Player Matchup

Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond III
 
Artio
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Masters
GvldenJay
Awilix
Masters
Level 147
God Stats
1W - 2L
1,473 SR
Queue Stats
231W - 223L
2,475 MMR
Solo
Danzaburou
Danzaburou
Masters
beSenpai
Danzaburou
Masters
Level 159
God Stats
7W - 16L
1,689 SR
Queue Stats
414W - 412L
2,366 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,532 SR
1,868 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,591 SR
2,233 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Ganglamesh
Cthulhu
Diamond I
Level 50
God Stats
2W - 1L
1,534 SR
Queue Stats
81W - 60L
2,512 MMR
Party 2
Scylla
Scylla
Diamond I
MCJ0SHYJ0SHJ0SH
Scylla
Diamond I
Level 72
God Stats
72W - 52L
1,699 SR
Queue Stats
190W - 171L
2,445 MMR
Solo
Ravana
Ravana
Diamond II
gumboooo
Ravana
Diamond II
Level 147
God Stats
9W - 11L
1,549 SR
Queue Stats
503W - 496L
2,387 MMR
Party 2
Izanami
Izanami
Masters
Şølø
Izanami
Masters
Level 125
God Stats
1W - 0L
1,672 SR
Queue Stats
248W - 233L
2,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 1 / 0
7,750
484
3,696
14,907
16,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
 
Vulcan
13
0 / 2 / 0
7,592
475
8,410
8,747
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
10
0 / 4 / 3
7,070
442
6,714
20,638
14,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
GvldenJay
Awilix
13
3 / 3 / 0
7,704
482
7,667
12,994
4,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
beSenpai
Danzaburou
13
0 / 4 / 0
7,688
481
6,957
13,054
4,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ThorSusanoPele

VS

Bans
IshtarAo KuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 2 / 3
8,894
556
10,145
14,937
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ganglamesh
Cthulhu
13
2 / 0 / 3
8,179
511
10,270
15,068
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 0 / 2
8,793
550
8,441
7,698
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
gumboooo
Ravana
16
0 / 0 / 2
9,570
598
11,874
8,139
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Şølø
Izanami
17
6 / 1 / 3
10,377
649
9,141
11,773
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Vulcan
 
Vulcan
0
2
0
0
L
Artio
 
Artio
0
4
3
0.38
W
Thanatos
 
Thanatos
3
2
3
2.25
W
Cthulhu
Ganglamesh
Cthulhu
2
0
3
3.5
L
Awilix
GvldenJay
Awilix
3
3
0
1
W
3
0
2
4
L
Danzaburou
beSenpai
Danzaburou
0
4
0
0
W
Ravana
gumboooo
Ravana
0
0
2
1
W
Izanami
Şølø
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
49,871
70,340
Taken
57,615
43,167
Mitigated
32,263
24,472
Healing
34,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,696
1,494
0
6,420
14,907
16,049
0
0
13,596
0
53,831
L
Vulcan
 
Vulcan
8,410
2,818
0
895
8,747
3,348
0
5,125
3,564
75,744
0
L
Artio
 
Artio
6,714
1,272
2,930
8,222
20,638
14,612
0
9,140
11,446
29,945
0
W
Thanatos
 
Thanatos
10,145
3,311
0
13,512
14,937
5,892
0
2,710
12,014
0
85,981
W
Cthulhu
Ganglamesh
Cthulhu
10,270
1,310
621
5,331
15,068
11,524
0
6,077
8,789
43,563
0
L
Awilix
GvldenJay
Awilix
7,667
3,447
0
1,250
12,994
4,337
0
2,628
10,366
0
65,637
W
8,441
648
0
2,483
7,698
2,941
0
4,941
2,757
73,136
0
L
Danzaburou
beSenpai
Danzaburou
6,957
3,734
0
4,755
13,054
4,821
0
1,818
11,236
0
70,128
W
Ravana
gumboooo
Ravana
11,874
3,063
0
5,739
8,139
7,519
102
347
7,425
0
81,536
W
Izanami
Şølø
Izanami
9,141
5,312
0
6,827
11,773
4,387
0
912
10,768
0
103,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
45,813
483
Minions Killed
634
0
Camps Cleared
0
1,586,130
Distance Traveled
1,580,891
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,750
484
97
6
0
289,637
3
L
Vulcan
7,592
475
143
9
0
334,725
11
L
Artio
7,070
442
27
2
0
316,684
0
W
Thanatos
8,894
556
119
7
0
343,636
5
W
Cthulhu
8,179
511
52
3
0
339,308
5
L
Awilix
7,704
482
97
6
0
373,035
9
W
Scylla
8,793
550
148
9
0
332,103
4
L
Danzaburou
7,688
481
119
7
0
272,049
1
W
Ravana
9,570
598
148
9
0
283,587
3
W
Izanami
10,377
649
167
10
0
282,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role