Player Matchup

Artemis
Artemis
MRCH33Z3
Artemis
Level 79
God Stats
2W - 5L
1,162 SR
Queue Stats
32W - 53L
1,463 Elo+
Solo
Vulcan
Vulcan
MRoyalss
Vulcan
Level 43
God Stats
10W - 2L
1,772 SR
Queue Stats
115W - 63L
1,629 Elo+
Party 1
Hercules
Hercules
Montgomery2
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,292 Elo+
Party 1
Team Averages
Level 42
1,478 SR
1,462 Elo+

VS

Team Averages
Level 113
1,534 SR
1,344 Elo+
Xing Tian
Xing Tian
Deathruyger
Xing Tian
Level 156
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 5L
1,669 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr_Anderson__009
Baron Samedi
Level 64
God Stats
0W - 2L
1,411 SR
Queue Stats
6W - 11L
1,192 Elo+
Party 2
Nike
Nike
TheG8keeper
Nike
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MRCH33Z3
Artemis
14
4 / 2 / 6
8,711
792
10,138
7,056
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
MRoyalss
Vulcan
14
3 / 3 / 6
8,724
793
12,598
4,809
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Montgomery2
Hercules
15
6 / 0 / 5
9,007
819
8,262
12,263
12,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deathruyger
Xing Tian
14
3 / 2 / 2
8,037
731
10,076
14,912
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Mr_Anderson__009
Baron Samedi
12
0 / 6 / 4
7,111
646
5,578
10,427
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 3
7,416
674
3,293
12,441
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
5
5
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Deathruyger
Xing Tian
3
2
2
2
W
Artemis
MRCH33Z3
Artemis
4
2
6
3.5
W
Vulcan
MRoyalss
Vulcan
3
3
6
2
W
Hercules
Montgomery2
Hercules
6
0
5
8.5
L
Baron Samedi
Mr_Anderson__009
Baron Samedi
0
6
4
0.33
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,998
Damage
18,947
24,128
Taken
37,780
17,432
Mitigated
24,418
5,425
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Deathruyger
Xing Tian
10,076
413
0
3,441
14,912
8,420
0
4,308
10,604
27,934
0
W
Artemis
MRCH33Z3
Artemis
10,138
4,662
0
1,634
7,056
3,120
2,125
4,803
1,976
0
29,720
W
Vulcan
MRoyalss
Vulcan
12,598
3,599
0
250
4,809
2,037
510
2,907
1,625
43,163
0
W
Hercules
Montgomery2
Hercules
8,262
2,880
0
3,541
12,263
12,275
156
7,107
4,413
0
19,038
L
Baron Samedi
Mr_Anderson__009
Baron Samedi
5,578
166
827
2,048
10,427
4,898
0
4,877
5,550
24,189
0
L
3,293
528
0
610
12,441
11,100
0
3,516
8,925
0
11,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
22,564
132
Minions Killed
106
0
Camps Cleared
0
610,159
Distance Traveled
595,013
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,037
731
36
3
0
224,200
2
W
Artemis
8,711
792
45
4
0
181,343
2
W
Vulcan
8,724
793
67
6
0
209,776
3
W
Hercules
9,007
819
20
2
0
219,040
1
L
Baron Samedi
7,111
646
54
5
0
178,973
0
L
Nike
7,416
674
16
1
0
191,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role