Player Matchup

Cupid
Cupid
Bhennis3
Cupid
Level 140
God Stats
2W - 0L
1,709 SR
Queue Stats
186W - 156L
1,592 Elo+
Party 1
Yemoja
Yemoja
KENNECKZ
Yemoja
Level 127
God Stats
13W - 13L
1,508 SR
Queue Stats
380W - 371L
1,541 Elo+
Solo
Arachne
Arachne
KissableAtreyu
Arachne
Level 138
God Stats
199W - 151L
1,632 SR
Queue Stats
442W - 421L
1,489 Elo+
Solo
King Arthur
King Arthur
MartialNutria70
King Arthur
Level 159
God Stats
17W - 13L
1,493 SR
Queue Stats
174W - 175L
1,433 Elo+
Party 1
Sol
Sol
RilBear2133
Sol
Level 89
God Stats
1W - 0L
1,340 SR
Queue Stats
69W - 53L
1,576 Elo+
Party 1
Team Averages
Level 131
1,537 SR
1,526 Elo+

VS

Team Averages
Level 139
1,529 SR
1,489 Elo+
Janus
Janus
HenKingTai
Janus
Level 139
God Stats
1W - 4L
1,307 SR
Queue Stats
67W - 68L
1,489 Elo+
Party 2
Ares
Ares
Islandboy5996
Ares
Level 134
God Stats
3W - 5L
1,630 SR
Queue Stats
202W - 204L
1,496 Elo+
Party 3
Horus
Horus
Poor Gambler
Horus
Level 144
God Stats
0W - 2L
1,492 SR
Queue Stats
61W - 53L
1,513 Elo+
Party 2
Neith
Neith
RipplyPit
Neith
Level 133
God Stats
18W - 14L
1,591 SR
Queue Stats
239W - 225L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
enfado-crecida
Gilgamesh
Level 145
God Stats
39W - 25L
1,623 SR
Queue Stats
275W - 289L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bhennis3
Cupid
14
1 / 1 / 0
8,092
539
6,331
11,080
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KENNECKZ
Yemoja
12
0 / 1 / 4
7,404
494
2,982
6,617
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 1 / 3
8,978
599
6,702
10,390
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
MartialNutria70
King Arthur
12
2 / 0 / 4
7,659
511
8,054
13,376
12,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 3
8,116
541
8,449
8,246
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 2 / 0
6,684
446
3,025
5,305
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 3
7,187
479
6,053
10,690
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,815
454
6,559
10,966
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
RipplyPit
Neith
12
1 / 3 / 1
7,212
481
6,428
8,237
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
enfado-crecida
Gilgamesh
12
2 / 2 / 0
7,111
474
6,825
14,614
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bhennis3
Cupid
1
1
0
1
L
Janus
0
2
0
0
L
0
1
3
1.5
W
Yemoja
KENNECKZ
Yemoja
0
1
4
2
W
5
1
3
6.5
W
King Arthur
MartialNutria70
King Arthur
2
0
4
4
L
0
2
0
0
W
2
0
3
3.5
L
Neith
RipplyPit
Neith
1
3
1
0.5
L
Gilgamesh
enfado-crecida
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
28,890
49,709
Taken
49,812
32,082
Mitigated
33,748
24,124
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bhennis3
Cupid
6,331
3,820
4
7,819
11,080
4,628
0
1,007
10,073
0
72,727
L
Janus
3,025
254
0
500
5,305
2,087
0
1,663
3,642
54,587
0
L
6,053
84
0
3,544
10,690
10,775
0
3,589
7,101
22,373
4,856
W
Yemoja
KENNECKZ
Yemoja
2,982
707
1,170
1,665
6,617
5,766
13
1,491
5,085
22,909
0
W
6,702
5,363
0
5,067
10,390
5,713
889
1,339
9,009
0
73,300
W
King Arthur
MartialNutria70
King Arthur
8,054
796
0
2,605
13,376
12,602
144
1,668
11,100
0
51,073
L
6,559
2,996
436
5,783
10,966
7,216
0
1,616
9,350
0
44,031
W
8,449
1,717
0
5,794
8,246
3,373
386
3,246
5,000
68,024
0
L
Neith
RipplyPit
Neith
6,428
2,834
0
2,203
8,237
3,775
0
1,162
7,075
0
57,024
L
Gilgamesh
enfado-crecida
Gilgamesh
6,825
2,154
0
3,685
14,614
9,895
0
3,715
10,899
0
52,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
35,009
492
Minions Killed
400
0
Camps Cleared
0
1,503,762
Distance Traveled
1,282,746
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,092
539
132
9
0
250,930
2
L
Janus
6,684
446
105
7
0
211,288
2
L
Ares
7,187
479
26
2
0
288,433
3
W
Yemoja
7,404
494
31
2
0
304,520
5
W
Arachne
8,978
599
125
8
0
334,452
4
W
King Arthur
7,659
511
87
6
0
304,370
0
L
Horus
6,815
454
75
5
0
225,387
2
W
Sol
8,116
541
117
8
0
309,490
2
L
Neith
7,212
481
93
6
0
228,080
0
L
Gilgamesh
7,111
474
101
7
0
329,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role