Player Matchup

Ares
Ares
BlackHolliday
Ares
Level 146
God Stats
2W - 1L
1,649 SR
Queue Stats
124W - 112L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
DemonLord_Kaiser
Sun Wukong
Level 88
God Stats
0W - 1L
1,444 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
HarbyHarb
Ne Zha
Level 30
God Stats
0W - 1L
1,814 SR
Queue Stats
26W - 27L
1,505 Elo+
Party 2
Thoth
Thoth
LowTierSaiyan
Thoth
Level 64
God Stats
0W - 1L
1,482 SR
Queue Stats
11W - 15L
1,445 Elo+
Party 2
Mercury
Mercury
soulKingJ
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 67
1,578 SR
1,506 Elo+

VS

Team Averages
Level 92
1,563 SR
1,427 Elo+
Agni
Agni
AyoLxv3-
Agni
Level 156
God Stats
5W - 4L
1,610 SR
Queue Stats
301W - 287L
1,464 Elo+
Party 3
Achilles
Achilles
Ciella23
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,289 Elo+
Solo
Artemis
Artemis
Doctor-Divine69
Artemis
Level 109
God Stats
10W - 7L
1,682 SR
Queue Stats
82W - 82L
1,456 Elo+
Solo
Poseidon
Poseidon
Mkpeso
Poseidon
Level 25
God Stats
1W - 2L
1,233 SR
Queue Stats
38W - 39L
1,463 Elo+
Party 3
Fenrir
Fenrir
ShawwnyB
Fenrir
Level 159
God Stats
7W - 1L
1,788 SR
Queue Stats
157W - 163L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,623
687
6,996
22,129
24,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DemonLord_Kaiser
Sun Wukong
15
1 / 2 / 0
8,604
615
7,181
15,080
10,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
HarbyHarb
Ne Zha
16
2 / 8 / 2
9,556
683
13,402
15,485
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 9 / 2
9,057
647
5,230
12,584
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
soulKingJ
Mercury
16
2 / 6 / 1
9,385
670
5,759
14,917
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
10 / 0 / 15
11,761
840
17,395
9,272
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Ciella23
Achilles
18
7 / 1 / 12
10,945
782
11,677
11,755
14,074
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 17
10,172
727
12,276
8,034
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Mkpeso
Poseidon
17
3 / 5 / 13
10,383
742
7,869
9,909
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ShawwnyB
Fenrir
19
9 / 0 / 11
11,529
824
18,392
14,050
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
7
Kills
30
30
Deaths
8
9
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Agni
10
0
15
17.5
L
1
5
4
0.6
W
Achilles
Ciella23
Achilles
7
1
12
13
L
Sun Wukong
DemonLord_Kaiser
Sun Wukong
1
2
0
0.5
W
1
2
17
4.75
L
Ne Zha
HarbyHarb
Ne Zha
2
8
2
0.38
L
1
9
2
0.22
W
Poseidon
Mkpeso
Poseidon
3
5
13
1.9
W
Fenrir
ShawwnyB
Fenrir
9
0
11
14.5
L
Mercury
soulKingJ
Mercury
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,568
Damage
67,609
80,195
Taken
53,020
54,826
Mitigated
37,118
7,137
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
17,395
1,718
0
1,275
9,272
4,426
283
1,783
7,489
42,715
0
L
6,996
301
0
1,797
22,129
24,644
0
8,345
13,040
17,426
0
W
Achilles
Ciella23
Achilles
11,677
3,546
0
1,148
11,755
14,074
754
2,424
9,331
0
26,251
L
Sun Wukong
DemonLord_Kaiser
Sun Wukong
7,181
1,360
0
2,428
15,080
10,260
536
2,834
11,944
0
17,964
W
12,276
5,759
0
2,686
8,034
3,742
2,997
1,173
6,861
0
37,316
L
Ne Zha
HarbyHarb
Ne Zha
13,402
2,618
0
1,569
15,485
7,715
463
5,583
9,478
0
42,386
L
5,230
578
0
251
12,584
4,711
0
4,538
7,624
22,137
0
W
Poseidon
Mkpeso
Poseidon
7,869
1,176
0
0
9,909
4,136
199
3,549
6,360
36,625
0
W
Fenrir
ShawwnyB
Fenrir
18,392
3,874
0
3,407
14,050
10,740
44
3,297
10,753
0
36,129
L
Mercury
soulKingJ
Mercury
5,759
1,621
0
1,092
14,917
7,496
0
2,714
11,782
0
40,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
54,790
229
Minions Killed
244
0
Camps Cleared
0
1,333,428
Distance Traveled
1,499,835
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,761
840
55
4
0
307,412
1
L
Ares
9,623
687
30
2
0
271,494
2
W
Achilles
10,945
782
29
2
0
284,081
0
L
Sun Wukong
8,604
615
26
2
0
284,094
1
W
Artemis
10,172
727
49
4
0
258,022
3
L
Ne Zha
9,556
683
59
4
0
253,891
0
L
Thoth
9,057
647
48
3
0
236,153
0
W
Poseidon
10,383
742
73
5
0
310,498
2
W
Fenrir
11,529
824
38
3
0
339,822
0
L
Mercury
9,385
670
66
5
0
287,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role