Player Matchup

Guan Yu
Guan Yu
El Cris9507
Guan Yu
Level 83
God Stats
2W - 4L
1,540 SR
Queue Stats
38W - 52L
1,389 Elo+
Party 1
The Morrigan
The Morrigan
FewerBirches
The Morrigan
Level 103
God Stats
3W - 4L
1,339 SR
Queue Stats
133W - 119L
1,465 Elo+
Solo
Bacchus
Bacchus
GordoMalvado494
Bacchus
Level 67
God Stats
6W - 8L
1,437 SR
Queue Stats
30W - 41L
1,381 Elo+
Party 1
Loki
Loki
IThe Weekent
Loki
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 42L
1,433 Elo+
Party 1
Neith
Neith
TicTac10
Neith
Level 120
God Stats
7W - 6L
1,565 SR
Queue Stats
141W - 139L
1,440 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,422 Elo+

VS

Team Averages
Level 78
1,611 SR
1,436 Elo+
Xing Tian
Xing Tian
MistaJuice_30
Xing Tian
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
UsedSocks--
Danzaburou
Level 108
God Stats
10W - 5L
1,602 SR
Queue Stats
430W - 455L
1,419 Elo+
Solo
Charybdis
Charybdis
salinecrawdad81
Charybdis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 85L
1,339 Elo+
Party 2
Mulan
Mulan
xFALCONER--
Mulan
Level 61
God Stats
16W - 8L
1,458 SR
Queue Stats
56W - 58L
1,381 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xOblvious
Morgan Le Fay
Level 57
God Stats
7W - 1L
1,996 SR
Queue Stats
42W - 42L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
El Cris9507
Guan Yu
16
1 / 5 / 3
10,125
506
7,701
14,719
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
FewerBirches
The Morrigan
14
0 / 3 / 3
8,209
410
5,921
14,113
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
8,741
437
7,781
20,107
22,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 5 / 1
10,210
511
10,991
16,483
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
TicTac10
Neith
14
1 / 3 / 2
8,837
442
12,307
13,561
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MistaJuice_30
Xing Tian
16
1 / 2 / 5
9,830
492
7,369
13,504
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
UsedSocks--
Danzaburou
18
6 / 2 / 7
11,515
576
14,068
15,176
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
salinecrawdad81
Charybdis
16
3 / 1 / 6
9,544
477
9,613
13,776
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
8 / 1 / 3
12,035
602
14,053
18,091
17,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
xOblvious
Morgan Le Fay
17
2 / 3 / 1
10,895
545
8,985
11,739
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
20
20
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
El Cris9507
Guan Yu
1
5
3
0.5
L
The Morrigan
FewerBirches
The Morrigan
0
3
3
0.5
L
1
4
1
0.38
L
6
5
1
1.3
W
Xing Tian
MistaJuice_30
Xing Tian
1
2
5
1.75
L
Neith
TicTac10
Neith
1
3
2
0.67
W
Danzaburou
UsedSocks--
Danzaburou
6
2
7
4.75
W
Charybdis
salinecrawdad81
Charybdis
3
1
6
6
W
8
1
3
9.5
W
Morgan Le Fay
xOblvious
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
54,088
78,983
Taken
72,286
54,721
Mitigated
50,245
20,621
Healing
28,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
El Cris9507
Guan Yu
7,701
2,123
0
3,472
14,719
15,279
2,038
1,161
12,649
0
72,326
L
The Morrigan
FewerBirches
The Morrigan
5,921
920
252
2,363
14,113
5,214
0
4,611
9,421
54,961
1,752
L
7,781
992
0
4,545
20,107
22,820
99
4,532
15,371
31,574
885
L
10,991
2,977
0
4,830
16,483
6,384
787
1,415
15,011
0
81,480
W
Xing Tian
MistaJuice_30
Xing Tian
7,369
877
194
3,131
13,504
15,944
0
3,276
10,228
40,219
9,784
L
Neith
TicTac10
Neith
12,307
5,359
0
5,159
13,561
5,024
255
3,523
9,988
0
81,466
W
Danzaburou
UsedSocks--
Danzaburou
14,068
5,749
0
3,167
15,176
5,758
2,616
837
14,249
0
97,428
W
Charybdis
salinecrawdad81
Charybdis
9,613
5,323
0
6,877
13,776
5,614
0
2,827
10,949
0
73,560
W
14,053
2,638
0
13,673
18,091
17,460
720
1,462
15,947
0
100,232
W
Morgan Le Fay
xOblvious
Morgan Le Fay
8,985
929
0
1,029
11,739
5,469
1,717
3,127
8,517
94,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
53,819
505
Minions Killed
624
0
Camps Cleared
0
1,959,501
Distance Traveled
1,844,084
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,125
506
133
7
0
406,239
1
L
The Morrigan
8,209
410
82
4
0
368,368
10
L
Bacchus
8,741
437
40
2
0
410,894
2
L
Loki
10,210
511
116
6
0
441,198
1
W
Xing Tian
9,830
492
72
4
0
377,904
3
L
Neith
8,837
442
134
7
0
332,802
2
W
Danzaburou
11,515
576
134
7
0
407,923
2
W
Charybdis
9,544
477
99
5
0
343,893
0
W
Mulan
12,035
602
169
8
0
360,060
10
W
Morgan Le Fay
10,895
545
150
8
0
354,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role