0
5,814
529
2,624
6,685
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
10
1 / 2 / 1
5,814
529
6,365
11,107
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
iStanTM
Achilles
12
1 / 3 / 0
6,421
584
4,714
8,867
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
potus98
Xing Tian
9
0 / 1 / 2
5,485
499
4,672
9,472
5,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cdub4k
Sol
13
2 / 1 / 1
8,049
732
5,618
7,696
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
GodBonez
Baron Samedi
13
3 / 0 / 2
7,419
674
6,747
5,279
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
IceyPicy
Ishtar
12
3 / 1 / 2
7,340
667
9,435
8,530
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
L3vvv
Fenrir
10
3 / 0 / 3
6,635
603
4,980
7,489
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Tonster12
Terra
10
2 / 0 / 5
7,078
643
5,026
10,189
6,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
BigDicBob
Apollo
0
3
0
0
W
Sol
Cdub4k
Sol
2
1
1
2.5
W
Baron Samedi
GodBonez
Baron Samedi
3
0
2
4
W
Ishtar
IceyPicy
Ishtar
3
1
2
4
W
Fenrir
L3vvv
Fenrir
3
0
3
4.5
L
Merlin
0
4
0
0
L
Pele
1
2
1
0.75
W
Terra
Tonster12
Terra
2
0
5
4.5
L
Achilles
iStanTM
Achilles
1
3
0
0.33
L
Xing Tian
potus98
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,355
Damage
31,806
47,284
Taken
39,183
21,613
Mitigated
18,446
14,105
Healing
21,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BigDicBob
Apollo
3,980
3,051
0
4,211
11,153
3,677
0
1,315
9,838
0
47,780
W
Sol
Cdub4k
Sol
5,618
2,361
0
5,113
7,696
3,176
1,110
203
7,032
54,695
6,375
W
Baron Samedi
GodBonez
Baron Samedi
6,747
1,015
216
1,866
5,279
2,521
264
2,497
2,782
59,399
0
W
Ishtar
IceyPicy
Ishtar
9,435
6,483
0
4,814
8,530
3,129
1,236
763
7,767
0
55,011
W
Fenrir
L3vvv
Fenrir
4,980
1,747
0
1,768
7,489
2,855
0
616
6,787
0
35,910
L
Merlin
2,624
196
0
500
6,685
2,856
0
4,689
1,996
35,121
0
L
Pele
6,365
2,349
0
3,808
11,107
3,720
0
2,547
8,560
0
42,791
W
Terra
Tonster12
Terra
5,026
955
2,642
4,644
10,189
6,765
0
2,587
7,602
16,769
1,954
L
Achilles
iStanTM
Achilles
4,714
967
0
1,779
8,867
6,054
0
4,279
4,588
0
44,124
L
Xing Tian
potus98
Xing Tian
4,672
777
1,490
2,317
9,472
5,306
0
3,371
6,101
15,058
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
36,521
376
Minions Killed
416
0
Camps Cleared
0
1,157,411
Distance Traveled
1,130,680
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,912
537
93
8
0
206,226
1
W
Sol
8,049
732
108
10
0
202,951
1
W
Baron Samedi
7,419
674
112
10
0
222,277
4
W
Ishtar
7,340
667
105
10
0
180,988
4
W
Fenrir
6,635
603
60
5
0
268,797
5
L
Merlin
5,814
529
85
8
0
203,409
2
L
Pele
5,814
529
78
7
0
258,893
2
W
Terra
7,078
643
31
3
0
255,667
6
L
Achilles
6,421
584
96
9
0
239,122
1
L
Xing Tian
5,485
499
24
2
0
249,761
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role