Player Matchup

Pele
Pele
CptSaveAHo
Pele
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,179 Elo+
Solo
Kukulkan
Kukulkan
Errarehumanumdst
Kukulkan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 31L
1,345 Elo+
Solo
Sol
Sol
MaxLarew5
Sol
Level 148
God Stats
1W - 0L
1,590 SR
Queue Stats
18W - 15L
1,364 Elo+
Solo
Yemoja
Yemoja
MrNaztyTimee
Yemoja
Level 119
God Stats
8W - 5L
1,464 SR
Queue Stats
623W - 672L
1,364 Elo+
Solo
Jormungandr
Jormungandr
MrStealYoHeart
Jormungandr
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 30L
1,354 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,321 Elo+

VS

Team Averages
Level 136
1,374 SR
1,385 Elo+
Yemoja
Yemoja
GhostFart13
Yemoja
Level 122
God Stats
1W - 3L
978 SR
Queue Stats
88W - 121L
1,321 Elo+
Party 1
Vulcan
Vulcan
Marlz420
Vulcan
Level 107
God Stats
5W - 5L
1,352 SR
Queue Stats
123W - 175L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
RAIDERXKILL3R
Kuzenbo
Level 158
God Stats
3W - 5L
1,492 SR
Queue Stats
361W - 412L
1,496 Elo+
Solo
Persephone
Persephone
SebasTiccy
Persephone
Level 148
God Stats
4W - 4L
1,520 SR
Queue Stats
199W - 223L
1,393 Elo+
Solo
Discordia
Discordia
TONY SNOW3661
Discordia
Level 146
God Stats
1W - 2L
1,528 SR
Queue Stats
65W - 98L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 13
9,841
703
11,781
10,797
5,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 2 / 22
11,892
849
20,016
12,434
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 17
11,316
808
18,911
12,436
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
16
3 / 0 / 18
10,016
715
4,519
8,209
7,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
MrStealYoHeart
Jormungandr
18
9 / 2 / 18
11,159
797
11,299
16,217
23,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 3 / 7
8,973
641
4,597
14,516
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Marlz420
Vulcan
17
3 / 4 / 3
9,624
687
12,442
12,607
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
16
2 / 5 / 3
9,289
664
6,637
17,672
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
SebasTiccy
Persephone
11
1 / 7 / 1
8,145
582
6,349
11,733
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
TONY SNOW3661
Discordia
14
2 / 12 / 4
9,146
653
2,550
14,817
5,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
31
Kills
8
9
Deaths
31
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
4
2
22
7.5
L
Yemoja
0
3
7
1.17
L
Vulcan
Marlz420
Vulcan
3
4
3
1.13
W
9
2
17
8.75
W
Yemoja
3
0
18
12
W
Jormungandr
MrStealYoHeart
Jormungandr
9
2
18
9
L
Kuzenbo
2
5
3
0.7
L
Persephone
SebasTiccy
Persephone
1
7
1
0.21
L
Discordia
TONY SNOW3661
Discordia
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,526
Damage
32,575
60,093
Taken
71,345
49,040
Mitigated
48,169
32,084
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,781
1,473
808
1,592
10,797
5,089
40
6,565
4,232
0
23,592
W
20,016
1,391
1,214
2,922
12,434
7,039
1,232
6,967
5,467
52,457
0
L
Yemoja
4,597
287
4,182
3,346
14,516
16,130
0
10,265
3,928
15,581
0
L
Vulcan
Marlz420
Vulcan
12,442
6,862
1,061
1,620
12,607
6,042
0
10,828
1,704
26,083
0
W
18,911
4,015
1,573
3,844
12,436
6,051
5,027
7,785
4,651
37,427
0
W
Yemoja
4,519
742
12,013
4,048
8,209
7,402
355
4,837
3,372
10,689
0
W
Jormungandr
MrStealYoHeart
Jormungandr
11,299
2,490
1,576
2,494
16,217
23,459
1,045
6,421
9,796
28,890
0
L
Kuzenbo
6,637
1,997
1,776
2,724
17,672
15,676
0
14,266
3,094
20,154
0
L
Persephone
SebasTiccy
Persephone
6,349
526
1,617
1,584
11,733
4,690
0
8,917
2,673
11,685
0
L
Discordia
TONY SNOW3661
Discordia
2,550
1,177
0
134
14,817
5,631
0
9,505
5,200
6,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
45,177
194
Minions Killed
108
0
Camps Cleared
0
1,299,999
Distance Traveled
1,017,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,841
703
19
1
0
277,987
0
W
Kukulkan
11,892
849
69
5
0
254,589
0
L
Yemoja
8,973
641
24
2
0
206,436
0
L
Vulcan
9,624
687
44
3
0
235,041
0
W
Sol
11,316
808
52
4
0
261,504
1
W
Yemoja
10,016
715
16
1
0
275,110
0
W
Jormungandr
11,159
797
38
3
0
230,809
0
L
Kuzenbo
9,289
664
19
1
0
228,430
0
L
Persephone
8,145
582
17
1
0
142,802
0
L
Discordia
9,146
653
4
0
0
204,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role