Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Maltz
Horus
Level 129
God Stats
24W - 21L
1,649 SR
Queue Stats
105W - 104L
1,592 Elo+
Solo
Yu Huang
Yu Huang
SoMuchChub
Yu Huang
Level 91
God Stats
1W - 6L
1,217 SR
Queue Stats
188W - 175L
1,493 Elo+
Party 1
Poseidon
Poseidon
TheYellowPickle
Poseidon
Level 79
God Stats
2W - 1L
1,360 SR
Queue Stats
45W - 38L
1,514 Elo+
Party 1
Bacchus
Bacchus
octavio34755
Bacchus
Level 123
God Stats
2W - 2L
1,415 SR
Queue Stats
70W - 65L
1,573 Elo+
Solo
Team Averages
Level 106
1,428 SR
1,534 Elo+

VS

Team Averages
Level 101
1,457 SR
1,579 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ActavisIsLife
Bacchus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,614 Elo+
Party 2
Vamana
Vamana
MiniBro
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,520 Elo+
Party 2
Anubis
Anubis
WackieSlush
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,660 Elo+
Party 2
Cernunnos
Cernunnos
triplehamburger
Cernunnos
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 2L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
1 / 3 / 2
9,386
939
12,345
9,829
5,480
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
Maltz
Horus
15
0 / 2 / 4
9,316
932
5,825
14,600
19,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Yu Huang
SoMuchChub
Yu Huang
15
0 / 1 / 3
8,949
895
8,608
5,322
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Poseidon
15
1 / 3 / 1
9,508
951
3,613
7,591
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
octavio34755
Bacchus
14
2 / 3 / 2
9,394
939
4,115
9,920
7,417
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 1 / 6
10,762
1,076
11,680
3,886
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
16
1 / 1 / 10
9,789
979
7,304
5,712
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
MiniBro
Vamana
15
5 / 0 / 6
10,320
1,032
9,401
10,818
13,727
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
1 / 2 / 5
9,445
945
6,858
7,407
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
triplehamburger
Cernunnos
16
2 / 0 / 7
10,347
1,035
7,203
9,758
3,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
4
Kills
12
12
Deaths
4
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
2
0.67
W
Kukulkan
 
Kukulkan
3
1
6
6
W
Bacchus
1
1
10
6
L
Horus
Maltz
Horus
0
2
4
1
W
Vamana
MiniBro
Vamana
5
0
6
8
L
Yu Huang
SoMuchChub
Yu Huang
0
1
3
1.5
L
Poseidon
1
3
1
0.5
W
Anubis
1
2
5
1.75
L
Bacchus
octavio34755
Bacchus
2
3
2
1
W
Cernunnos
triplehamburger
Cernunnos
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
42,446
47,262
Taken
37,581
37,591
Mitigated
28,511
6,068
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,345
2,505
0
315
9,829
5,480
0
3,742
5,875
0
36,651
W
Kukulkan
 
Kukulkan
11,680
77
0
0
3,886
1,597
0
1,488
2,398
41,507
0
W
Bacchus
7,304
722
0
1,053
5,712
5,797
0
2,490
3,222
9,435
0
L
Horus
Maltz
Horus
5,825
988
1,634
2,633
14,600
19,185
0
8,547
5,351
0
12,526
W
Vamana
MiniBro
Vamana
9,401
3,001
0
1,510
10,818
13,727
0
4,656
6,162
0
12,301
L
Yu Huang
SoMuchChub
Yu Huang
8,608
465
0
600
5,322
2,391
0
2,867
2,346
21,098
0
L
Poseidon
3,613
539
0
886
7,591
3,118
0
4,645
2,846
40,407
0
W
Anubis
6,858
275
0
1,994
7,407
4,105
0
4,521
2,886
23,648
0
L
Bacchus
octavio34755
Bacchus
4,115
499
0
0
9,920
7,417
0
4,706
5,002
5,703
0
W
Cernunnos
triplehamburger
Cernunnos
7,203
3,417
0
1,744
9,758
3,285
0
3,181
6,577
0
33,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
50,663
189
Minions Killed
193
6
Camps Cleared
10
966,716
Distance Traveled
995,132
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,386
939
40
4
3
230,972
1
W
Kukulkan
10,762
1,076
88
9
0
200,599
0
W
Bacchus
9,789
979
4
0
3
187,189
1
L
Horus
9,316
932
10
1
0
200,991
2
W
Vamana
10,320
1,032
7
1
0
216,637
0
L
Yu Huang
8,949
895
37
4
0
176,093
0
L
Poseidon
9,508
951
97
10
2
193,374
0
W
Anubis
9,445
945
30
3
1
189,576
1
L
Bacchus
9,394
939
5
1
1
165,286
1
W
Cernunnos
10,347
1,035
64
6
6
201,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role