Player Matchup

Tyr
Tyr
Crowskee444
Tyr
Level 110
God Stats
15W - 12L
1,573 SR
Queue Stats
289W - 265L
1,493 Elo+
Party 3
Aphrodite
Aphrodite
RimReaper23
Aphrodite
Level 18
God Stats
0W - 4L
1,314 SR
Queue Stats
89W - 94L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
TIREDOFPOOPING
Sun Wukong
Level 76
God Stats
14W - 19L
1,514 SR
Queue Stats
380W - 397L
1,471 Elo+
Party 1
Bacchus
Bacchus
guessimg_
Bacchus
Level 121
God Stats
6W - 4L
1,609 SR
Queue Stats
324W - 300L
1,525 Elo+
Party 1
Nemesis
Nemesis
nate359dogg
Nemesis
Level 36
God Stats
4W - 6L
1,500 SR
Queue Stats
155W - 186L
1,472 Elo+
Party 1
Team Averages
Level 72
1,502 SR
1,469 Elo+

VS

Team Averages
Level 75
1,389 SR
1,480 Elo+
King Arthur
King Arthur
F3arTheTurtle
King Arthur
Level 145
God Stats
7W - 9L
1,348 SR
Queue Stats
297W - 276L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
IamZuesJuice
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
OMENofRIPTOR
Jormungandr
Level 65
God Stats
1W - 2L
1,270 SR
Queue Stats
8W - 10L
1,505 Elo+
Party 2
Loki
Loki
armysnake88
Loki
Level 126
God Stats
4W - 0L
1,542 SR
Queue Stats
116W - 105L
1,551 Elo+
Party 2
Hel
Hel
twobedone
Hel
Level 31
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 24L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 1
9,991
526
14,593
23,462
12,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
RimReaper23
Aphrodite
8
0 / 1 / 1
6,501
342
3,193
5,910
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
TIREDOFPOOPING
Sun Wukong
13
1 / 6 / 9
8,857
466
10,957
20,701
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
guessimg_
Bacchus
15
3 / 6 / 1
9,219
485
14,210
18,087
13,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
nate359dogg
Nemesis
11
1 / 5 / 5
7,632
402
10,036
20,380
7,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
F3arTheTurtle
King Arthur
17
4 / 3 / 7
11,278
594
15,759
19,147
22,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
IamZuesJuice
Heimdallr
19
7 / 1 / 3
11,895
626
17,597
18,861
10,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
OMENofRIPTOR
Jormungandr
14
4 / 3 / 6
9,619
506
7,269
13,276
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 3 / 4
10,295
542
13,025
14,783
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 3 / 6
8,699
458
10,612
14,076
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
23
23
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
8
5
1
1.7
W
King Arthur
F3arTheTurtle
King Arthur
4
3
7
2.5
W
Heimdallr
IamZuesJuice
Heimdallr
7
1
3
8.5
W
Jormungandr
OMENofRIPTOR
Jormungandr
4
3
6
2.33
L
Aphrodite
RimReaper23
Aphrodite
0
1
1
0.5
L
Sun Wukong
TIREDOFPOOPING
Sun Wukong
1
6
9
0.92
W
7
3
4
3
L
Bacchus
guessimg_
Bacchus
3
6
1
0.58
L
Nemesis
nate359dogg
Nemesis
1
5
5
0.7
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,989
Damage
64,262
88,540
Taken
80,143
59,040
Mitigated
61,106
22,588
Healing
26,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,593
2,040
0
9,568
23,462
12,642
342
3,156
20,306
0
67,343
W
King Arthur
F3arTheTurtle
King Arthur
15,759
2,261
0
1,425
19,147
22,362
147
1,237
17,910
0
82,016
W
Heimdallr
IamZuesJuice
Heimdallr
17,597
10,476
0
9,498
18,861
10,542
4,100
9,479
9,382
0
106,228
W
Jormungandr
OMENofRIPTOR
Jormungandr
7,269
2,229
0
641
13,276
14,503
833
2,488
10,788
36,860
0
L
Aphrodite
RimReaper23
Aphrodite
3,193
594
635
3,063
5,910
2,706
0
3,581
2,329
27,091
0
L
Sun Wukong
TIREDOFPOOPING
Sun Wukong
10,957
3,483
0
2,193
20,701
22,483
0
5,247
15,454
0
42,480
W
13,025
2,522
0
5,001
14,783
6,450
0
1,031
13,752
0
69,989
L
Bacchus
guessimg_
Bacchus
14,210
3,075
0
4,732
18,087
13,421
0
1,491
16,596
58,598
13,734
L
Nemesis
nate359dogg
Nemesis
10,036
4,631
0
2,397
20,380
7,788
0
4,406
15,974
0
55,879
W
10,612
412
3,113
7,290
14,076
7,249
696
2,180
11,896
56,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
51,786
404
Minions Killed
548
0
Camps Cleared
0
1,675,847
Distance Traveled
1,789,159
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,991
526
108
6
0
349,311
10
W
King Arthur
11,278
594
149
8
0
377,150
6
W
Heimdallr
11,895
626
158
8
0
318,151
4
W
Jormungandr
9,619
506
51
3
0
340,161
2
L
Aphrodite
6,501
342
49
3
0
154,204
3
L
Sun Wukong
8,857
466
57
3
0
388,463
2
W
Loki
10,295
542
105
6
0
416,005
1
L
Bacchus
9,219
485
117
6
0
392,355
1
L
Nemesis
7,632
402
73
4
0
391,514
1
W
Hel
8,699
458
85
4
0
337,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role