Player Matchup

Baron Samedi
Baron Samedi
KindaSharky
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,356 Elo+
Party 2
Jing Wei
Jing Wei
TheKotaToast
Jing Wei
Level 29
God Stats
2W - 2L
1,274 SR
Queue Stats
23W - 44L
1,307 Elo+
Party 2
Khepri
Khepri
YaBoiKiyo
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,339 Elo+
Party 2
Team Averages
Level 60
1,425 SR
1,334 Elo+

VS

Team Averages
Level 102
1,655 SR
1,542 Elo+
Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
K9Cologne
Chiron
Level 66
God Stats
2W - 2L
1,719 SR
Queue Stats
16W - 16L
1,424 Elo+
Party 1
Mulan
Mulan
MyCheesyName
Mulan
Level 128
God Stats
6W - 5L
1,745 SR
Queue Stats
34W - 26L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KindaSharky
Baron Samedi
11
0 / 5 / 2
6,643
664
7,596
11,098
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TheKotaToast
Jing Wei
10
0 / 3 / 1
6,646
665
4,951
10,708
4,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
YaBoiKiyo
Khepri
12
1 / 2 / 0
7,701
770
3,851
13,881
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 6
8,022
802
10,015
6,530
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
K9Cologne
Chiron
12
2 / 1 / 7
7,749
775
5,206
7,015
3,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 5
8,494
849
15,476
12,634
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
6
6
W
Chiron
K9Cologne
Chiron
2
1
7
5.5
L
Baron Samedi
KindaSharky
Baron Samedi
0
5
2
0.2
W
5
0
5
7.5
L
Jing Wei
TheKotaToast
Jing Wei
0
3
1
0.17
L
Khepri
YaBoiKiyo
Khepri
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
30,697
35,687
Taken
26,179
25,716
Mitigated
21,997
11,784
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,015
4,265
0
3,363
6,530
3,119
1,981
2,589
3,941
31,733
2,794
W
Chiron
K9Cologne
Chiron
5,206
958
970
1,700
7,015
3,266
312
3,108
3,907
0
17,170
L
Baron Samedi
KindaSharky
Baron Samedi
7,596
1,035
2,027
2,915
11,098
6,133
0
2,083
8,584
21,801
0
W
15,476
1,704
0
4,952
12,634
15,612
168
5,808
6,826
103
37,488
L
Jing Wei
TheKotaToast
Jing Wei
4,951
4,064
0
3,029
10,708
4,799
0
3,728
6,686
0
30,347
L
Khepri
YaBoiKiyo
Khepri
3,851
248
696
3,117
13,881
14,784
0
3,699
9,749
14,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,990
Gold Earned
24,265
97
Minions Killed
123
0
Camps Cleared
0
529,273
Distance Traveled
579,856
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,022
802
48
5
0
187,810
0
W
Chiron
7,749
775
31
3
0
181,698
0
L
Baron Samedi
6,643
664
23
2
0
165,735
3
W
Mulan
8,494
849
44
4
0
210,348
2
L
Jing Wei
6,646
665
59
6
0
183,909
1
L
Khepri
7,701
770
15
2
0
179,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role