Player Matchup

Thanatos
Thanatos
FalfaSprouts
Thanatos
Level 29
God Stats
6W - 2L
1,606 SR
Queue Stats
55W - 20L
1,718 Elo+
Party 2
Kukulkan
Kukulkan
JardSmitty
Kukulkan
Level 68
God Stats
46W - 20L
1,787 SR
Queue Stats
125W - 81L
1,686 Elo+
Party 2
He Bo
He Bo
Jonath4nn
He Bo
Level 142
God Stats
3W - 2L
1,389 SR
Queue Stats
266W - 190L
1,662 Elo+
Party 2
Bacchus
Bacchus
Melnorf
Bacchus
Level 128
God Stats
5W - 1L
1,717 SR
Queue Stats
141W - 119L
1,671 Elo+
Party 2
Anhur
Anhur
Ninjaboy912
Anhur
Level 128
God Stats
6W - 2L
1,490 SR
Queue Stats
138W - 109L
1,685 Elo+
Party 2
Team Averages
Level 99
1,598 SR
1,685 Elo+

VS

Team Averages
Level 56
1,612 SR
1,663 Elo+
Guan Yu
Guan Yu
DankSponz
Guan Yu
Level 81
God Stats
1W - 1L
1,641 SR
Queue Stats
127W - 106L
1,534 Elo+
Party 1
Maui
Maui
IshtarsThighs
Maui
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
66W - 36L
1,659 Elo+
Party 1
Susano
Susano
JennaOrtegaStan2
Susano
Level 26
God Stats
1W - 1L
1,845 SR
Queue Stats
47W - 19L
1,666 Elo+
Party 1
Ra
Ra
MirageDeceiver
Ra
Level 114
God Stats
2W - 3L
1,747 SR
Queue Stats
230W - 170L
1,706 Elo+
Party 1
Anhur
Anhur
MrF7Warrior
Anhur
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 40L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FalfaSprouts
Thanatos
11
1 / 0 / 5
6,944
534
2,666
10,053
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
JardSmitty
Kukulkan
13
3 / 1 / 4
7,506
577
7,259
5,750
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Jonath4nn
He Bo
14
6 / 1 / 2
8,698
669
10,991
9,102
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Melnorf
Bacchus
11
2 / 0 / 3
7,076
544
4,507
7,482
6,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 0 / 2
7,957
612
6,370
7,154
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DankSponz
Guan Yu
11
1 / 5 / 0
5,775
444
3,383
13,280
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 1 / 1
6,049
465
1,403
9,212
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 1
5,715
440
7,109
11,639
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
7,064
543
4,178
6,860
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,962
536
4,014
8,301
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
2
2
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DankSponz
Guan Yu
1
5
0
0.2
W
Thanatos
FalfaSprouts
Thanatos
1
0
5
3.5
L
0
1
1
0.5
W
Kukulkan
JardSmitty
Kukulkan
3
1
4
5
L
0
4
1
0.13
W
He Bo
Jonath4nn
He Bo
6
1
2
7
W
Bacchus
Melnorf
Bacchus
2
0
3
3.5
L
1
3
1
0.5
L
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
20,087
39,541
Taken
49,292
17,176
Mitigated
29,774
24,196
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DankSponz
Guan Yu
3,383
194
0
3,429
13,280
13,330
0
8,580
4,700
0
28,733
W
Thanatos
FalfaSprouts
Thanatos
2,666
410
0
11,247
10,053
3,816
0
194
9,859
0
46,306
L
1,403
530
0
2,676
9,212
6,865
0
5,013
4,199
12,240
0
W
Kukulkan
JardSmitty
Kukulkan
7,259
959
0
0
5,750
2,477
0
2,132
3,571
63,600
0
L
7,109
2,069
0
3,588
11,639
4,605
0
4,516
7,123
0
37,788
W
He Bo
Jonath4nn
He Bo
10,991
1,811
85
4,865
9,102
2,262
930
596
8,004
63,183
0
W
Bacchus
Melnorf
Bacchus
4,507
744
1,739
2,343
7,482
6,618
0
1,842
5,640
21,533
92
L
4,178
415
674
1,916
6,860
2,778
0
3,209
3,651
66,911
0
L
4,014
2,020
0
3,548
8,301
2,196
0
1,439
6,862
0
59,216
W
6,370
2,650
0
3,917
7,154
2,003
0
817
6,337
0
69,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
31,565
465
Minions Killed
390
0
Camps Cleared
0
1,364,014
Distance Traveled
1,288,256
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,775
444
48
4
0
243,954
2
W
Thanatos
6,944
534
88
7
0
296,406
2
L
Maui
6,049
465
7
1
0
250,335
5
W
Kukulkan
7,506
577
117
9
0
256,694
3
L
Susano
5,715
440
73
6
0
299,578
1
W
He Bo
8,698
669
105
8
0
262,353
4
W
Bacchus
7,076
544
29
2
0
291,934
7
L
Ra
7,064
543
123
9
0
263,186
4
L
Anhur
6,962
536
139
11
0
231,203
3
W
Anhur
7,957
612
126
10
0
256,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role