Player Matchup

Achilles
Achilles
Jay_Aleser
Achilles
Level 160
God Stats
3W - 2L
1,516 SR
Queue Stats
232W - 233L
1,452 Elo+
Solo
Ganesha
Ganesha
ShadowWraith100
Ganesha
Level 93
God Stats
4W - 2L
1,717 SR
Queue Stats
52W - 36L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
UrocCanceltht
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,677 Elo+
Solo
Aphrodite
Aphrodite
Xevruss
Aphrodite
Level 129
God Stats
2W - 1L
1,351 SR
Queue Stats
243W - 292L
1,447 Elo+
Solo
Charybdis
Charybdis
xXRableRouserXx
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Team Averages
Level 118
1,517 SR
1,485 Elo+

VS

Team Averages
Level 114
1,521 SR
1,445 Elo+
Scylla
Scylla
GoneHeadUnc
Scylla
Level 94
God Stats
0W - 2L
1,288 SR
Queue Stats
102W - 108L
1,480 Elo+
Solo
Osiris
Osiris
Quasipox
Osiris
Level 156
God Stats
1W - 2L
1,519 SR
Queue Stats
367W - 368L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
SlothPlayz-
Gilgamesh
Level 159
God Stats
12W - 12L
1,603 SR
Queue Stats
373W - 373L
1,473 Elo+
Party 1
Yemoja
Yemoja
SprayNpray116
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,378 Elo+
Solo
Bastet
Bastet
smiteisyuk
Bastet
Level 45
God Stats
5W - 4L
1,693 SR
Queue Stats
271W - 327L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jay_Aleser
Achilles
20
10 / 5 / 12
14,390
757
27,625
29,488
42,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
0 / 3 / 20
13,175
693
15,129
33,769
45,499
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
UrocCanceltht
Tsukuyomi
20
11 / 8 / 11
14,596
768
43,437
25,501
14,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Xevruss
Aphrodite
20
3 / 3 / 16
13,145
692
18,912
24,191
21,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xXRableRouserXx
Charybdis
18
1 / 5 / 8
12,123
638
17,406
19,729
10,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
6 / 5 / 8
12,364
651
35,392
16,427
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Quasipox
Osiris
19
2 / 5 / 12
11,394
600
12,746
32,158
28,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
SlothPlayz-
Gilgamesh
20
8 / 4 / 8
13,690
721
16,367
40,671
24,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 8 / 12
12,898
679
14,751
26,353
22,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
smiteisyuk
Bastet
20
5 / 3 / 14
12,669
667
21,394
21,912
10,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
78
25
Kills
24
24
Deaths
25
67
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
5
8
2
W
Achilles
Jay_Aleser
Achilles
10
5
12
3.2
L
Osiris
Quasipox
Osiris
2
5
12
1.6
W
0
3
20
3.33
L
Gilgamesh
SlothPlayz-
Gilgamesh
8
4
8
3
L
3
8
12
1.13
W
Tsukuyomi
UrocCanceltht
Tsukuyomi
11
8
11
2.06
W
Aphrodite
Xevruss
Aphrodite
3
3
16
3.67
L
Bastet
smiteisyuk
Bastet
5
3
14
4
W
Charybdis
xXRableRouserXx
Charybdis
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,509
Damage
100,650
132,678
Taken
137,521
134,008
Mitigated
93,221
57,635
Healing
56,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
35,392
1,338
1,912
3,948
16,427
6,679
169
3,076
13,105
60,783
0
W
Achilles
Jay_Aleser
Achilles
27,625
6,298
2,565
6,979
29,488
42,820
870
8,670
20,517
0
39,627
L
Osiris
Quasipox
Osiris
12,746
3,360
2,662
11,326
32,158
28,580
431
10,398
21,224
0
23,484
W
15,129
308
1,797
9,302
33,769
45,499
761
13,320
19,861
37,364
0
L
Gilgamesh
SlothPlayz-
Gilgamesh
16,367
3,023
2,481
16,367
40,671
24,550
953
12,680
27,419
0
32,785
L
14,751
1,186
4,214
2,644
26,353
22,852
155
3,923
21,710
25,502
0
W
Tsukuyomi
UrocCanceltht
Tsukuyomi
43,437
9,435
761
6,571
25,501
14,259
855
6,766
18,477
0
63,244
W
Aphrodite
Xevruss
Aphrodite
18,912
3,312
14,260
11,382
24,191
21,386
1,458
9,842
13,797
45,264
0
L
Bastet
smiteisyuk
Bastet
21,394
2,635
1,832
8,867
21,912
10,560
0
3,964
17,756
0
43,174
W
Charybdis
xXRableRouserXx
Charybdis
17,406
8,771
1,222
2,796
19,729
10,044
5,362
9,472
9,883
0
38,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,429
Gold Earned
63,015
211
Minions Killed
186
0
Camps Cleared
0
1,702,502
Distance Traveled
1,658,316
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,364
651
68
4
0
323,018
2
W
Achilles
14,390
757
29
2
0
341,223
0
L
Osiris
11,394
600
16
1
0
350,550
7
W
Ganesha
13,175
693
2
0
0
378,234
1
L
Gilgamesh
13,690
721
34
2
0
366,002
1
L
Yemoja
12,898
679
15
1
0
283,025
2
W
Tsukuyomi
14,596
768
38
2
0
371,899
1
W
Aphrodite
13,145
692
77
4
0
329,130
0
L
Bastet
12,669
667
53
3
0
335,721
1
W
Charybdis
12,123
638
65
3
0
282,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role