Player Matchup

Geb
Geb
IronGodOgun
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,426 Elo+
Party 1
Anubis
Anubis
KillerMunchkinn
Anubis
Level 125
God Stats
2W - 3L
1,737 SR
Queue Stats
32W - 39L
1,431 Elo+
Party 1
Bellona
Bellona
Naighntel
Bellona
Level 29
God Stats
1W - 3L
1,658 SR
Queue Stats
6W - 11L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
NavalJedi53
Cabrakan
Level 96
God Stats
0W - 1L
2,005 SR
Queue Stats
12W - 17L
1,386 Elo+
Party 1
Thanatos
Thanatos
Night-Owl31
Thanatos
Level 80
God Stats
1W - 2L
1,335 SR
Queue Stats
33W - 39L
1,460 Elo+
Party 1
Team Averages
Level 69
1,647 SR
1,436 Elo+

VS

Team Averages
Level 108
1,513 SR
1,573 Elo+
Mulan
Mulan
ItzLuxO-_-
Mulan
Level 116
God Stats
3W - 0L
1,714 SR
Queue Stats
121W - 107L
1,584 Elo+
Party 2
Nemesis
Nemesis
NoodlezTheeGreat
Nemesis
Level 145
God Stats
2W - 7L
1,238 SR
Queue Stats
611W - 527L
1,499 Elo+
Party 2
Olorun
Olorun
cjsoccer54
Olorun
Level 6
God Stats
3W - 1L
1,694 SR
Queue Stats
14W - 10L
1,804 Elo+
Party 2
Skadi
Skadi
jjtheegreat
Skadi
Level 146
God Stats
4W - 6L
1,331 SR
Queue Stats
375W - 331L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
temp-957853
Cthulhu
Level 127
God Stats
4W - 6L
1,587 SR
Queue Stats
393W - 364L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 3
8,631
432
9,880
21,014
8,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 7
10,630
532
15,587
19,201
10,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Naighntel
Bellona
13
0 / 5 / 1
8,377
419
4,144
17,692
16,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
NavalJedi53
Cabrakan
13
2 / 9 / 8
9,055
453
12,051
19,201
11,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Night-Owl31
Thanatos
14
6 / 11 / 2
9,660
483
13,437
25,665
11,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
7 / 1 / 13
11,975
599
19,167
21,224
13,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 4 / 7
10,734
537
10,679
20,749
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
cjsoccer54
Olorun
17
5 / 3 / 12
10,963
548
13,102
16,063
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 3 / 8
11,692
585
19,983
14,647
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
temp-957853
Cthulhu
16
6 / 2 / 23
10,807
540
15,167
21,265
23,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
13
Kills
42
42
Deaths
13
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Mulan
7
1
13
13.5
L
3
6
7
1.08
L
Bellona
Naighntel
Bellona
0
5
1
0.1
L
Cabrakan
NavalJedi53
Cabrakan
2
9
8
0.67
L
Thanatos
Night-Owl31
Thanatos
6
11
2
0.64
W
9
4
7
3.13
W
Olorun
cjsoccer54
Olorun
5
3
12
3.67
W
15
3
8
6.33
W
Cthulhu
temp-957853
Cthulhu
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,099
Damage
78,098
102,773
Taken
93,948
59,083
Mitigated
56,624
30,366
Healing
36,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,880
1,077
395
1,544
21,014
8,974
0
5,348
15,337
38,773
0
W
Mulan
19,167
5,879
0
11,878
21,224
13,697
123
6,169
14,897
0
108,083
L
15,587
1,377
0
9,551
19,201
10,379
466
6,873
12,112
81,524
0
L
Bellona
Naighntel
Bellona
4,144
2,223
0
4,756
17,692
16,766
0
1,453
16,178
0
47,678
L
Cabrakan
NavalJedi53
Cabrakan
12,051
1,533
0
434
19,201
11,860
0
7,213
11,587
31,311
0
L
Thanatos
Night-Owl31
Thanatos
13,437
5,550
0
13,686
25,665
11,104
131
7,404
18,026
0
54,360
W
10,679
4,879
0
4,773
20,749
7,638
191
7,777
12,684
0
64,948
W
Olorun
cjsoccer54
Olorun
13,102
5,405
1,028
9,602
16,063
5,662
2,660
6,981
8,904
77,655
0
W
19,983
7,851
0
2,765
14,647
6,076
270
10,137
3,986
0
87,828
W
Cthulhu
temp-957853
Cthulhu
15,167
1,272
1,547
4,977
21,265
23,551
27
9,119
11,488
45,846
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
56,171
374
Minions Killed
512
0
Camps Cleared
0
1,810,969
Distance Traveled
2,039,048
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,631
432
48
2
0
371,650
1
W
Mulan
11,975
599
138
7
0
395,783
1
L
Anubis
10,630
532
131
7
0
309,545
4
L
Bellona
8,377
419
88
4
0
388,164
2
L
Cabrakan
9,055
453
35
2
0
364,301
2
L
Thanatos
9,660
483
72
4
0
377,309
3
W
Nemesis
10,734
537
83
4
0
448,504
0
W
Olorun
10,963
548
115
6
0
362,483
2
W
Skadi
11,692
585
118
6
0
392,840
2
W
Cthulhu
10,807
540
58
3
0
439,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role