Player Matchup

Ao Kuang
Ao Kuang
GRIMMReaps420
Ao Kuang
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,362 Elo+
Party 2
Thanatos
Thanatos
Ruthlezz713
Thanatos
Level 124
God Stats
1W - 2L
1,448 SR
Queue Stats
28W - 32L
1,416 Elo+
Party 2
Cerberus
Cerberus
rj3Ezy
Cerberus
Level 17
God Stats
4W - 0L
1,829 SR
Queue Stats
12W - 9L
1,435 Elo+
Party 2
Team Averages
Level 68
1,592 SR
1,404 Elo+

VS

Team Averages
Level 31
1,504 SR
1,259 Elo+
Olorun
Olorun
Cosby_spooner69
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
KingCosby-Lover
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,272 Elo+
Party 1
Artemis
Artemis
akaras33
Artemis
Level 27
God Stats
12W - 12L
1,512 SR
Queue Stats
50W - 49L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GRIMMReaps420
Ao Kuang
12
2 / 0 / 7
7,439
744
6,924
7,247
3,793
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ruthlezz713
Thanatos
13
6 / 0 / 2
8,011
801
10,227
10,729
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
rj3Ezy
Cerberus
13
2 / 2 / 6
8,158
816
4,432
8,014
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,103
610
4,092
7,999
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 1
6,531
653
4,126
12,301
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
akaras33
Artemis
11
2 / 1 / 0
6,768
677
6,682
7,314
2,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ao Kuang
GRIMMReaps420
Ao Kuang
2
0
7
5.5
L
0
5
1
0.1
W
Thanatos
Ruthlezz713
Thanatos
6
0
2
7
L
Artemis
akaras33
Artemis
2
1
0
2
W
Cerberus
rj3Ezy
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
14,900
25,990
Taken
27,614
16,130
Mitigated
14,360
16,417
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,092
1,676
301
1,281
7,999
3,454
0
2,926
5,073
12,812
1,501
W
Ao Kuang
GRIMMReaps420
Ao Kuang
6,924
2,283
0
2,982
7,247
3,793
0
2,456
4,791
28,363
4,228
L
4,126
948
0
967
12,301
8,097
20
5,050
7,251
10,836
0
W
Thanatos
Ruthlezz713
Thanatos
10,227
2,174
0
11,441
10,729
5,091
629
3,707
7,022
0
37,060
L
Artemis
akaras33
Artemis
6,682
2,287
0
861
7,314
2,809
0
3,148
4,166
0
19,182
W
Cerberus
rj3Ezy
Cerberus
4,432
246
0
1,994
8,014
7,246
142
1,901
6,113
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
19,402
139
Minions Killed
80
0
Camps Cleared
0
579,214
Distance Traveled
485,547
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,103
610
20
2
0
144,728
0
W
Ao Kuang
7,439
744
54
5
0
181,293
0
L
Cthulhu
6,531
653
19
2
0
183,351
0
W
Thanatos
8,011
801
55
6
0
210,963
7
L
Artemis
6,768
677
41
4
0
157,468
0
W
Cerberus
8,158
816
30
3
0
186,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role