Player Matchup

Charybdis
Charybdis
F1owlik3a1r
Charybdis
Level 91
God Stats
4W - 1L
1,750 SR
Queue Stats
44W - 53L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
NH2L4048
Cthulhu
Level 68
God Stats
1W - 3L
1,640 SR
Queue Stats
18W - 18L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
StarEmpty1
Baron Samedi
Level 109
God Stats
6W - 1L
1,628 SR
Queue Stats
49W - 55L
1,505 Elo+
Party 2
Team Averages
Level 89
1,673 SR
1,472 Elo+

VS

Team Averages
Level 106
1,498 SR
1,397 Elo+
Kumbhakarna
Kumbhakarna
Alfwyn
Kumbhakarna
Level 124
God Stats
7W - 4L
1,653 SR
Queue Stats
99W - 171L
1,439 Elo+
Party 1
Hel
Hel
AnnaDarkheart
Hel
Level 128
God Stats
2W - 4L
1,424 SR
Queue Stats
98W - 166L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
HypeChaozuo
Jing Wei
Level 67
God Stats
0W - 3L
1,417 SR
Queue Stats
40W - 101L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
F1owlik3a1r
Charybdis
15
10 / 1 / 6
10,677
890
22,851
17,442
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
NH2L4048
Cthulhu
14
3 / 3 / 9
9,327
777
7,655
13,856
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
StarEmpty1
Baron Samedi
12
3 / 2 / 7
8,756
730
9,614
11,219
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alfwyn
Kumbhakarna
11
1 / 5 / 2
8,129
677
7,546
19,429
16,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 2
8,527
711
9,595
14,343
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
HypeChaozuo
Jing Wei
13
2 / 4 / 3
8,427
702
9,139
11,650
5,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
5
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alfwyn
Kumbhakarna
1
5
2
0.4
L
2
7
2
0.43
W
Charybdis
F1owlik3a1r
Charybdis
10
1
6
13
L
Jing Wei
HypeChaozuo
Jing Wei
2
4
3
0.88
W
Cthulhu
NH2L4048
Cthulhu
3
3
9
2.5
W
Baron Samedi
StarEmpty1
Baron Samedi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
26,280
42,517
Taken
45,422
28,515
Mitigated
28,061
19,549
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alfwyn
Kumbhakarna
7,546
683
310
1,362
19,429
16,730
0
6,105
12,798
15,812
0
L
9,595
1,195
2,740
4,156
14,343
6,248
420
4,409
9,710
47,122
0
W
Charybdis
F1owlik3a1r
Charybdis
22,851
11,792
418
9,831
17,442
8,232
1,244
9,150
8,292
0
62,419
L
Jing Wei
HypeChaozuo
Jing Wei
9,139
7,301
0
1,454
11,650
5,083
813
5,806
5,630
0
29,219
W
Cthulhu
NH2L4048
Cthulhu
7,655
466
971
2,491
13,856
14,377
116
4,506
9,350
15,156
0
W
Baron Samedi
StarEmpty1
Baron Samedi
9,614
581
1,658
4,180
11,219
5,906
966
4,428
6,791
31,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
25,083
129
Minions Killed
118
0
Camps Cleared
0
556,119
Distance Traveled
654,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,129
677
19
2
0
226,815
4
L
Hel
8,527
711
64
5
0
198,551
1
W
Charybdis
10,677
890
72
6
0
171,846
0
L
Jing Wei
8,427
702
35
3
0
229,380
2
W
Cthulhu
9,327
777
24
2
0
214,808
1
W
Baron Samedi
8,756
730
33
3
0
169,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role