Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bart04
Anubis
Level 85
God Stats
14W - 11L
1,586 SR
Queue Stats
271W - 266L
1,489 Elo+
Party 3
Charybdis
Charybdis
BigHaggerty
Charybdis
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 32L
1,433 Elo+
Party 3
Maui
Maui
BrotherAshton
Maui
Level 88
God Stats
17W - 15L
1,629 SR
Queue Stats
367W - 373L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
LAPEOPLE328
Cthulhu
Level 109
God Stats
3W - 1L
1,543 SR
Queue Stats
13W - 7L
1,562 Elo+
Party 2
Team Averages
Level 85
1,552 SR
1,504 Elo+

VS

Team Averages
Level 52
1,587 SR
1,731 Elo+
Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BearKingJ
Cu Chulainn
Level 21
God Stats
2W - 0L
1,488 SR
Queue Stats
43W - 5L
1,853 Elo+
Party 1
Bellona
Bellona
DarthDumbledore
Bellona
Level 140
God Stats
1W - 0L
1,747 SR
Queue Stats
34W - 12L
1,730 Elo+
Party 1
Artemis
Artemis
DashDasher
Artemis
Level 26
God Stats
2W - 0L
1,700 SR
Queue Stats
60W - 10L
1,833 Elo+
Party 1
Ra
Ra
NontonsFanGirl
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 2 / 2
5,115
512
6,254
10,577
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Bart04
Anubis
10
1 / 5 / 1
5,694
569
3,412
8,886
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BigHaggerty
Charybdis
8
1 / 5 / 2
5,350
535
3,214
9,057
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 2
6,527
653
3,627
8,973
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
LAPEOPLE328
Cthulhu
10
2 / 3 / 1
5,991
599
5,179
9,142
9,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 1 / 5
6,041
604
7,560
7,543
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
BearKingJ
Cu Chulainn
10
8 / 2 / 2
6,711
671
10,733
10,679
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 3
5,643
564
2,396
5,106
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
DashDasher
Artemis
8
1 / 2 / 9
5,800
580
6,654
10,721
3,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 6
6,345
635
7,635
6,382
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
16
16
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
2
0.5
W
Nemesis
 
Nemesis
4
1
5
6.5
L
Anubis
Bart04
Anubis
1
5
1
0.3
W
Cu Chulainn
BearKingJ
Cu Chulainn
8
2
2
4.5
L
Charybdis
BigHaggerty
Charybdis
1
5
2
0.4
L
3
1
2
4
W
1
1
3
2.5
W
Artemis
DashDasher
Artemis
1
2
9
2.75
L
Cthulhu
LAPEOPLE328
Cthulhu
2
3
1
0.83
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,686
Damage
34,978
46,635
Taken
40,431
28,492
Mitigated
21,255
12,359
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,254
939
239
2,014
10,577
5,423
160
3,224
7,353
32,025
0
W
Nemesis
 
Nemesis
7,560
4,947
0
1,179
7,543
3,125
0
4,200
3,343
0
35,725
L
Anubis
Bart04
Anubis
3,412
445
0
1,989
8,886
4,161
0
1,626
7,190
37,512
0
W
Cu Chulainn
BearKingJ
Cu Chulainn
10,733
2,212
0
2,951
10,679
7,422
167
3,043
7,636
6,662
43,840
L
Charybdis
BigHaggerty
Charybdis
3,214
1,647
0
1,881
9,057
2,499
0
862
7,813
0
20,213
L
3,627
1,294
289
3,789
8,973
7,292
0
905
7,575
21,288
0
W
2,396
556
0
1,463
5,106
4,275
468
2,080
3,026
0
27,145
W
Artemis
DashDasher
Artemis
6,654
3,358
1,302
2,543
10,721
3,797
160
4,954
5,767
0
16,630
L
Cthulhu
LAPEOPLE328
Cthulhu
5,179
628
202
1,956
9,142
9,117
0
2,170
6,641
37,371
0
W
7,635
1,666
965
2,397
6,382
2,636
0
4,195
2,187
60,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
30,540
274
Minions Killed
313
0
Camps Cleared
0
985,041
Distance Traveled
1,119,557
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,115
512
55
6
0
197,594
4
W
Nemesis
6,041
604
58
6
0
261,272
3
L
Anubis
5,694
569
68
7
0
185,959
2
W
Cu Chulainn
6,711
671
70
7
0
224,727
1
L
Charybdis
5,350
535
39
4
0
190,281
0
L
Maui
6,527
653
38
4
0
210,101
2
W
Bellona
5,643
564
54
5
0
189,959
3
W
Artemis
5,800
580
13
1
0
219,013
7
L
Cthulhu
5,991
599
74
7
0
201,106
2
W
Ra
6,345
635
118
12
0
224,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role