Player Matchup

Sylvanus
Sylvanus
Asmawrath
Sylvanus
Level 108
God Stats
0W - 4L
1,411 SR
Queue Stats
7W - 9L
1,412 Elo+
Party 3
Loki
Loki
Navix_06
Loki
Level 89
God Stats
38W - 31L
1,519 SR
Queue Stats
98W - 93L
1,541 Elo+
Party 3
Mulan
Mulan
awesomedude2015
Mulan
Level 118
God Stats
10W - 8L
1,606 SR
Queue Stats
100W - 98L
1,543 Elo+
Party 3
He Bo
He Bo
blazed-windu
He Bo
Level 149
God Stats
30W - 28L
1,539 SR
Queue Stats
986W - 1,088L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
the hellbring
Cu Chulainn
Level 103
God Stats
3W - 5L
1,360 SR
Queue Stats
84W - 108L
1,409 Elo+
Party 2
Team Averages
Level 113
1,487 SR
1,472 Elo+

VS

Team Averages
Level 122
1,501 SR
1,502 Elo+
Fenrir
Fenrir
Paul_The_Alien03
Fenrir
Level 120
God Stats
3W - 6L
1,339 SR
Queue Stats
210W - 217L
1,482 Elo+
Party 1
Anubis
Anubis
Yawweh
Anubis
Level 120
God Stats
20W - 26L
1,401 SR
Queue Stats
255W - 280L
1,463 Elo+
Party 1
Izanami
Izanami
blue_devil99d
Izanami
Level 108
God Stats
1W - 2L
1,694 SR
Queue Stats
136W - 118L
1,542 Elo+
Solo
Mulan
Mulan
linlnil
Mulan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 162L
1,534 Elo+
Party 1
Bastet
Bastet
seated_shock1
Bastet
Level 153
God Stats
8W - 4L
1,568 SR
Queue Stats
245W - 276L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmawrath
Sylvanus
12
1 / 2 / 5
7,996
421
6,056
13,494
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
5 / 7 / 4
9,750
513
14,062
19,490
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
6 / 4 / 2
9,502
500
16,207
20,461
21,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 7 / 0
8,891
468
11,017
14,888
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
the hellbring
Cu Chulainn
13
2 / 7 / 4
8,904
469
11,973
16,266
13,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 3
12,336
649
14,947
18,955
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Yawweh
Anubis
16
4 / 3 / 6
10,248
539
11,198
13,361
7,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
15
3 / 4 / 4
9,979
525
10,998
17,131
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
linlnil
Mulan
17
4 / 3 / 6
11,019
580
10,920
16,969
12,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 5
8,502
447
11,432
20,058
8,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
17
Kills
27
27
Deaths
17
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asmawrath
Sylvanus
1
2
5
1.75
L
Loki
5
7
4
1
W
15
2
3
8.25
W
Anubis
Yawweh
Anubis
4
3
6
2.33
L
6
4
2
1.75
L
3
7
0
0.43
W
Izanami
3
4
4
1.25
W
Mulan
linlnil
Mulan
4
3
6
2.33
W
1
5
5
0.7
L
Cu Chulainn
the hellbring
Cu Chulainn
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,315
Damage
59,495
84,599
Taken
86,474
60,895
Mitigated
45,207
22,421
Healing
31,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asmawrath
Sylvanus
6,056
1,359
2,410
4,764
13,494
13,473
0
2,790
10,704
28,579
0
L
Loki
14,062
6,160
0
5,142
19,490
7,148
0
2,379
17,111
0
68,128
W
14,947
4,259
0
7,139
18,955
9,551
648
2,918
15,941
0
83,806
W
Anubis
Yawweh
Anubis
11,198
566
0
8,585
13,361
7,511
364
6,299
6,910
74,324
0
L
16,207
1,528
0
7,267
20,461
21,952
0
1,616
18,845
0
64,844
L
11,017
131
0
2,010
14,888
5,117
0
2,993
11,895
69,134
0
W
Izanami
10,998
7,061
0
3,467
17,131
6,858
1,588
1,138
15,343
0
85,441
W
Mulan
linlnil
Mulan
10,920
2,560
0
7,298
16,969
12,368
300
2,198
14,771
0
75,594
W
11,432
2,275
474
4,061
20,058
8,919
16
6,158
13,286
0
58,932
L
Cu Chulainn
the hellbring
Cu Chulainn
11,973
2,139
0
828
16,266
13,205
0
1,420
14,846
8,137
51,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
52,084
452
Minions Killed
622
0
Camps Cleared
0
1,736,840
Distance Traveled
1,794,880
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,996
421
57
3
0
326,438
7
L
Loki
9,750
513
93
5
0
333,376
0
W
Fenrir
12,336
649
121
6
0
391,307
1
W
Anubis
10,248
539
112
6
0
327,925
1
L
Mulan
9,502
500
98
5
0
379,419
1
L
He Bo
8,891
468
115
6
0
322,426
4
W
Izanami
9,979
525
140
7
0
341,797
8
W
Mulan
11,019
580
161
8
0
350,712
2
W
Bastet
8,502
447
88
5
0
383,139
8
L
Cu Chulainn
8,904
469
89
5
0
375,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role