Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KayChaotic
Cerberus
Level 156
God Stats
13W - 8L
1,458 SR
Queue Stats
571W - 572L
1,484 Elo+
Solo
Jing Wei
Jing Wei
Kernsworth
Jing Wei
Level 131
God Stats
1W - 2L
1,267 SR
Queue Stats
144W - 167L
1,521 Elo+
Solo
Guan Yu
Guan Yu
That_Boy_AK_21
Guan Yu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 39L
1,668 Elo+
Solo
Ares
Ares
armando13munguia
Ares
Level 149
God Stats
6W - 1L
1,745 SR
Queue Stats
83W - 94L
1,613 Elo+
Solo
Team Averages
Level 146
1,494 SR
1,557 Elo+

VS

Team Averages
Level 123
1,505 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ItsjustAgame09
Sylvanus
Level 100
God Stats
18W - 14L
1,564 SR
Queue Stats
717W - 779L
1,539 Elo+
Solo
Neith
Neith
W00dyPlays
Neith
Level 126
God Stats
2W - 7L
1,461 SR
Queue Stats
500W - 520L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 0 / 5
5,727
1,145
3,956
5,035
2,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
KayChaotic
Cerberus
10
2 / 2 / 5
5,983
1,197
3,186
4,818
4,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Kernsworth
Jing Wei
11
2 / 0 / 5
5,932
1,186
2,815
2,990
1,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 7
5,608
1,122
3,555
7,066
5,998
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 0 / 5
6,398
1,280
4,893
9,942
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 1 / 1
5,457
1,091
3,035
4,027
1,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
 
Artemis
11
0 / 1 / 3
5,241
1,048
7,154
5,370
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
 
Agni
5
0 / 1 / 1
4,516
903
680
880
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
10
1 / 2 / 2
5,561
1,112
3,935
5,590
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
11
0 / 2 / 3
5,561
1,112
6,221
3,875
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
7
Kills
3
3
Deaths
7
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
0
5
3.5
L
Thor
 
Thor
2
1
1
2.5
L
Artemis
 
Artemis
0
1
3
1.5
L
Agni
 
Agni
0
1
1
0.5
L
Sylvanus
1
2
2
1
W
Cerberus
KayChaotic
Cerberus
2
2
5
2.25
W
Jing Wei
Kernsworth
Jing Wei
2
0
5
4.5
W
0
1
7
3.5
L
Neith
0
2
3
0.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
21,025
29,851
Taken
19,742
20,377
Mitigated
8,579
18,140
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,956
312
1,351
3,107
5,035
2,578
574
372
4,587
0
7,532
L
Thor
 
Thor
3,035
80
0
1,103
4,027
1,971
0
1,632
2,395
0
4,783
L
Artemis
 
Artemis
7,154
1,832
0
1,157
5,370
2,133
0
2,053
3,317
0
12,299
L
Agni
 
Agni
680
126
0
0
880
163
0
272
608
1,476
0
L
Sylvanus
3,935
706
2,124
1,529
5,590
3,009
0
2,618
2,972
6,384
0
W
Cerberus
KayChaotic
Cerberus
3,186
0
44
706
4,818
4,654
310
785
3,956
7,120
0
W
Jing Wei
Kernsworth
Jing Wei
2,815
1,664
266
1,314
2,990
1,005
698
162
2,789
0
12,509
W
3,555
382
3,711
2,027
7,066
5,998
193
1,377
5,648
0
6,430
L
Neith
6,221
2,764
0
616
3,875
1,303
0
1,504
2,371
0
17,508
W
4,893
247
1,009
4,605
9,942
6,142
0
1,919
7,861
9,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
26,336
64
Minions Killed
45
0
Camps Cleared
0
599,860
Distance Traveled
390,835
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,727
1,145
6
1
0
129,176
3
L
Thor
5,457
1,091
6
1
0
96,433
0
L
Artemis
5,241
1,048
5
1
0
113,116
1
L
Agni
4,516
903
0
0
0
17,062
0
L
Sylvanus
5,561
1,112
4
1
0
81,015
2
W
Cerberus
5,983
1,197
12
2
0
112,290
1
W
Jing Wei
5,932
1,186
34
7
0
102,006
0
W
Guan Yu
5,608
1,122
7
1
0
128,314
0
L
Neith
5,561
1,112
30
6
0
83,209
3
W
Ares
6,398
1,280
5
1
0
128,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role