Player Matchup

Charybdis
Charybdis
BRIANATOR_001
Charybdis
Level 89
God Stats
12W - 7L
1,692 SR
Queue Stats
431W - 444L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
Why Hurj
Sun Wukong
Level 62
God Stats
3W - 3L
1,749 SR
Queue Stats
205W - 234L
1,469 Elo+
Solo
Bacchus
Bacchus
WockInMyVeins
Bacchus
Level 103
God Stats
1W - 0L
1,815 SR
Queue Stats
27W - 10L
1,645 Elo+
Party 2
Hercules
Hercules
slumbrosmars
Hercules
Level 86
God Stats
2W - 0L
1,529 SR
Queue Stats
34W - 20L
1,545 Elo+
Party 2
Poseidon
Poseidon
tmightys
Poseidon
Level 8
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 2L
1,541 Elo+
Party 2
Team Averages
Level 70
1,698 SR
1,524 Elo+

VS

Team Averages
Level 99
1,635 SR
1,481 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JokaBoiDrey
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,562 Elo+
Solo
Izanami
Izanami
blazed-windu
Izanami
Level 149
God Stats
14W - 11L
1,598 SR
Queue Stats
986W - 1,088L
1,468 Elo+
Party 1
Ratatoskr
Ratatoskr
hithead169727
Ratatoskr
Level 108
God Stats
3W - 1L
1,714 SR
Queue Stats
373W - 373L
1,516 Elo+
Solo
Anubis
Anubis
iNovahs
Anubis
Level 78
God Stats
1W - 2L
1,863 SR
Queue Stats
38W - 53L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BRIANATOR_001
Charybdis
9
2 / 1 / 1
5,450
545
4,804
5,742
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Why Hurj
Sun Wukong
11
1 / 0 / 1
6,149
615
3,470
6,792
3,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
8
1 / 1 / 2
5,061
506
5,097
6,337
4,960
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
slumbrosmars
Hercules
10
2 / 0 / 3
5,828
583
3,760
4,544
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
tmightys
Poseidon
8
1 / 0 / 0
5,145
515
2,027
3,499
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 0 / 0
5,104
510
2,525
3,114
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
7
0 / 1 / 1
4,892
489
1,234
6,601
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
blazed-windu
Izanami
8
1 / 3 / 1
5,175
518
3,102
8,183
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
hithead169727
Ratatoskr
8
1 / 1 / 0
4,797
480
2,732
8,069
2,482
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
iNovahs
Anubis
10
0 / 2 / 0
5,750
575
2,065
6,411
2,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
W
Charybdis
BRIANATOR_001
Charybdis
2
1
1
2.5
L
Yemoja
0
1
1
0.5
W
Sun Wukong
Why Hurj
Sun Wukong
1
0
1
1.5
W
Bacchus
1
1
2
2
L
Izanami
blazed-windu
Izanami
1
3
1
0.5
L
Ratatoskr
hithead169727
Ratatoskr
1
1
0
1
L
Anubis
iNovahs
Anubis
0
2
0
0
W
Hercules
slumbrosmars
Hercules
2
0
3
3.5
W
Poseidon
tmightys
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
11,658
26,914
Taken
32,378
12,779
Mitigated
11,332
8,736
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,525
67
0
519
3,114
1,020
0
734
2,380
31,263
0
W
Charybdis
BRIANATOR_001
Charybdis
4,804
2,455
0
3,071
5,742
1,578
0
296
5,446
0
34,401
L
Yemoja
1,234
644
1,960
1,606
6,601
2,905
0
1,737
4,864
7,351
0
W
Sun Wukong
Why Hurj
Sun Wukong
3,470
745
0
2,480
6,792
3,184
0
1,934
4,858
0
45,397
W
Bacchus
5,097
627
0
2,083
6,337
4,960
0
1,435
4,902
16,058
6,505
L
Izanami
blazed-windu
Izanami
3,102
2,304
0
2,084
8,183
2,322
0
1,818
6,365
0
34,110
L
Ratatoskr
hithead169727
Ratatoskr
2,732
601
0
120
8,069
2,482
0
1,755
6,314
0
31,447
L
Anubis
iNovahs
Anubis
2,065
727
0
3,712
6,411
2,603
0
0
6,411
44,508
0
W
Hercules
slumbrosmars
Hercules
3,760
1,191
0
543
4,544
1,932
0
581
3,963
0
39,018
W
Poseidon
tmightys
Poseidon
2,027
393
0
559
3,499
1,125
0
1,578
1,921
27,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
25,718
285
Minions Killed
300
0
Camps Cleared
0
969,073
Distance Traveled
914,058
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,104
510
72
7
0
176,376
6
W
Charybdis
5,450
545
66
7
0
180,003
2
L
Yemoja
4,892
489
11
1
0
169,276
2
W
Sun Wukong
6,149
615
86
9
0
189,764
1
W
Bacchus
5,061
506
22
2
0
191,337
0
L
Izanami
5,175
518
74
7
0
173,391
3
L
Ratatoskr
4,797
480
53
5
0
229,269
0
L
Anubis
5,750
575
90
9
0
165,746
3
W
Hercules
5,828
583
64
6
0
218,247
1
W
Poseidon
5,145
515
47
5
0
189,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role