Player Matchup

Merlin
Merlin
Ebu1216
Merlin
Level 14
God Stats
0W - 3L
1,285 SR
Queue Stats
25W - 60L
1,166 Elo+
Party 1
Ymir
Ymir
Keyallamor
Ymir
Level 63
God Stats
0W - 3L
1,192 SR
Queue Stats
31W - 65L
1,169 Elo+
Party 1
Awilix
Awilix
Narrtic
Awilix
Level 64
God Stats
22W - 21L
1,511 SR
Queue Stats
48W - 60L
1,451 Elo+
Party 2
Hercules
Hercules
baconsweat
Hercules
Level 18
God Stats
0W - 1L
1,299 SR
Queue Stats
11W - 33L
1,100 Elo+
Party 1
Medusa
Medusa
goldd_flux
Medusa
Level 128
God Stats
0W - 1L
1,413 SR
Queue Stats
10W - 18L
1,281 Elo+
Party 2
Team Averages
Level 57
1,340 SR
1,233 Elo+

VS

Team Averages
Level 54
1,530 SR
1,378 Elo+
Scylla
Scylla
 
Scylla
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DownhillCargo59
Thanatos
Level 47
God Stats
9W - 8L
1,490 SR
Queue Stats
15W - 22L
1,328 Elo+
Solo
Charybdis
Charybdis
NameChanged119
Charybdis
Level 52
God Stats
14W - 21L
1,369 SR
Queue Stats
123W - 160L
1,316 Elo+
Party 3
Erlang Shen
Erlang Shen
daksbeutifulhole
Erlang Shen
Level 60
God Stats
6W - 1L
1,649 SR
Queue Stats
126W - 171L
1,331 Elo+
Party 3
Ganesha
Ganesha
gvloso
Ganesha
Level 61
God Stats
3W - 0L
1,641 SR
Queue Stats
123W - 154L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ebu1216
Merlin
10
0 / 4 / 1
6,481
405
1,736
8,899
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 2
6,730
421
4,487
12,889
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Narrtic
Awilix
10
3 / 5 / 1
6,964
435
7,533
13,029
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
baconsweat
Hercules
12
0 / 3 / 2
7,135
446
6,070
8,590
6,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
goldd_flux
Medusa
10
2 / 2 / 0
6,355
397
12,070
13,167
4,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 2
8,167
510
6,883
6,154
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
7 / 2 / 0
8,273
517
8,417
11,553
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
NameChanged119
Charybdis
14
5 / 0 / 1
8,471
529
10,507
13,103
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
daksbeutifulhole
Erlang Shen
15
4 / 1 / 2
9,846
615
6,674
11,154
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
gvloso
Ganesha
11
0 / 1 / 5
7,739
484
5,105
13,045
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
17
17
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
2
2
W
Thanatos
7
2
0
3.5
L
Merlin
Ebu1216
Merlin
0
4
1
0.13
L
0
3
2
0.33
W
Charybdis
NameChanged119
Charybdis
5
0
1
5.5
L
Awilix
Narrtic
Awilix
3
5
1
0.7
L
Hercules
baconsweat
Hercules
0
3
2
0.33
W
Erlang Shen
daksbeutifulhole
Erlang Shen
4
1
2
5
L
Medusa
goldd_flux
Medusa
2
2
0
1
W
Ganesha
gvloso
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
37,586
56,574
Taken
55,009
28,701
Mitigated
33,786
8,164
Healing
27,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,883
448
0
940
6,154
2,324
949
667
5,487
57,726
0
W
Thanatos
8,417
3,321
0
9,840
11,553
6,226
0
1,515
10,038
0
52,057
L
Merlin
Ebu1216
Merlin
1,736
393
0
0
8,899
3,309
460
3,603
5,296
34,433
0
L
4,487
618
358
2,290
12,889
10,336
0
2,624
10,265
23,963
0
W
Charybdis
NameChanged119
Charybdis
10,507
6,491
0
7,541
13,103
5,271
1,294
1,705
11,398
0
74,331
L
Awilix
Narrtic
Awilix
7,533
2,886
0
0
13,029
3,999
0
2,284
10,745
17
41,546
L
Hercules
baconsweat
Hercules
6,070
2,197
0
1,529
8,590
6,504
0
0
8,590
0
39,604
W
Erlang Shen
daksbeutifulhole
Erlang Shen
6,674
3,558
0
7,009
11,154
6,760
1,723
0
11,154
0
62,180
L
Medusa
goldd_flux
Medusa
12,070
6,202
291
3,696
13,167
4,553
561
3,477
9,690
0
53,269
W
Ganesha
gvloso
Ganesha
5,105
716
0
2,425
13,045
13,205
0
2,353
10,692
21,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
42,496
261
Minions Killed
428
0
Camps Cleared
0
1,421,450
Distance Traveled
1,478,720
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,167
510
100
6
0
286,146
9
W
Thanatos
8,273
517
78
5
0
342,086
3
L
Merlin
6,481
405
48
3
0
251,937
0
L
Ymir
6,730
421
28
2
0
260,066
6
W
Charybdis
8,471
529
138
9
0
235,862
1
L
Awilix
6,964
435
56
4
0
319,972
1
L
Hercules
7,135
446
62
4
0
288,846
2
W
Erlang Shen
9,846
615
104
7
0
306,678
3
L
Medusa
6,355
397
67
4
0
300,629
3
W
Ganesha
7,739
484
8
1
0
307,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role