Player Matchup

Bellona
Bellona
Balambo21
Bellona
Level 99
God Stats
2W - 1L
1,752 SR
Queue Stats
250W - 279L
1,380 Elo+
Solo
Medusa
Medusa
Gambiinnoo
Medusa
Level 103
God Stats
7W - 5L
1,584 SR
Queue Stats
394W - 367L
1,400 Elo+
Party 1
Athena
Athena
KarmaTheGoat147
Athena
Level 60
God Stats
31W - 34L
1,533 SR
Queue Stats
93W - 109L
1,435 Elo+
Party 1
Scylla
Scylla
obey_ma
Scylla
Level 80
God Stats
3W - 3L
1,615 SR
Queue Stats
69W - 57L
1,433 Elo+
Solo
Awilix
Awilix
treyballwizz13
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,279 Elo+
Solo
Team Averages
Level 82
1,597 SR
1,385 Elo+

VS

Team Averages
Level 96
1,385 SR
1,355 Elo+
Discordia
Discordia
ApeX2690
Discordia
Level 145
God Stats
3W - 2L
1,450 SR
Queue Stats
157W - 180L
1,324 Elo+
Solo
Fenrir
Fenrir
Fangkiller504
Fenrir
Level 65
God Stats
1W - 2L
1,204 SR
Queue Stats
186W - 217L
1,332 Elo+
Solo
Thanatos
Thanatos
Lord of Ligma
Thanatos
Level 121
God Stats
8W - 12L
1,322 SR
Queue Stats
239W - 263L
1,390 Elo+
Solo
Nike
Nike
Vyrawllxo
Nike
Level 52
God Stats
3W - 2L
1,619 SR
Queue Stats
75W - 111L
1,301 Elo+
Solo
Neith
Neith
union-jack72
Neith
Level 95
God Stats
1W - 1L
1,332 SR
Queue Stats
105W - 83L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balambo21
Bellona
8
0 / 1 / 0
4,694
522
3,015
5,319
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Gambiinnoo
Medusa
9
3 / 3 / 1
5,120
569
4,679
6,623
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 4
4,942
549
1,578
9,464
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
obey_ma
Scylla
3
0 / 1 / 0
3,416
380
321
1,157
306
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 1 / 1
4,433
493
1,466
6,585
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApeX2690
Discordia
10
2 / 0 / 2
5,732
637
1,897
2,762
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 2 / 2
5,405
601
1,889
8,125
4,399
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Lord of Ligma
Thanatos
9
4 / 1 / 1
5,755
639
2,441
6,240
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
10
0 / 0 / 0
5,712
635
2,805
5,285
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 2
5,468
608
4,956
3,771
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
9
9
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
ApeX2690
Discordia
2
0
2
3
L
Bellona
Balambo21
Bellona
0
1
0
0
W
0
2
2
0.5
L
Medusa
Gambiinnoo
Medusa
3
3
1
1.17
L
0
3
4
0.67
W
Thanatos
Lord of Ligma
Thanatos
4
1
1
4.5
W
Nike
0
0
0
0
L
Scylla
obey_ma
Scylla
0
1
0
0
L
1
1
1
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,059
Damage
13,988
29,148
Taken
26,183
13,754
Mitigated
11,966
7,105
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ApeX2690
Discordia
1,897
0
0
250
2,762
882
162
280
2,482
35,296
0
L
Bellona
Balambo21
Bellona
3,015
841
77
2,672
5,319
4,353
0
0
4,863
0
26,332
W
1,889
333
285
3,030
8,125
4,399
117
940
7,185
0
13,933
L
Medusa
Gambiinnoo
Medusa
4,679
2,820
0
1,942
6,623
1,923
0
49
6,574
0
22,788
L
1,578
486
0
607
9,464
5,323
0
1,029
8,435
14,138
1,767
W
Thanatos
Lord of Ligma
Thanatos
2,441
767
0
5,791
6,240
2,807
84
95
6,145
0
29,492
W
Nike
2,805
289
0
1,580
5,285
2,326
0
0
4,702
0
34,840
L
Scylla
obey_ma
Scylla
321
80
0
365
1,157
306
0
489
668
4,536
0
L
1,466
407
0
1,442
6,585
1,849
0
330
6,213
0
15,253
W
4,956
2,027
0
1,297
3,771
1,552
1,189
433
3,338
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
28,072
147
Minions Killed
271
0
Camps Cleared
0
693,716
Distance Traveled
874,010
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,732
637
57
6
0
172,860
3
L
Bellona
4,694
522
46
5
0
161,535
1
W
Fenrir
5,405
601
22
2
0
160,241
1
L
Medusa
5,120
569
33
4
0
149,114
1
L
Athena
4,942
549
31
3
0
166,313
1
W
Thanatos
5,755
639
64
7
0
184,263
1
W
Nike
5,712
635
76
8
0
188,967
0
L
Scylla
3,416
380
6
1
0
49,017
1
L
Awilix
4,433
493
31
3
0
167,737
0
W
Neith
5,468
608
52
6
0
167,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role