Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ashtiano93
Gilgamesh
Level 88
God Stats
1W - 1L
1,733 SR
Queue Stats
138W - 136L
1,455 Elo+
Solo
He Bo
He Bo
SnifflyThread50
He Bo
Level 119
God Stats
0W - 3L
1,068 SR
Queue Stats
260W - 294L
1,368 Elo+
Party 2
Artio
Artio
SpokenTHEwrath
Artio
Level 142
God Stats
2W - 4L
1,432 SR
Queue Stats
48W - 72L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
this CANTRELL
Kumbhakarna
Level 99
God Stats
2W - 2L
1,626 SR
Queue Stats
111W - 136L
1,347 Elo+
Party 2
Team Averages
Level 118
1,472 SR
1,406 Elo+

VS

Team Averages
Level 77
1,611 SR
1,388 Elo+
Hou Yi
Hou Yi
CptSaveAHo
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,444 Elo+
Solo
Odin
Odin
KidKarma0100
Odin
Level 68
God Stats
3W - 1L
1,777 SR
Queue Stats
78W - 71L
1,388 Elo+
Party 1
Chang'e
Chang'e
OPTicPheonix
Chang'e
Level 89
God Stats
3W - 2L
1,474 SR
Queue Stats
71W - 63L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
mspyrofire
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,359 Elo+
Party 1
The Morrigan
The Morrigan
nateman8969
The Morrigan
Level 139
God Stats
3W - 0L
1,802 SR
Queue Stats
50W - 73L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
7 / 5 / 4
12,355
650
24,888
33,665
26,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ashtiano93
Gilgamesh
18
1 / 3 / 9
10,670
562
18,558
23,943
33,241
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 7 / 6
10,553
555
24,698
20,784
10,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 6
10,711
564
12,101
31,223
36,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
this CANTRELL
Kumbhakarna
18
2 / 7 / 9
12,006
632
11,593
32,035
46,625
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CptSaveAHo
Hou Yi
20
7 / 3 / 14
13,244
697
36,830
18,115
7,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 1 / 14
13,692
721
10,938
37,997
36,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
OPTicPheonix
Chang'e
20
3 / 2 / 18
13,090
689
38,775
23,761
10,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
mspyrofire
Ne Zha
18
3 / 7 / 12
11,749
618
15,598
21,618
9,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
nateman8969
The Morrigan
20
8 / 1 / 13
13,308
700
20,516
11,497
6,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
13
Kills
25
25
Deaths
14
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
7
5
4
1.8
L
Gilgamesh
Ashtiano93
Gilgamesh
1
3
9
1.83
W
Hou Yi
CptSaveAHo
Hou Yi
7
3
14
4.67
W
4
1
14
11
W
Chang'e
OPTicPheonix
Chang'e
3
2
18
6
L
1
7
6
0.57
L
2
3
6
1.67
W
Ne Zha
mspyrofire
Ne Zha
3
7
12
1.29
W
The Morrigan
nateman8969
The Morrigan
8
1
13
14.5
L
Kumbhakarna
this CANTRELL
Kumbhakarna
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,838
Damage
122,657
141,650
Taken
112,988
153,172
Mitigated
69,989
56,827
Healing
68,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
24,888
6,835
8,993
13,988
33,665
26,874
1,024
14,031
19,634
48
56,599
L
Gilgamesh
Ashtiano93
Gilgamesh
18,558
3,106
3,261
1,880
23,943
33,241
240
10,321
13,622
44
44,052
W
Hou Yi
CptSaveAHo
Hou Yi
36,830
19,573
1,756
4,223
18,115
7,951
1,352
7,383
10,732
0
52,629
W
10,938
2,794
3,128
19,551
37,997
36,206
350
14,243
23,754
0
16,689
W
Chang'e
OPTicPheonix
Chang'e
38,775
4,450
16,361
14,266
23,761
10,184
2,017
9,478
14,283
71,094
0
L
24,698
1,197
3,135
2,571
20,784
10,138
362
9,219
11,565
44,382
0
L
12,101
1,326
7,764
9,700
31,223
36,294
0
11,687
19,536
31,736
0
W
Ne Zha
mspyrofire
Ne Zha
15,598
4,067
0
2,013
21,618
9,457
1,018
10,657
10,961
25
29,813
W
The Morrigan
nateman8969
The Morrigan
20,516
3,927
3,335
3,910
11,497
6,191
1,169
6,723
4,774
44,257
6,307
L
Kumbhakarna
this CANTRELL
Kumbhakarna
11,593
1,098
1,854
3,681
32,035
46,625
89
10,794
21,241
24,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,295
Gold Earned
65,083
186
Minions Killed
193
0
Camps Cleared
0
1,754,194
Distance Traveled
1,683,546
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,355
650
58
3
0
343,113
3
L
Gilgamesh
10,670
562
36
2
0
396,761
1
W
Hou Yi
13,244
697
36
2
0
318,871
1
W
Odin
13,692
721
12
1
0
385,144
1
W
Chang'e
13,090
689
75
4
0
352,780
1
L
He Bo
10,553
555
42
2
0
323,126
0
L
Artio
10,711
564
28
1
0
383,281
3
W
Ne Zha
11,749
618
22
1
0
284,845
0
W
The Morrigan
13,308
700
48
3
0
341,906
4
L
Kumbhakarna
12,006
632
22
1
0
307,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role