Player Matchup

Bellona
Bellona
Duskgolem
Bellona
Level 129
God Stats
23W - 26L
1,505 SR
Queue Stats
261W - 287L
1,423 Elo+
Solo
Yemoja
Yemoja
charrebi
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
dragonhunter215
Zeus
Level 99
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 2L
1,568 Elo+
Party 1
Team Averages
Level 79
1,585 SR
1,497 Elo+

VS

Team Averages
Level 70
1,417 SR
1,434 Elo+
Chaac
Chaac
Google Lefts
Chaac
Level 84
God Stats
20W - 17L
1,487 SR
Queue Stats
35W - 43L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
StrawHatZar
Zhong Kui
Level 101
God Stats
1W - 5L
1,319 SR
Queue Stats
18W - 15L
1,493 Elo+
Party 2
Artemis
Artemis
Tazxu
Artemis
Level 26
God Stats
3W - 2L
1,446 SR
Queue Stats
14W - 16L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duskgolem
Bellona
15
5 / 0 / 6
10,437
803
8,559
16,996
19,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
charrebi
Yemoja
14
1 / 0 / 9
9,557
735
4,246
6,959
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 6
9,814
755
16,107
7,343
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,143
626
7,313
12,944
11,236
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
StrawHatZar
Zhong Kui
13
0 / 4 / 1
7,789
599
8,693
12,027
9,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Tazxu
Artemis
12
0 / 3 / 1
7,692
592
4,908
9,922
4,699
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Duskgolem
Bellona
5
0
6
8
L
1
4
0
0.25
L
Zhong Kui
StrawHatZar
Zhong Kui
0
4
1
0.13
L
Artemis
Tazxu
Artemis
0
3
1
0.17
W
Yemoja
charrebi
Yemoja
1
0
9
5.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
20,914
31,298
Taken
34,893
28,381
Mitigated
25,482
12,304
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Duskgolem
Bellona
8,559
2,848
1,978
3,588
16,996
19,381
237
5,584
11,412
0
39,284
L
7,313
446
0
972
12,944
11,236
0
6,925
6,019
0
29,694
L
Zhong Kui
StrawHatZar
Zhong Kui
8,693
1,039
0
3,314
12,027
9,547
270
6,649
5,378
30,422
0
L
Artemis
Tazxu
Artemis
4,908
2,117
157
996
9,922
4,699
0
6,813
3,109
0
18,127
W
Yemoja
charrebi
Yemoja
4,246
305
2,401
1,942
6,959
5,840
314
1,772
5,187
15,338
0
W
16,107
1,019
0
2,395
7,343
3,160
727
1,367
5,976
49,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
23,624
156
Minions Killed
128
0
Camps Cleared
0
710,490
Distance Traveled
643,203
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,437
803
70
5
0
270,309
2
L
Chaac
8,143
626
39
3
0
239,034
0
L
Zhong Kui
7,789
599
44
3
0
195,053
3
L
Artemis
7,692
592
45
3
0
209,116
0
W
Yemoja
9,557
735
20
2
0
218,204
0
W
Zeus
9,814
755
66
5
0
221,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role