Player Matchup

Neith
Neith
A1ghtB3t
Neith
Level 17
God Stats
0W - 2L
1,622 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 2
Ares
Ares
KeBBySemPai
Ares
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 2
Ra
Ra
PcPig
Ra
Level 43
God Stats
1W - 3L
1,535 SR
Queue Stats
34W - 61L
1,331 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ghostblxde
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,425 Elo+
Party 1
Fenrir
Fenrir
stonersalad
Fenrir
Level 63
God Stats
3W - 3L
1,246 SR
Queue Stats
83W - 84L
1,461 Elo+
Party 1
Team Averages
Level 39
1,481 SR
1,359 Elo+

VS

Team Averages
Level 78
1,415 SR
1,372 Elo+
Neith
Neith
CasualAbuse
Neith
Level 128
God Stats
1W - 3L
1,492 SR
Queue Stats
131W - 149L
1,400 Elo+
Solo
Chang'e
Chang'e
DriedUpCocoa
Chang'e
Level 65
God Stats
1W - 1L
1,240 SR
Queue Stats
8W - 7L
1,357 Elo+
Party 3
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 122
God Stats
336W - 369L
1,493 SR
Queue Stats
863W - 909L
1,423 Elo+
Party 4
Mercury
Mercury
N00bpwnerlol
Mercury
Level 47
God Stats
7W - 5L
1,457 SR
Queue Stats
11W - 11L
1,363 Elo+
Party 3
Tiamat
Tiamat
Super_Sonic_13
Tiamat
Level 26
God Stats
35W - 55L
1,391 SR
Queue Stats
46W - 80L
1,319 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A1ghtB3t
Neith
12
0 / 3 / 1
6,640
415
3,140
7,214
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 2
6,463
404
4,778
13,086
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
14
2 / 3 / 2
8,648
541
9,452
10,712
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ghostblxde
Cu Chulainn
13
1 / 3 / 5
7,568
473
5,473
13,179
10,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
3 / 3 / 1
7,649
478
9,795
14,948
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 8
8,806
550
12,703
10,460
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DriedUpCocoa
Chang'e
13
1 / 2 / 6
8,280
518
7,841
11,705
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Leo_London
Danzaburou
15
5 / 1 / 5
10,147
634
8,843
13,162
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
N00bpwnerlol
Mercury
13
3 / 3 / 4
8,004
500
6,699
12,107
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 0 / 3
9,296
581
4,706
8,471
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
19
19
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
A1ghtB3t
Neith
0
3
1
0.17
W
6
2
8
5
W
Chang'e
DriedUpCocoa
Chang'e
1
2
6
2
L
2
7
2
0.43
W
Danzaburou
Leo_London
Danzaburou
5
1
5
7.5
W
Mercury
N00bpwnerlol
Mercury
3
3
4
1.67
L
Ra
2
3
2
1
W
4
0
3
5.5
L
Cu Chulainn
ghostblxde
Cu Chulainn
1
3
5
1.17
L
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
40,792
59,139
Taken
55,905
32,572
Mitigated
24,148
10,526
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A1ghtB3t
Neith
3,140
1,234
0
788
7,214
2,477
213
184
7,030
0
42,496
W
12,703
5,165
0
3,562
10,460
4,714
1,474
2,217
8,243
0
56,317
W
Chang'e
DriedUpCocoa
Chang'e
7,841
948
1,477
4,337
11,705
4,392
288
2,456
9,249
49,764
0
L
4,778
274
153
1,287
13,086
8,440
115
1,642
11,444
23,684
0
W
Danzaburou
Leo_London
Danzaburou
8,843
3,331
0
7,336
13,162
5,554
885
3,041
10,121
0
87,185
W
Mercury
N00bpwnerlol
Mercury
6,699
3,853
0
330
12,107
4,588
0
3,427
8,680
0
60,745
L
Ra
9,452
691
863
2,489
10,712
4,842
168
2,939
7,773
70,015
0
W
4,706
164
0
3,580
8,471
4,900
736
3,089
5,382
70,321
0
L
Cu Chulainn
ghostblxde
Cu Chulainn
5,473
829
198
2,916
13,179
10,289
92
4,451
8,728
0
47,082
L
Fenrir
9,795
1,433
0
1,832
14,948
6,524
291
3,331
11,617
0
46,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
44,533
385
Minions Killed
545
0
Camps Cleared
0
1,502,725
Distance Traveled
1,541,849
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,640
415
79
5
0
311,488
0
W
Neith
8,806
550
80
5
0
268,721
1
W
Chang'e
8,280
518
96
6
0
317,293
4
L
Ares
6,463
404
32
2
0
303,718
4
W
Danzaburou
10,147
634
148
9
0
266,676
0
W
Mercury
8,004
500
87
5
0
344,191
4
L
Ra
8,648
541
132
8
0
290,488
2
W
Tiamat
9,296
581
134
8
0
344,968
7
L
Cu Chulainn
7,568
473
76
5
0
266,026
3
L
Fenrir
7,649
478
66
4
0
331,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role