Player Matchup

Hachiman
Hachiman
Dejanater
Hachiman
Level 125
God Stats
18W - 23L
1,446 SR
Queue Stats
781W - 827L
1,583 Elo+
Solo
Rama
Rama
Obama B0n Jovi
Rama
Level 160
God Stats
1W - 3L
1,545 SR
Queue Stats
266W - 285L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
RadJaguar
Gilgamesh
Level 146
God Stats
1W - 2L
1,690 SR
Queue Stats
69W - 58L
1,596 Elo+
Solo
The Morrigan
The Morrigan
TheN7Monk
The Morrigan
Level 160
God Stats
1W - 1L
1,421 SR
Queue Stats
8W - 5L
1,816 Elo+
Party 1
Persephone
Persephone
Zen Cheshire
Persephone
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,740 Elo+
Party 1
Team Averages
Level 150
1,520 SR
1,654 Elo+

VS

Team Averages
Level 124
1,615 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
FreyaSimp
Tsukuyomi
Level 137
God Stats
5W - 1L
1,507 SR
Queue Stats
156W - 132L
1,573 Elo+
Solo
Ne Zha
Ne Zha
ItsjustAgame09
Ne Zha
Level 100
God Stats
15W - 23L
1,410 SR
Queue Stats
717W - 779L
1,525 Elo+
Solo
Tiamat
Tiamat
Kernsworth
Tiamat
Level 131
God Stats
1W - 0L
1,878 SR
Queue Stats
144W - 167L
1,540 Elo+
Solo
Merlin
Merlin
Zwuncc
Merlin
Level 124
God Stats
2W - 1L
1,503 SR
Queue Stats
172W - 154L
1,550 Elo+
Solo
Cthulhu
Cthulhu
synt4x
Cthulhu
Level 126
God Stats
4W - 1L
1,778 SR
Queue Stats
313W - 274L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dejanater
Hachiman
19
5 / 6 / 7
11,669
686
15,547
16,265
7,001
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 7 / 10
11,627
684
14,363
18,028
7,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
RadJaguar
Gilgamesh
19
6 / 7 / 14
12,496
735
14,047
25,717
26,940
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
TheN7Monk
The Morrigan
16
3 / 8 / 10
10,731
631
13,185
15,571
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
Zen Cheshire
Persephone
19
3 / 5 / 13
12,044
708
13,864
15,995
6,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FreyaSimp
Tsukuyomi
20
10 / 7 / 10
13,563
798
21,408
21,366
12,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 3 / 9
11,589
682
11,277
14,726
9,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Kernsworth
Tiamat
20
6 / 4 / 13
12,378
728
17,603
13,561
13,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Zwuncc
Merlin
20
10 / 4 / 14
14,028
825
18,944
12,322
6,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
synt4x
Cthulhu
19
1 / 6 / 22
12,362
727
10,089
23,971
34,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
101
23
Kills
33
33
Deaths
24
54
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dejanater
Hachiman
5
6
7
1.42
W
Tsukuyomi
FreyaSimp
Tsukuyomi
10
7
10
2.14
W
6
3
9
3.5
W
Tiamat
Kernsworth
Tiamat
6
4
13
3.13
L
6
7
10
1.57
L
Gilgamesh
RadJaguar
Gilgamesh
6
7
14
1.86
L
The Morrigan
TheN7Monk
The Morrigan
3
8
10
1
L
Persephone
Zen Cheshire
Persephone
3
5
13
1.9
W
Merlin
Zwuncc
Merlin
10
4
14
4.25
W
Cthulhu
synt4x
Cthulhu
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,006
Damage
79,321
91,576
Taken
85,946
54,864
Mitigated
75,392
25,340
Healing
25,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dejanater
Hachiman
15,547
7,433
415
2,526
16,265
7,001
280
7,905
8,360
0
33,180
W
Tsukuyomi
FreyaSimp
Tsukuyomi
21,408
5,148
1,742
6,229
21,366
12,237
1,707
5,766
15,276
0
40,760
W
11,277
1,445
39
3,406
14,726
9,043
1,684
4,276
10,285
0
32,091
W
Tiamat
Kernsworth
Tiamat
17,603
916
1,544
3,849
13,561
13,037
895
4,781
8,596
33,569
0
L
14,363
11,121
0
2,323
18,028
7,586
2,098
11,533
6,495
0
26,288
L
Gilgamesh
RadJaguar
Gilgamesh
14,047
2,600
3,309
4,024
25,717
26,940
55
11,370
14,347
294
20,591
L
The Morrigan
TheN7Monk
The Morrigan
13,185
1,547
3,693
3,470
15,571
6,586
695
6,837
8,646
20,637
1,052
L
Persephone
Zen Cheshire
Persephone
13,864
602
1,186
4,394
15,995
6,751
716
8,963
7,027
39,074
0
W
Merlin
Zwuncc
Merlin
18,944
854
2,524
1,182
12,322
6,936
3,259
3,511
8,599
48,619
0
W
Cthulhu
synt4x
Cthulhu
10,089
327
1,633
3,472
23,971
34,139
502
6,520
16,899
23,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,567
Gold Earned
63,920
184
Minions Killed
191
0
Camps Cleared
0
1,354,338
Distance Traveled
1,506,459
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,669
686
37
2
0
260,590
0
W
Tsukuyomi
13,563
798
37
2
0
312,636
1
W
Ne Zha
11,589
682
22
1
0
320,785
3
W
Tiamat
12,378
728
42
2
0
298,324
0
L
Rama
11,627
684
30
2
0
276,550
0
L
Gilgamesh
12,496
735
5
0
0
288,041
2
L
The Morrigan
10,731
631
37
2
0
254,078
1
L
Persephone
12,044
708
75
4
0
275,079
1
W
Merlin
14,028
825
76
4
0
272,842
0
W
Cthulhu
12,362
727
14
1
0
301,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role