Player Matchup

Bellona
Bellona
DrStick9227
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,596 Elo+
Party 1
Ravana
Ravana
DrStryker1671
Ravana
Level 148
God Stats
3W - 1L
1,761 SR
Queue Stats
80W - 47L
1,593 Elo+
Party 1
Sobek
Sobek
ooJiraiya
Sobek
Level 160
God Stats
2W - 3L
1,559 SR
Queue Stats
374W - 313L
1,548 Elo+
Party 1
Skadi
Skadi
ooShifty_
Skadi
Level 111
God Stats
8W - 2L
1,603 SR
Queue Stats
103W - 76L
1,595 Elo+
Party 1
Olorun
Olorun
yagirlamz
Olorun
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,580 Elo+
Party 1
Team Averages
Level 120
1,585 SR
1,582 Elo+

VS

Team Averages
Level 85
1,360 SR
1,323 Elo+
Olorun
Olorun
Cny995334
Olorun
Level 27
God Stats
0W - 2L
1,219 SR
Queue Stats
32W - 67L
1,205 Elo+
Party 2
Ares
Ares
HailTheDude69
Ares
Level 40
God Stats
0W - 3L
1,137 SR
Queue Stats
44W - 81L
1,271 Elo+
Party 2
Gilgamesh
Gilgamesh
Solshinx
Gilgamesh
Level 134
God Stats
10W - 10L
1,445 SR
Queue Stats
627W - 601L
1,367 Elo+
Party 2
Da Ji
Da Ji
UpbeatBitty27
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,445 Elo+
Party 2
Ne Zha
Ne Zha
smellybuttcheeks
Ne Zha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 172L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrStick9227
Bellona
15
9 / 4 / 12
10,114
1,011
7,413
15,193
17,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 20
9,303
930
8,592
7,089
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
ooJiraiya
Sobek
14
4 / 4 / 15
9,280
928
8,839
14,273
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
ooShifty_
Skadi
18
7 / 1 / 18
10,186
1,019
15,030
10,925
5,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
yagirlamz
Olorun
16
4 / 1 / 17
9,289
929
13,176
8,437
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cny995334
Olorun
12
1 / 8 / 3
7,382
738
2,210
12,036
5,664
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 3
8,555
856
4,733
14,410
14,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Solshinx
Gilgamesh
12
0 / 4 / 7
7,063
706
5,009
12,072
11,735
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
6 / 7 / 3
9,127
913
9,409
13,269
7,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 5
7,123
712
7,685
8,297
4,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
28
Kills
11
12
Deaths
28
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cny995334
Olorun
1
8
3
0.31
W
Bellona
DrStick9227
Bellona
9
4
12
3.75
W
4
2
20
7
L
3
5
3
0.9
L
Gilgamesh
Solshinx
Gilgamesh
0
4
7
0.88
L
6
7
3
1.07
W
Sobek
ooJiraiya
Sobek
4
4
15
2.88
W
Skadi
ooShifty_
Skadi
7
1
18
16
L
1
4
5
0.88
W
Olorun
yagirlamz
Olorun
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,050
Damage
29,046
55,917
Taken
60,084
42,974
Mitigated
43,579
23,935
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cny995334
Olorun
2,210
1,714
1,207
531
12,036
5,664
0
5,206
6,650
8,603
0
W
Bellona
DrStick9227
Bellona
7,413
2,108
3,005
2,836
15,193
17,008
1,103
1,376
13,817
0
15,090
W
8,592
1,599
494
2,409
7,089
5,650
349
897
6,192
0
11,876
L
4,733
155
0
916
14,410
14,652
0
5,835
8,401
13,390
0
L
Gilgamesh
Solshinx
Gilgamesh
5,009
548
166
1,480
12,072
11,735
0
4,053
7,876
0
15,316
L
9,409
1,851
115
525
13,269
7,023
0
4,055
8,938
0
13,707
W
Sobek
ooJiraiya
Sobek
8,839
391
480
3,243
14,273
10,739
472
1,184
11,860
11,650
0
W
Skadi
ooShifty_
Skadi
15,030
5,856
0
1,630
10,925
5,645
1,197
2,416
8,509
0
34,352
L
7,685
545
608
945
8,297
4,505
0
2,866
5,344
0
15,650
W
Olorun
yagirlamz
Olorun
13,176
6,272
4,747
5,091
8,437
3,932
4,106
1,070
7,367
38,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
39,250
114
Minions Killed
77
0
Camps Cleared
0
1,016,853
Distance Traveled
885,037
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,382
738
21
2
0
127,737
0
W
Bellona
10,114
1,011
12
1
0
207,018
1
W
Ravana
9,303
930
2
0
0
208,918
7
L
Ares
8,555
856
19
2
0
186,695
0
L
Gilgamesh
7,063
706
12
1
0
183,998
0
L
Da Ji
9,127
913
12
1
0
177,978
0
W
Sobek
9,280
928
7
1
0
224,165
1
W
Skadi
10,186
1,019
47
5
0
191,211
1
L
Ne Zha
7,123
712
13
1
0
208,629
0
W
Olorun
9,289
929
46
5
0
185,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role