Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GeoTheGecko
Cerberus
Level 83
God Stats
2W - 4L
1,270 SR
Queue Stats
46W - 51L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
GussFring710
Cernunnos
Level 109
God Stats
25W - 17L
1,556 SR
Queue Stats
101W - 94L
1,501 Elo+
Solo
Scylla
Scylla
Z0MBIEPUG
Scylla
Level 67
God Stats
12W - 7L
1,505 SR
Queue Stats
155W - 155L
1,470 Elo+
Solo
Yu Huang
Yu Huang
zbrdgIsACucck
Yu Huang
Level 100
God Stats
8W - 3L
1,557 SR
Queue Stats
119W - 105L
1,574 Elo+
Party 2
Team Averages
Level 104
1,478 SR
1,501 Elo+

VS

Team Averages
Level 98
1,526 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Pano1g
Lancelot
Level 96
God Stats
2W - 6L
1,533 SR
Queue Stats
8W - 14L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
STeeezee
Cu Chulainn
Level 126
God Stats
11W - 12L
1,521 SR
Queue Stats
276W - 261L
1,537 Elo+
Party 1
Artio
Artio
Yaibis
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 208L
1,482 Elo+
Solo
Cernunnos
Cernunnos
succsauce
Cernunnos
Level 107
God Stats
16W - 11L
1,574 SR
Queue Stats
159W - 150L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 1 / 2
10,140
507
11,750
16,385
8,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
GeoTheGecko
Cerberus
15
0 / 0 / 6
8,939
447
3,828
15,723
18,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GussFring710
Cernunnos
19
7 / 2 / 0
12,507
625
18,216
16,953
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Z0MBIEPUG
Scylla
15
0 / 4 / 2
8,877
444
8,024
10,543
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
zbrdgIsACucck
Yu Huang
18
4 / 2 / 3
11,437
572
11,023
12,439
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 1
9,688
484
7,413
9,700
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Pano1g
Lancelot
15
3 / 3 / 3
9,612
481
12,968
17,946
7,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cu Chulainn
STeeezee
Cu Chulainn
16
1 / 6 / 3
9,875
494
14,853
19,238
15,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Yaibis
Artio
12
0 / 1 / 3
8,094
405
4,321
13,159
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
succsauce
Cernunnos
17
2 / 4 / 1
9,905
495
7,177
14,571
5,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
9
9
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
2
5
L
Janus
 
Janus
3
1
1
3.5
W
Cerberus
GeoTheGecko
Cerberus
0
0
6
3
W
Cernunnos
GussFring710
Cernunnos
7
2
0
3.5
L
Lancelot
Pano1g
Lancelot
3
3
3
1.5
L
Cu Chulainn
STeeezee
Cu Chulainn
1
6
3
0.42
L
Artio
Yaibis
Artio
0
1
3
1.5
W
Scylla
Z0MBIEPUG
Scylla
0
4
2
0.25
L
Cernunnos
succsauce
Cernunnos
2
4
1
0.63
W
Yu Huang
zbrdgIsACucck
Yu Huang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,841
Damage
46,732
72,043
Taken
74,614
46,099
Mitigated
46,241
17,398
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,750
6,322
0
2,119
16,385
8,517
0
834
15,551
0
95,350
L
Janus
 
Janus
7,413
178
0
250
9,700
3,754
0
4,729
4,711
92,855
0
W
Cerberus
GeoTheGecko
Cerberus
3,828
434
631
3,973
15,723
18,997
112
6,383
9,340
32,098
0
W
Cernunnos
GussFring710
Cernunnos
18,216
9,183
0
9,300
16,953
8,207
3,563
2,260
14,693
0
124,334
L
Lancelot
Pano1g
Lancelot
12,968
2,194
0
2,497
17,946
7,974
0
2,430
15,410
0
77,760
L
Cu Chulainn
STeeezee
Cu Chulainn
14,853
1,664
0
1,169
19,238
15,170
0
8,307
10,895
0
88,795
L
Artio
Yaibis
Artio
4,321
649
180
3,593
13,159
14,157
0
4,951
8,030
25,201
0
W
Scylla
Z0MBIEPUG
Scylla
8,024
309
0
375
10,543
4,609
0
2,257
8,286
76,286
0
L
Cernunnos
succsauce
Cernunnos
7,177
3,775
0
5,426
14,571
5,186
0
1,822
12,693
0
71,265
W
Yu Huang
zbrdgIsACucck
Yu Huang
11,023
1,883
0
1,000
12,439
5,769
0
0
12,439
87,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,900
Gold Earned
47,174
708
Minions Killed
576
0
Camps Cleared
0
1,852,337
Distance Traveled
1,940,667
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,140
507
127
6
0
421,827
4
L
Janus
9,688
484
170
9
0
431,454
11
W
Cerberus
8,939
447
80
4
0
370,659
0
W
Cernunnos
12,507
625
198
10
0
358,242
2
L
Lancelot
9,612
481
94
5
0
441,997
2
L
Cu Chulainn
9,875
494
158
8
0
326,324
2
L
Artio
8,094
405
37
2
0
439,223
4
W
Scylla
8,877
444
140
7
0
341,087
5
L
Cernunnos
9,905
495
117
6
0
301,669
2
W
Yu Huang
11,437
572
163
8
0
360,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role