Player Matchup

Chaac
Chaac
Royal Scrub25
Chaac
Level 95
God Stats
3W - 2L
1,330 SR
Queue Stats
16W - 24L
1,321 Elo+
Party 2
Sol
Sol
doinxx
Sol
Level 128
God Stats
24W - 12L
1,723 SR
Queue Stats
209W - 144L
1,639 Elo+
Party 2
Ymir
Ymir
little will1
Ymir
Level 88
God Stats
48W - 27L
1,615 SR
Queue Stats
92W - 70L
1,590 Elo+
Party 2
Team Averages
Level 104
1,556 SR
1,517 Elo+

VS

Team Averages
Level 81
1,608 SR
1,369 Elo+
Pele
Pele
AleXtr3m
Pele
Level 117
God Stats
16W - 15L
1,627 SR
Queue Stats
146W - 186L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
SifonneLaBol
Kukulkan
Level 58
God Stats
1W - 2L
1,696 SR
Queue Stats
34W - 53L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
thr33brownies
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 10
11,499
719
11,820
13,260
12,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
doinxx
Sol
19
8 / 1 / 3
12,724
795
19,118
10,849
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 10
12,174
761
6,892
17,563
23,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 2 / 0
11,220
701
12,040
13,513
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SifonneLaBol
Kukulkan
14
0 / 6 / 2
9,325
583
10,299
10,274
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
thr33brownies
Sylvanus
14
0 / 5 / 1
8,977
561
4,720
17,203
14,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
3
2
0
1.5
W
3
0
10
8
L
Kukulkan
SifonneLaBol
Kukulkan
0
6
2
0.17
W
Sol
doinxx
Sol
8
1
3
9.5
W
2
2
10
3.5
L
Sylvanus
thr33brownies
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
27,059
41,672
Taken
40,990
40,564
Mitigated
28,641
20,869
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,040
2,375
0
2,374
13,513
8,354
0
8,440
5,073
0
76,029
W
11,820
2,431
365
7,591
13,260
12,872
168
5,364
7,498
0
32,985
L
Kukulkan
SifonneLaBol
Kukulkan
10,299
969
420
556
10,274
5,502
0
5,145
5,129
33,090
0
W
Sol
doinxx
Sol
19,118
8,505
702
5,495
10,849
4,471
2,684
4,277
6,469
101,311
0
W
6,892
1,417
846
5,870
17,563
23,221
132
5,985
11,226
30,420
0
L
Sylvanus
thr33brownies
Sylvanus
4,720
904
1,338
3,491
17,203
14,785
0
12,490
4,713
10,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
29,522
229
Minions Killed
173
0
Camps Cleared
0
908,407
Distance Traveled
856,357
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,220
701
110
7
0
336,241
3
W
Chaac
11,499
719
43
3
0
340,208
0
L
Kukulkan
9,325
583
54
3
0
259,299
4
W
Sol
12,724
795
139
9
0
274,287
1
W
Ymir
12,174
761
47
3
0
293,912
2
L
Sylvanus
8,977
561
9
1
0
260,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role