Player Matchup

Arachne
Arachne
BBGKEVIN
Arachne
Level 50
God Stats
8W - 9L
1,409 SR
Queue Stats
154W - 170L
1,364 Elo+
Solo
Atlas
Atlas
Kwuantavious
Atlas
Level 57
God Stats
7W - 7L
1,547 SR
Queue Stats
57W - 74L
1,334 Elo+
Party 2
Tiamat
Tiamat
MissWyvern
Tiamat
Level 64
God Stats
8W - 7L
1,539 SR
Queue Stats
22W - 29L
1,301 Elo+
Party 1
Bellona
Bellona
n170
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,349 Elo+
Party 1
Hachiman
Hachiman
spaz9907
Hachiman
Level 16
God Stats
0W - 1L
1,719 SR
Queue Stats
12W - 22L
1,239 Elo+
Party 2
Team Averages
Level 63
1,543 SR
1,317 Elo+

VS

Team Averages
Level 71
1,402 SR
1,336 Elo+
Aphrodite
Aphrodite
BunnyBabie
Aphrodite
Level 55
God Stats
2W - 6L
1,253 SR
Queue Stats
8W - 19L
1,357 Elo+
Solo
Hou Yi
Hou Yi
CriticalメLaw
Hou Yi
Level 28
God Stats
13W - 17L
1,387 SR
Queue Stats
37W - 73L
1,272 Elo+
Party 3
Thor
Thor
Liam_Hunalp
Thor
Level 45
God Stats
6W - 13L
1,288 SR
Queue Stats
60W - 110L
1,249 Elo+
Party 3
Zhong Kui
Zhong Kui
Mangkorn24
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 89L
1,408 Elo+
Solo
Sol
Sol
WARxREAPER
Sol
Level 160
God Stats
16W - 12L
1,582 SR
Queue Stats
188W - 214L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBGKEVIN
Arachne
7
1 / 2 / 0
4,760
476
2,389
8,054
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,421
442
2,450
8,769
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
MissWyvern
Tiamat
9
0 / 2 / 1
5,019
502
3,914
4,021
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
n170
Bellona
8
0 / 2 / 0
5,058
506
2,712
6,731
4,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
spaz9907
Hachiman
6
0 / 6 / 0
4,152
415
3,648
7,666
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BunnyBabie
Aphrodite
9
2 / 0 / 7
5,523
552
3,132
3,413
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 0 / 4
6,391
639
8,546
8,041
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 0 / 3
5,654
565
1,619
5,104
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Mangkorn24
Zhong Kui
10
2 / 0 / 0
6,150
615
4,863
6,841
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 1 / 2
6,453
645
5,290
7,736
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
17
17
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
BBGKEVIN
Arachne
1
2
0
0.5
W
Aphrodite
BunnyBabie
Aphrodite
2
0
7
5.5
W
6
0
4
8
L
0
5
0
0
W
2
0
3
3.5
W
Zhong Kui
Mangkorn24
Zhong Kui
2
0
0
2
L
Tiamat
MissWyvern
Tiamat
0
2
1
0.25
W
5
1
2
6
L
Bellona
n170
Bellona
0
2
0
0
L
Hachiman
spaz9907
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
23,450
35,241
Taken
31,135
16,120
Mitigated
13,635
4,068
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BBGKEVIN
Arachne
2,389
2,134
0
943
8,054
3,041
0
4,014
3,988
0
16,315
W
Aphrodite
BunnyBabie
Aphrodite
3,132
645
2,424
2,255
3,413
1,420
893
923
2,490
14,915
0
W
8,546
4,730
0
3,803
8,041
2,714
2,028
1,463
6,578
0
40,715
L
2,450
1,029
0
730
8,769
4,553
0
2,042
6,727
14,425
0
W
1,619
234
0
1,596
5,104
1,784
602
743
4,361
0
25,862
W
Zhong Kui
Mangkorn24
Zhong Kui
4,863
593
0
2,373
6,841
4,422
0
0
6,841
31,767
0
L
Tiamat
MissWyvern
Tiamat
3,914
345
0
600
4,021
2,052
0
1,803
2,218
29,244
0
W
5,290
2,481
0
4,319
7,736
3,295
2,387
3,235
4,501
39,044
6,917
L
Bellona
n170
Bellona
2,712
673
0
750
6,731
4,489
0
3,374
2,925
0
25,779
L
Hachiman
spaz9907
Hachiman
3,648
1,566
0
1,045
7,666
1,985
93
1,238
6,428
0
16,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
30,171
169
Minions Killed
303
0
Camps Cleared
0
885,833
Distance Traveled
931,216
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,760
476
33
3
0
200,602
0
W
Aphrodite
5,523
552
29
3
0
174,027
1
W
Hou Yi
6,391
639
62
6
0
172,195
1
L
Atlas
4,421
442
19
2
0
176,183
0
W
Thor
5,654
565
48
5
0
214,082
0
W
Zhong Kui
6,150
615
77
8
0
186,027
2
L
Tiamat
5,019
502
47
5
0
177,747
1
W
Sol
6,453
645
87
9
0
184,885
0
L
Bellona
5,058
506
44
4
0
179,966
3
L
Hachiman
4,152
415
26
3
0
151,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role