Player Matchup

Horus
Horus
Gambit594
Horus
Level 148
God Stats
4W - 2L
1,178 SR
Queue Stats
289W - 300L
1,502 Elo+
Solo
Neith
Neith
SkillZzTheQueen
Neith
Level 125
God Stats
54W - 47L
1,493 SR
Queue Stats
111W - 97L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
YoBoySimpss
Ao Kuang
Level 158
God Stats
6W - 2L
1,740 SR
Queue Stats
312W - 288L
1,574 Elo+
Party 1
Medusa
Medusa
Zeppelinstarr
Medusa
Level 147
God Stats
9W - 14L
1,459 SR
Queue Stats
340W - 386L
1,437 Elo+
Party 1
Cerberus
Cerberus
Zepster2069
Cerberus
Level 77
God Stats
2W - 1L
1,244 SR
Queue Stats
8W - 7L
1,350 Elo+
Party 1
Team Averages
Level 131
1,423 SR
1,464 Elo+

VS

Team Averages
Level 104
1,527 SR
1,443 Elo+
Ravana
Ravana
KokoBeware
Ravana
Level 124
God Stats
8W - 9L
1,482 SR
Queue Stats
56W - 62L
1,437 Elo+
Party 2
Izanami
Izanami
Schnimbob
Izanami
Level 160
God Stats
0W - 2L
1,364 SR
Queue Stats
506W - 553L
1,463 Elo+
Party 2
Janus
Janus
SlupeeKid
Janus
Level 66
God Stats
0W - 2L
1,593 SR
Queue Stats
92W - 108L
1,421 Elo+
Party 2
Nike
Nike
TheHobovillage
Nike
Level 109
God Stats
3W - 3L
1,693 SR
Queue Stats
48W - 56L
1,432 Elo+
Party 2
Kuzenbo
Kuzenbo
codyseb
Kuzenbo
Level 60
God Stats
97W - 97L
1,504 SR
Queue Stats
97W - 97L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gambit594
Horus
17
1 / 2 / 5
10,501
525
14,918
11,724
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 0 / 6
10,750
538
4,585
6,755
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
YoBoySimpss
Ao Kuang
20
14 / 2 / 2
12,963
648
26,087
24,086
12,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 0
9,440
472
4,539
13,744
4,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Zepster2069
Cerberus
13
0 / 5 / 2
8,486
424
3,402
18,654
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KokoBeware
Ravana
15
3 / 3 / 2
9,432
472
9,012
12,397
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Schnimbob
Izanami
17
5 / 2 / 5
11,199
560
14,793
14,165
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
SlupeeKid
Janus
15
0 / 5 / 1
9,225
461
5,135
9,302
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 7 / 1
9,679
484
4,668
22,345
11,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
codyseb
Kuzenbo
15
6 / 1 / 3
10,301
515
7,196
12,696
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
17
Kills
15
15
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
Gambit594
Horus
1
2
5
1.75
L
Ravana
KokoBeware
Ravana
3
3
2
1.33
L
Izanami
Schnimbob
Izanami
5
2
5
3.75
W
1
0
6
4
L
Janus
SlupeeKid
Janus
0
5
1
0.1
L
1
7
1
0.21
W
Ao Kuang
YoBoySimpss
Ao Kuang
14
2
2
7.5
W
1
6
0
0.17
W
Cerberus
Zepster2069
Cerberus
0
5
2
0.2
L
Kuzenbo
codyseb
Kuzenbo
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,531
Damage
40,804
74,963
Taken
70,905
51,258
Mitigated
46,726
31,711
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Gambit594
Horus
14,918
4,800
496
4,884
11,724
12,287
159
1,196
10,528
225
77,319
L
Ravana
KokoBeware
Ravana
9,012
4,171
0
1,362
12,397
6,729
0
6,353
5,895
0
83,011
L
Izanami
Schnimbob
Izanami
14,793
9,449
0
7,360
14,165
5,426
2,663
5,461
8,704
0
111,805
W
4,585
1,641
0
2,095
6,755
3,653
1,446
1,938
4,817
0
88,604
L
Janus
SlupeeKid
Janus
5,135
719
0
851
9,302
3,857
0
4,608
4,694
64,712
0
L
4,668
720
0
4,178
22,345
11,288
266
7,131
14,009
0
67,495
W
Ao Kuang
YoBoySimpss
Ao Kuang
26,087
10,370
0
18,178
24,086
12,918
525
4,062
20,024
109,636
15,305
W
4,539
1,334
0
2,740
13,744
4,133
1,635
548
13,196
0
69,541
W
Cerberus
Zepster2069
Cerberus
3,402
204
0
3,318
18,654
18,267
234
4,446
14,208
49,516
648
L
Kuzenbo
codyseb
Kuzenbo
7,196
2,950
0
2,068
12,696
19,426
114
4,950
7,656
36,961
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,140
Gold Earned
49,836
664
Minions Killed
639
0
Camps Cleared
0
1,718,172
Distance Traveled
1,842,064
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,501
525
107
5
0
309,443
0
L
Ravana
9,432
472
124
6
0
413,746
1
L
Izanami
11,199
560
185
9
0
342,251
9
W
Neith
10,750
538
166
8
0
327,523
2
L
Janus
9,225
461
140
7
0
348,758
5
L
Nike
9,679
484
130
7
0
336,491
0
W
Ao Kuang
12,963
648
166
8
0
437,027
6
W
Medusa
9,440
472
114
6
0
320,800
1
W
Cerberus
8,486
424
111
6
0
323,379
3
L
Kuzenbo
10,301
515
60
3
0
400,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role