Player Matchup

Aphrodite
Aphrodite
CobraTopG
Aphrodite
Level 20
God Stats
8W - 9L
1,589 SR
Queue Stats
76W - 90L
1,427 Elo+
Party 4
Heimdallr
Heimdallr
OhItsLaw
Heimdallr
Level 67
God Stats
8W - 2L
1,817 SR
Queue Stats
166W - 227L
1,368 Elo+
Party 1
Tyr
Tyr
TotallyNotPoke
Tyr
Level 24
God Stats
9W - 10L
1,481 SR
Queue Stats
50W - 62L
1,369 Elo+
Party 1
Bacchus
Bacchus
btcffkk
Bacchus
Level 63
God Stats
7W - 9L
1,495 SR
Queue Stats
217W - 274L
1,437 Elo+
Party 4
Kali
Kali
cubebetter
Kali
Level 21
God Stats
2W - 3L
1,422 SR
Queue Stats
24W - 31L
1,383 Elo+
Party 1
Team Averages
Level 39
1,561 SR
1,397 Elo+

VS

Team Averages
Level 66
1,543 SR
1,430 Elo+
Fenrir
Fenrir
AetherMenma
Fenrir
Level 98
God Stats
6W - 3L
1,738 SR
Queue Stats
377W - 390L
1,428 Elo+
Party 3
Athena
Athena
DigiGlow
Athena
Level 126
God Stats
9W - 7L
1,570 SR
Queue Stats
229W - 243L
1,458 Elo+
Party 2
Agni
Agni
Six6Armed6Gamer
Agni
Level 39
God Stats
5W - 13L
1,421 SR
Queue Stats
34W - 57L
1,345 Elo+
Party 2
Bellona
Bellona
SixSenseGamer
Bellona
Level 44
God Stats
19W - 16L
1,485 SR
Queue Stats
71W - 87L
1,418 Elo+
Party 2
Izanami
Izanami
hifiverez
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CobraTopG
Aphrodite
13
2 / 4 / 8
8,660
509
10,944
18,096
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
OhItsLaw
Heimdallr
13
3 / 10 / 6
8,194
482
9,281
18,161
8,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 2
8,442
497
4,139
9,616
7,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
btcffkk
Bacchus
13
5 / 5 / 4
8,423
495
9,214
14,889
12,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 5 / 5
8,848
520
9,803
17,569
8,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 2 / 7
9,039
532
5,649
14,049
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
DigiGlow
Athena
14
5 / 4 / 9
9,440
555
7,410
21,737
23,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 8 / 3
8,573
504
10,504
12,278
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
16
6 / 1 / 3
10,709
630
15,282
14,636
12,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
hifiverez
Izanami
16
8 / 3 / 8
10,486
617
19,423
13,544
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
17
Kills
26
26
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
7
3.75
L
Aphrodite
CobraTopG
Aphrodite
2
4
8
1.5
W
Athena
DigiGlow
Athena
5
4
9
2.38
L
Heimdallr
OhItsLaw
Heimdallr
3
10
6
0.6
W
3
8
3
0.56
W
Bellona
6
1
3
7.5
L
1
2
2
1
L
Bacchus
btcffkk
Bacchus
5
5
4
1.4
L
6
5
5
1.7
W
Izanami
hifiverez
Izanami
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,381
Damage
58,268
78,331
Taken
76,244
53,979
Mitigated
54,365
17,325
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,649
1,149
0
4,692
14,049
6,446
0
3,629
10,420
0
59,375
L
Aphrodite
CobraTopG
Aphrodite
10,944
858
3,381
7,546
18,096
16,978
0
5,578
12,518
39,543
0
W
Athena
DigiGlow
Athena
7,410
2,211
0
1,912
21,737
23,522
390
4,831
16,906
31,237
0
L
Heimdallr
OhItsLaw
Heimdallr
9,281
3,723
0
1,727
18,161
8,625
0
1,855
16,306
0
49,973
W
10,504
1,246
0
1,448
12,278
6,243
1,126
4,124
8,154
50,944
0
W
Bellona
15,282
5,006
0
6,182
14,636
12,021
234
4,358
10,278
0
82,959
L
4,139
822
0
1,979
9,616
7,919
780
502
9,114
0
57,482
L
Bacchus
btcffkk
Bacchus
9,214
1,681
0
1,190
14,889
12,181
0
5,917
8,972
32,030
0
L
9,803
5,069
0
1,502
17,569
8,276
0
4,062
13,507
0
48,727
W
Izanami
hifiverez
Izanami
19,423
14,844
0
750
13,544
6,133
3,285
3,216
10,328
0
86,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
48,247
313
Minions Killed
501
0
Camps Cleared
0
1,535,334
Distance Traveled
1,595,581
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,039
532
90
5
0
384,556
0
L
Aphrodite
8,660
509
55
3
0
293,310
0
W
Athena
9,440
555
37
2
0
339,149
0
L
Heimdallr
8,194
482
59
3
0
288,657
0
W
Agni
8,573
504
82
5
0
250,430
0
W
Bellona
10,709
630
151
9
0
338,708
0
L
Tyr
8,442
497
101
6
0
323,061
2
L
Bacchus
8,423
495
36
2
0
252,742
0
L
Kali
8,848
520
62
4
0
377,564
5
W
Izanami
10,486
617
141
8
0
282,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role