Player Matchup

Thanatos
Thanatos
II Zapsta II
Thanatos
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,493 Elo+
Party 1
Athena
Athena
YSD beatle
Athena
Level 94
God Stats
10W - 3L
1,668 SR
Queue Stats
55W - 58L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
YSD jiggy
Sun Wukong
Level 106
God Stats
2W - 1L
1,458 SR
Queue Stats
90W - 93L
1,407 Elo+
Party 1
Ishtar
Ishtar
cZar baZooka
Ishtar
Level 87
God Stats
2W - 7L
1,310 SR
Queue Stats
69W - 80L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
eightyrl
Sylvanus
Level 105
God Stats
6W - 10L
1,487 SR
Queue Stats
77W - 85L
1,383 Elo+
Party 1
Team Averages
Level 98
1,484 SR
1,411 Elo+

VS

Team Averages
Level 112
1,498 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BelindaStark
Susano
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,531 Elo+
Solo
Thanatos
Thanatos
GDAndresenIII
Thanatos
Level 76
God Stats
0W - 4L
1,097 SR
Queue Stats
15W - 12L
1,396 Elo+
Solo
Bacchus
Bacchus
Libirete-
Bacchus
Level 142
God Stats
4W - 2L
1,812 SR
Queue Stats
144W - 130L
1,482 Elo+
Solo
Artemis
Artemis
guilles123
Artemis
Level 85
God Stats
68W - 61L
1,580 SR
Queue Stats
98W - 100L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
II Zapsta II
Thanatos
19
8 / 2 / 6
12,544
523
12,756
22,791
11,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
YSD beatle
Athena
16
1 / 5 / 12
10,926
455
10,788
25,695
30,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
YSD jiggy
Sun Wukong
19
10 / 1 / 5
12,851
535
22,033
23,278
25,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ishtar
19
2 / 1 / 6
12,413
517
15,886
22,387
10,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
eightyrl
Sylvanus
18
5 / 4 / 4
12,121
505
12,344
25,247
16,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 5 / 4
10,597
442
23,515
13,375
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
16
1 / 6 / 4
10,001
417
12,324
24,943
10,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
GDAndresenIII
Thanatos
13
2 / 9 / 3
9,377
391
6,521
19,196
10,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Libirete-
Bacchus
15
0 / 4 / 8
10,041
418
12,979
21,383
35,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
guilles123
Artemis
18
6 / 2 / 0
11,402
475
18,158
20,098
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
26
Kills
12
13
Deaths
26
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
4
1
L
Susano
1
6
4
0.5
L
Thanatos
GDAndresenIII
Thanatos
2
9
3
0.39
W
Thanatos
II Zapsta II
Thanatos
8
2
6
5.5
L
Bacchus
Libirete-
Bacchus
0
4
8
1
W
Athena
YSD beatle
Athena
1
5
12
1.4
W
Sun Wukong
YSD jiggy
Sun Wukong
10
1
5
12.5
W
Ishtar
2
1
6
5
W
Sylvanus
eightyrl
Sylvanus
5
4
4
1.75
L
Artemis
guilles123
Artemis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,807
Damage
73,497
119,398
Taken
98,995
94,855
Mitigated
71,646
64,845
Healing
32,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
23,515
8,606
0
760
13,375
5,520
102
6,410
6,965
104,162
0
L
Susano
12,324
1,676
0
7,566
24,943
10,884
0
3,373
21,570
0
82,992
L
Thanatos
GDAndresenIII
Thanatos
6,521
1,108
0
9,543
19,196
10,279
561
3,785
15,411
0
42,310
W
Thanatos
II Zapsta II
Thanatos
12,756
3,962
0
23,755
22,791
11,100
713
3,677
19,114
0
107,868
L
Bacchus
Libirete-
Bacchus
12,979
2,035
825
4,905
21,383
35,920
0
5,418
15,965
42,364
1,210
W
Athena
YSD beatle
Athena
10,788
2,025
556
4,065
25,695
30,962
206
8,754
16,723
37,402
0
W
Sun Wukong
YSD jiggy
Sun Wukong
22,033
3,201
0
8,175
23,278
25,880
901
4,232
18,924
50
93,509
W
Ishtar
15,886
10,996
0
13,911
22,387
10,651
2,930
4,827
17,534
0
136,814
W
Sylvanus
eightyrl
Sylvanus
12,344
723
4,145
10,238
25,247
16,262
202
15,241
9,694
88,541
13,953
L
Artemis
guilles123
Artemis
18,158
8,728
0
9,035
20,098
9,043
0
4,108
15,990
0
88,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,855
Gold Earned
51,418
694
Minions Killed
540
0
Camps Cleared
0
2,259,514
Distance Traveled
2,137,454
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,597
442
179
7
0
415,096
6
L
Susano
10,001
417
114
5
0
485,490
2
L
Thanatos
9,377
391
76
3
0
413,578
1
W
Thanatos
12,544
523
163
7
0
524,527
4
L
Bacchus
10,041
418
37
2
0
424,079
9
W
Athena
10,926
455
45
2
0
471,620
3
W
Sun Wukong
12,851
535
130
5
0
479,251
9
W
Ishtar
12,413
517
206
9
0
407,816
4
W
Sylvanus
12,121
505
150
6
0
376,300
3
L
Artemis
11,402
475
134
6
0
399,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role